allow maxplayers to be changed in game (it'll then be latched and the change will...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 7 Mar 2009 13:41:21 +0000 (13:41 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 7 Mar 2009 13:41:21 +0000 (13:41 +0000)
commit3d64a9c0b20d1d0fca84aab0369cafcb240654f1
tree64604f67795786939861e88cce1eff2693ae3f9e
parent78cfa165d10a52e45343f56ac5dae28c7cbd5e6b
allow maxplayers to be changed in game (it'll then be latched and the change will be applied on the next "map" (not "changelevel") command)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8778 d7cf8633-e32d-0410-b094-e92efae38249
host.c
host_cmd.c
server.h