got rid of my attempts to delay sending the ServerInfo packet until the first message...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 28 May 2003 13:57:47 +0000 (13:57 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 28 May 2003 13:57:47 +0000 (13:57 +0000)
commit3690c573771a6c248b597782de0cfb129c3b488d
tree04e744d2feb564470cdeab6839d95beed061a8f2
parentea482d5bb7bacc6fbfb2a9b552d0f7c2279a2436
got rid of my attempts to delay sending the ServerInfo packet until the first message from the client, because the ServerInfo packet is already handled by the quake reliable message system and thus will be re-sent multiple times...  back to the drawing board on my attempts to fix quake through NAT routers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3059 d7cf8633-e32d-0410-b094-e92efae38249
server.h
sv_main.c
sv_user.c