fixed a lot of problems with filling out client edicts properly (or rather, not filli...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 8 Jul 2003 10:00:47 +0000 (10:00 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 8 Jul 2003 10:00:47 +0000 (10:00 +0000)
commit08b1a2cd78d6c69a6fae4ed29b08e127d0f5061c
tree9a237a8fe4f6d719e655fb3171a7aef1ad54a9a7
parent49bfdcaf745787c90f104b59dfa605f35301259c
fixed a lot of problems with filling out client edicts properly (or rather, not filling them out properly) which mostly appeared when doing changelevel or restart
fixed nameless player joins/exits (finally!)
code cleanups
other little things stomped
took another stab at fixing bogus entities being linked into areagrid (presumably caused by SV_IncreaseEdicts), hopefully fixing it this time (as if that wasn't the hope with all the previous attempts)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3188 d7cf8633-e32d-0410-b094-e92efae38249
pr_edict.c
sv_main.c