do q1bsp lighting checks starting with + 0.125 unit Z offset to improve chances of...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 9 May 2006 15:18:50 +0000 (15:18 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 9 May 2006 15:18:50 +0000 (15:18 +0000)
commit39f72bf6c678452cde465e0cabe0a345c13a5df8
treecd56c0fbda1d1632bf1a1c98860d49ce406d2906
parenta8a5761f26df36094725cbfa09218885ccfc2d1d
do q1bsp lighting checks starting with + 0.125 unit Z offset to improve chances of finding a lighting value rather than returning black when a model origin is almost stuck in the floor

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6352 d7cf8633-e32d-0410-b094-e92efae38249
model_brush.c