snap curve vertices to solve some finicky collision problems and probably also makes...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 17 Oct 2004 11:51:38 +0000 (11:51 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 17 Oct 2004 11:51:38 +0000 (11:51 +0000)
commit129177f4a9098872fde9447d6b4adcbe398be84a
treeb539e1b44eb4dffd9e9e3e33b8427b6f19a8cde5
parentb6349d879773e5913f7b1e50dbe0c1d224e4b88f
snap curve vertices to solve some finicky collision problems and probably also makes things look a little better where two curves meet in some cases

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4662 d7cf8633-e32d-0410-b094-e92efae38249
model_brush.c
model_shared.c
model_shared.h