modified droptofloor to treat trace.startsolid as an acceptable situation, this preve...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 22 Jan 2007 18:20:05 +0000 (18:20 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 22 Jan 2007 18:20:05 +0000 (18:20 +0000)
commit12a7c3cd61455849e4d3dd5cca19dfba53a51c68
treebab7dc071a3671842b2023a0575daa3c92b72aff
parent5d430d66a9c384709d3f1e91d9bdac848d8d9d11
modified droptofloor to treat trace.startsolid as an acceptable situation, this prevents many items falling out of various user-made maps (including a critial item in level x2m4 of X-Men: Ravages of Apocalypse)
added sv_gameplayfix_droptofloorstartsolid cvar to control this behavior

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6729 d7cf8633-e32d-0410-b094-e92efae38249
server.h
sv_main.c
svvm_cmds.c