attempting workaround for coord rounding incompatibilities between GL_ARB_texture_gat...
authoreihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 25 Feb 2010 16:12:37 +0000 (16:12 +0000)
committereihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 25 Feb 2010 16:12:37 +0000 (16:12 +0000)
commit34690453e94ce3bf4f752699efd64f97686fc1d1
treeec0eac3c671a3429e7d503c706710ec45c7d9f76
parent87af9c2ada6e612040e77f1291f75c5ff15ae031
attempting workaround for coord rounding incompatibilities between GL_ARB_texture_gather (nvidia) and GL_AMD_texture_texture4 (ati)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10004 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c