call NetConn_UpdateSockets instead of NetConn_ClientFrame in playdemo code
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 18 Feb 2006 10:16:18 +0000 (10:16 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 18 Feb 2006 10:16:18 +0000 (10:16 +0000)
commit0bb405b5672b23600a696e546900eeaabe4935b6
tree317a7ff336e3ac66908f09ee00c4d1872f18cef2
parent214e6190c1fe817bb914bcdd36daad2bc9974e11
call NetConn_UpdateSockets instead of NetConn_ClientFrame in playdemo code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5995 d7cf8633-e32d-0410-b094-e92efae38249
cl_demo.c