Fixed audio capture when the sound engine wasn't restarted right before the capture...
authormolivier <molivier@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 11 Jun 2006 14:13:09 +0000 (14:13 +0000)
committermolivier <molivier@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 11 Jun 2006 14:13:09 +0000 (14:13 +0000)
commit254d5afb32ebe4ba034b0906d6825750783aac63
tree375d7d8b7169ccf5684843725aa85d2ac34d5da0
parentbcb0a24c82db73c8b8203e1fd1f46ce1fb31e6a2
Fixed audio capture when the sound engine wasn't restarted right before the capture (thanks to FrikaC for reporting the bug)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6466 d7cf8633-e32d-0410-b094-e92efae38249
snd_main.c