added sv_gameplayfix_delayprojectiles cvar, to allow the delayed
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 3 Jul 2007 00:53:48 +0000 (00:53 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 3 Jul 2007 00:53:48 +0000 (00:53 +0000)
commit5d7cc804685137088d18ca459a73328a0a4890fe
tree7fdeaed6a4e25abd771fe50d1237e2d558d9a418
parentd4e6219a646a82ebc0313830707de747f0fe2139
added sv_gameplayfix_delayprojectiles cvar, to allow the delayed
projectiles behavior to be disabled if desired (since it does have a
significant impact on gameplay)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7463 d7cf8633-e32d-0410-b094-e92efae38249
server.h
sv_main.c
sv_phys.c
todo