Attempt to fix speaker layout for 5.1 and 7.1 sound, on Windows and Mac OS X; the...
authormolivier <molivier@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 6 Jun 2006 06:21:47 +0000 (06:21 +0000)
committermolivier <molivier@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 6 Jun 2006 06:21:47 +0000 (06:21 +0000)
commit5a62228b228e2a329d2ba7fef9dacd12de4d9033
tree15332513b3681f5264496e35850bcbe253eca47d
parent8d6e18bf98b2cdd0bc5edd08b131312d81bf1a06
Attempt to fix speaker layout for 5.1 and 7.1 sound, on Windows and Mac OS X; the sound engine now builds its speaker layout based on the OS and the snd_swapstereo cvar. Plus a minor fix for the OSS sound module (was incorrectly reporting "audio can't keep up")

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6421 d7cf8633-e32d-0410-b094-e92efae38249
snd_alsa.c
snd_main.c
snd_main.h
snd_mix.c
snd_oss.c
snd_sdl.c