merged several identical pieces of worldmodel setup code into
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 11 Jun 2007 16:19:07 +0000 (16:19 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 11 Jun 2007 16:19:07 +0000 (16:19 +0000)
commit3271e89128e8797d88ec86be7e283e09aa207309
tree04215545cab83bf500b3a56af674d18b65a0b6f7
parent57a27d2996a59e817ceac69facd1627adc4dfae0
merged several identical pieces of worldmodel setup code into
a new function called CL_SetupWorldModel
CL_VM_Init no longer resets anything, CL_ClearState now sets up the
cl.csqc_vidvars defaults, this fixes the "no world model" bug

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7404 d7cf8633-e32d-0410-b094-e92efae38249
cl_main.c
cl_parse.c
csprogs.c