changed collision code to report supercontents, surfaceflags, and texture that was...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 22 Mar 2006 05:22:21 +0000 (05:22 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 22 Mar 2006 05:22:21 +0000 (05:22 +0000)
commit32e78a871ab43f7f33462db677d2427c2a801122
tree95f3d2018696dd66c8679476ec48451e0d402e18
parent6657b5f850a6d05d15cc2df5b8631a0963f8d7ae
changed collision code to report supercontents, surfaceflags, and texture that was hit in a trace (even if it has to fake the information for q1bsp)
decals no longer stick to sky (except in stock id1 q1bsp maps which have CONTENTS_SOLID sky)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6165 d7cf8633-e32d-0410-b094-e92efae38249
cl_collision.c
cl_particles.c
collision.c
collision.h
model_alias.c
model_brush.c
r_shadow.c
world.c
world_cs.c