Made gl_picmip affect only maps, models, and sprites by setting their TEXF_PICMIP...
authortomaz <tomaz@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 22 Aug 2004 11:37:47 +0000 (11:37 +0000)
committertomaz <tomaz@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 22 Aug 2004 11:37:47 +0000 (11:37 +0000)
commit2278c4b5c63fc875d157b5725acd01fc9b1a12e0
treef14351ecf8be9cc94d562bd9b8297348d6e39ca3
parentafafc26feb4c5dffcd7dd40f5a6baa88e47d3dad
Made gl_picmip affect only maps, models, and sprites by setting their TEXF_PICMIP flag.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4356 d7cf8633-e32d-0410-b094-e92efae38249
gl_textures.c
model_alias.c
model_brush.c
model_sprite.c