make vid_sdl compile on WIN32 again (it uses different icon code on
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 18 Nov 2007 18:33:32 +0000 (18:33 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 18 Nov 2007 18:33:32 +0000 (18:33 +0000)
commit609f9915fba0f00f76240db306f3172327ca5331
treea97ae92b53b2b78a7a60e4824912b756d301c306
parenta90f136d4d2d9e21a27ed3dd3fae94a25101574a
make vid_sdl compile on WIN32 again (it uses different icon code on
WIN32 and wasn't declaring an empty VID_SetIcon implementation)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7706 d7cf8633-e32d-0410-b094-e92efae38249
vid_sdl.c