fix a severe bug with 16bit modes (VID_InitMode in vid_glx.c was taking a stencil...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 3 Dec 2003 02:00:15 +0000 (02:00 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 3 Dec 2003 02:00:15 +0000 (02:00 +0000)
commit652c5fd009d060d2e2b91507b0cbb1cf63c76b44
tree4bdce9f2fd9d8a8d0207a7f228c01dcb69cd6e8e
parent2b05ec0517ab840e177153ddf0b09dc408939c9d
fix a severe bug with 16bit modes (VID_InitMode in vid_glx.c was taking a stencil parameter which does not exist, and thus stencil was in general always on even in 16bit)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3676 d7cf8633-e32d-0410-b094-e92efae38249
vid_glx.c