added support for gl_mesh_copyarrays 0 mode in most shaders
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 4 Jun 2003 19:24:41 +0000 (19:24 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 4 Jun 2003 19:24:41 +0000 (19:24 +0000)
commit3aac3f074451af732e8dc4e4bd0f67e911040514
tree80096e539764cd33673affca0625a66bbb3de845
parent3f2bc4a392c209700360c90bcfcf826b135c898d
added support for gl_mesh_copyarrays 0 mode in most shaders

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3066 d7cf8633-e32d-0410-b094-e92efae38249
gl_rsurf.c