changed GL_MATRIX_MODE check to GL_PROJECTION, and removed GL_MATRIX_MODE define...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 16 Aug 2002 05:53:28 +0000 (05:53 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 16 Aug 2002 05:53:28 +0000 (05:53 +0000)
commit2ebca4a0472d518d74013acee2a91dac6704c1b1
tree0450e2ed6959d26451637753ea2f1584739b1f28
parent483aebc27ed79f1477b144add31c6b09c58c2966
changed GL_MATRIX_MODE check to GL_PROJECTION, and removed GL_MATRIX_MODE define, this should be more compatible in identifying odd gl.h's

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2248 d7cf8633-e32d-0410-b094-e92efae38249
glquake.h