bumpscale is now adjustable (r_shadow_bumpscale) for experimenting (it's not saved...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 29 Oct 2002 18:31:12 +0000 (18:31 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 29 Oct 2002 18:31:12 +0000 (18:31 +0000)
commit0fe5e8ce16bf03a06a4d76cc4a7182c2a6294350
treec149f6f2b75a886f2d8547e0ebe2ab6c7981acf7
parent271a25bbbf1d8dbf1d710dcb9fe0b669e7afa421
bumpscale is now adjustable (r_shadow_bumpscale) for experimenting (it's not saved to config)
.lights loading now has the correct light intensity
torchs now spawn lights above their location so the shadow is cast down, not up

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2583 d7cf8633-e32d-0410-b094-e92efae38249
image.c
r_shadow.c