added MOVE_WORLDONLY movement type
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 3 Aug 2003 13:20:27 +0000 (13:20 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 3 Aug 2003 13:20:27 +0000 (13:20 +0000)
commit1e5a9fbe6fea029a9adcfcaab519783d66b4bbfe
tree78e0f1de517335d1a70b003ba5d299c4c122810f
parentc40cb89d94bbfca6218ed8a8137043c02e21fab4
added MOVE_WORLDONLY movement type
now does vis traces using MOVE_WORLDONLY to get a significant speed boost (back to the way it was before) and hopefully prevent any problems with transparent solid bmodels blocking visibility of
entities

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3363 d7cf8633-e32d-0410-b094-e92efae38249
sv_main.c
world.c
world.h