the value of r_textshadow now controls the amount of offset for the shadow in pixels...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 7 Apr 2007 20:27:31 +0000 (20:27 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 7 Apr 2007 20:27:31 +0000 (20:27 +0000)
commit59ff50d49d9854f1bdca570d2f80ba617c8db783
treefc0fa1b8b423dd03d0b11325f747b530a1738ead
parentf539188a4c828f63c1c9c41d03c315b5e70145e5
the value of r_textshadow now controls the amount of offset for the shadow in pixels (formerly it was 25% of text size which typically meant 2 pixels)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7072 d7cf8633-e32d-0410-b094-e92efae38249
gl_draw.c