make csqc render entities persistent (except the temp ones created by a
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 14 Nov 2009 19:30:37 +0000 (19:30 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 14 Nov 2009 19:30:37 +0000 (19:30 +0000)
commit0e6bd6de5aa017acce8df1e8ece2fe5c48d44e4c
tree4e939dafcd2d8dfac64b598b739183a242bda12b
parent93aadab2b3dc04d31969cd7a000d0c43573d8913
make csqc render entities persistent (except the temp ones created by a
builtin), this enables r_cullentities_trace again on most csqc entities,
and allows decals to stick to csqc entities

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9491 d7cf8633-e32d-0410-b094-e92efae38249
cl_main.c
client.h
clvm_cmds.c
csprogs.c