fix two-layer quake sky in r_glsl 1 mode (was blending the alpha layer wrongly)
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 1 Mar 2008 04:54:54 +0000 (04:54 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 1 Mar 2008 04:54:54 +0000 (04:54 +0000)
commit43bacdaa6eef3b4e569b787aa327533e694368bd
tree7404e7e3e02731ae12f60863e4a28c15b5fa399f
parentbfc76a2369e5e93be49ec848c7eaeb5343dfe142
fix two-layer quake sky in r_glsl 1 mode (was blending the alpha layer wrongly)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8165 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c