do not allow cl_netfps to be below the server framerate (as indicated by
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 11 Sep 2009 14:38:34 +0000 (14:38 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 11 Sep 2009 14:38:34 +0000 (14:38 +0000)
commit528b92ffab3a9ab09770310e2796adbe5f0f1e20
tree5505a528f1cd36a6f961a75032e9d87abf83c2c8
parentffaccd845a9f7eae918e4f1bcb178d34c6324bf9
do not allow cl_netfps to be below the server framerate (as indicated by
sys_ticrate) if possible, to avoid jerky player movement

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9182 d7cf8633-e32d-0410-b094-e92efae38249
cl_input.c
client.h