exposed two more fields in rtexture_t, now texnum is always non-zero but
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 28 Dec 2009 14:03:46 +0000 (14:03 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 28 Dec 2009 14:03:46 +0000 (14:03 +0000)
commit2b286dab9187e2d2f4bce1c51f83a396f28c57c9
tree8ef4c26ef3e6757d923f905934c22b2212e462bc
parent6d54fa69a64a02da9527fd5e26791b0da8126372
exposed two more fields in rtexture_t, now texnum is always non-zero but
there is a dirty flag, and there is a gltexturetypeenum for use by
binding code
eliminated internal flags GLTEXF_UPLOAD and GLTEXF_DESTROYED

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9723 d7cf8633-e32d-0410-b094-e92efae38249
gl_textures.c
r_textures.h