cleaned up order of bbox checks (whether to use the normal mins/maxs, or the clipmins...
authorlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 10 Jun 2002 21:42:18 +0000 (21:42 +0000)
committerlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 10 Jun 2002 21:42:18 +0000 (21:42 +0000)
commit1dc1a54fe10ce8341ac359458823912ea5c7ffd4
tree95afbc950ba54d8a9e0715567833bdb1c60100eb
parent477b4b4979a283acd54eaa0f30720d4d43f5abb6
cleaned up order of bbox checks (whether to use the normal mins/maxs, or the clipmins/maxs, or the hullmins/maxs), and made use of areanodes culling optional (sv_useareanodes 0 will cause it to check against all entities every move, for debugging)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@1942 d7cf8633-e32d-0410-b094-e92efae38249
sv_main.c
world.c