turn off saturation and motion/damage blur if a stereo rendering mode is active ...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 27 Aug 2009 12:09:07 +0000 (12:09 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 27 Aug 2009 12:09:07 +0000 (12:09 +0000)
commit5e45006b39ed0b99c1e0b0df438708297b9d46ee
treee20c97d6e1ccf32320762fd4e632b3adfca1ca04
parentb0a8a8d27b249314195faf233b7b13086599cb09
turn off saturation and motion/damage blur if a stereo rendering mode is active (as they do not work there)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9148 d7cf8633-e32d-0410-b094-e92efae38249
cl_screen.c
cl_screen.h
gl_rmain.c