replaced uses of VectorNormalizeFast with VectorNormalize as it was broken on x86_64...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 9 Jun 2005 11:57:24 +0000 (11:57 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 9 Jun 2005 11:57:24 +0000 (11:57 +0000)
commit5b447a4f32380cae914d94fcc89f993ea850ccfa
tree74f31d2660d52abce537509f71c54599a309fab0
parent5836d56d7bcff415f287c4ecc3e2d5f1460e540a
replaced uses of VectorNormalizeFast with VectorNormalize as it was broken on x86_64 (probably just because it used long * casts of floats) and was never much faster on modern CPUs anyway
made a lot of internal functions in portals.c static, and replaced two vector subtracts and a crossproduct with TriangleNormal

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5414 d7cf8633-e32d-0410-b094-e92efae38249
cg_math.h
cl_particles.c
mathlib.c
mathlib.h
portals.c
r_shadow.c