added optimized case in R_Q1BSP_GetLightInfo surface culling that skips checking...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 24 Feb 2007 07:12:56 +0000 (07:12 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 24 Feb 2007 07:12:56 +0000 (07:12 +0000)
commit47548c4253d490c972294476e513702ce386c7b1
tree977337020cd29d79e0ca4a4def17df4a4eb504e5
parent55e1d4295f3db83194be5cfe17c50d1a45003df1
added optimized case in R_Q1BSP_GetLightInfo surface culling that skips checking individual triangle bounding boxes if the entire surface is inside the light bounding box (as is often the case)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6917 d7cf8633-e32d-0410-b094-e92efae38249
gl_rsurf.c