redesigned Host_ServerFrame timing again, it now never runs more than 5 serverframes...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 25 Nov 2004 16:13:42 +0000 (16:13 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 25 Nov 2004 16:13:42 +0000 (16:13 +0000)
commit1acbcdf1313869a920cd699296430deba5e8df6b
tree50255a9c40acc3de25873301c6d18ac8ff28e037
parenta58511ea29cfab2471d7470b113cfe84b1b5f7ea
redesigned Host_ServerFrame timing again, it now never runs more than 5 serverframes per host frame as a sanity limit (to remain playable in an overloaded game), and is just cleaner

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4788 d7cf8633-e32d-0410-b094-e92efae38249
host.c