lighthalf related transpoly cleanup
authorlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 31 Oct 2000 03:31:02 +0000 (03:31 +0000)
committerlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 31 Oct 2000 03:31:02 +0000 (03:31 +0000)
commit3879b7753eaa209f8e279430e69af9c8228bb474
treef436de42200652d80fd1789ffc928b3c322baae4
parentb762324f940d7245191eea314d37036fb4cfcc95
lighthalf related transpoly cleanup
major cleanup of surface rendering code for readability sake
SV_ChangeTeam added for sake of QC in mods (allows the mod to review all color changes and decide what to do with them, setcolor is useful for this)
minor light chunk loader cleanup (including a questionable bugfix relating to .lit files for maps without light data)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@73 d7cf8633-e32d-0410-b094-e92efae38249
gl_poly.c
gl_poly.h
gl_rmain.c
gl_rsurf.c
host_cmd.c
model_brush.c