fix bug that made all textures without a shader definition have
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 24 Apr 2007 14:41:57 +0000 (14:41 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 24 Apr 2007 14:41:57 +0000 (14:41 +0000)
commit41f3bd4f251b018e270df28e2ee6099e575553a3
treefa9d1e42403182af7b064364f7c3c4d3a704a3f5
parented88a5e7623fb5a0cb8a7a4ae0f7f56c4d4eff38
fix bug that made all textures without a shader definition have
numskinframes = 0, which caused purging to eliminate their textures

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7172 d7cf8633-e32d-0410-b094-e92efae38249
model_brush.c