enable Tomaz's PIX-friendly shader debugging code if gl_paranoid is 1
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 17 Sep 2010 09:16:30 +0000 (09:16 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 17 Sep 2010 09:16:30 +0000 (09:16 +0000)
commit5f5982cec6cf87e5a9d729ba73ec387b03d1f58a
tree268bda38c434e54d185ca6fc0aaf42b191217968
parent5896a10952478d0f0f805aca72f1bb268ace7d81
enable Tomaz's PIX-friendly shader debugging code if gl_paranoid is 1
made CHECKGLERROR not crash if qglGetError is NULL (as in D3D9 renderer for example)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10468 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
glquake.h