texture management now uses a memexpandablearray_t instead of individual
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 8 Jan 2010 08:52:59 +0000 (08:52 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 8 Jan 2010 08:52:59 +0000 (08:52 +0000)
commit65ec80ed4ecbb10f6478127d766e4b4873be70aa
tree3c417f106c73221145393ba80542fd9347a5587d
parent246dd4cf0465a184e17f09f9bb7449004ccae4f4
texture management now uses a memexpandablearray_t instead of individual
allocations

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9812 d7cf8633-e32d-0410-b094-e92efae38249
gl_textures.c