increased name limit on engineversion string from 39 chars to 127, this fixed a bug...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 31 Jul 2002 09:43:23 +0000 (09:43 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 31 Jul 2002 09:43:23 +0000 (09:43 +0000)
commit40d4c16ea099f039b3fbe26685673ad478cc5e41
treeeba15985df2e64179abaace9fa3de776e0a5b01f
parent53a8b4a60d80886d28dee9e13ce8ec6548ac4a91
increased name limit on engineversion string from 39 chars to 127, this fixed a bug in windows builds where the string was too long for the buffer...

also shortened the string itself to no longer mention 'GL' or 'build'

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2140 d7cf8633-e32d-0410-b094-e92efae38249
sys_shared.c