avoid unnecessary texture offset scaling in shadowmap lookups
authoreihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 1 Oct 2009 17:30:00 +0000 (17:30 +0000)
committereihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 1 Oct 2009 17:30:00 +0000 (17:30 +0000)
commit13b62e43b4a3050bb95008a40e8f40ddf59c5797
treef553739273c527d2c7ec2ab0a6056235fe863acc
parent58eab13c07cc60570bb94d0a511ae57433f0019c
avoid unnecessary texture offset scaling in shadowmap lookups

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9273 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
r_shadow.c