optimizations to surface rendering setup
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 29 Mar 2006 12:54:11 +0000 (12:54 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 29 Mar 2006 12:54:11 +0000 (12:54 +0000)
commit3fabadf7d463a554e908a698c692e24ea927cb9a
tree9b8b1a6d7d99722af5c8e839e059461502b7d306
parent6ccde0dc042d5f25cbc58f9d0ca1b0b6b76a43e1
optimizations to surface rendering setup

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6214 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
gl_rsurf.c
r_shadow.c
render.h