Redid the coloring of the embedded font to use random colored pixels to make it look...
authortomaz <tomaz@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 2 Jun 2005 19:06:40 +0000 (19:06 +0000)
committertomaz <tomaz@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 2 Jun 2005 19:06:40 +0000 (19:06 +0000)
commit426813ebeecce4ed906fe33867975d21e735f8af
treeb1d8df1df08c28ecf422bc29a81f7f1f15e27f4a
parent2592a23c447da61b9a9978317bb9372593d53f12
Redid the coloring of the embedded font to use random colored pixels to make it look a bit more like the worn look of the original quake conchar.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5380 d7cf8633-e32d-0410-b094-e92efae38249
gl_draw.c