make degrading shaders actually WORK
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 28 May 2007 21:01:55 +0000 (21:01 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 28 May 2007 21:01:55 +0000 (21:01 +0000)
commit5952e59aa2abf22985fceb3b8903c6c8a99fde9b
tree00a5e941ef0b322ac0fe9ea5c54ffa7d5b3d81fc
parentcbf992aa69db144bffd4bd16d8339ba808fcaddc
make degrading shaders actually WORK

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7379 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c