]> icculus.org git repositories - divverent/darkplaces.git/commit
modified Mod_BuildTextureVectorsAndNormals to become Mod_BuildTextureVectorsFromNorma...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 16 Apr 2006 10:19:05 +0000 (10:19 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 16 Apr 2006 10:19:05 +0000 (10:19 +0000)
commit1893466045869dc85faaeb137d3f205a2d118b67
tree155b844f47c55169d67d850c7f339d8d8588f887
parent7c494a210f15258d214a94bf7eb1c0041338b9c9
modified Mod_BuildTextureVectorsAndNormals to become Mod_BuildTextureVectorsFromNormals, this is in preparation for properly honoring the surface normals in models and maps (doesn't do anything yet)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6295 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
model_alias.c
model_brush.c
model_shared.c
model_shared.h