glsl: add a saturation adjustment r_glsl_saturation (set to 0 for grayscale, to 1...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 6 Jun 2009 10:36:53 +0000 (10:36 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 6 Jun 2009 10:36:53 +0000 (10:36 +0000)
commit3dff5911ed06b676f6e47f04d13bd52dcf2b4086
treec27967ec001a435152bd963b1c23e933e42aa404
parent2e45eab4813c040e94483b8173328d8743769836
glsl: add a saturation adjustment r_glsl_saturation (set to 0 for grayscale, to 1 for unchanged (and highest fps), to 2 for extreme)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9006 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c