SV_PointContents removed (all calls replaced with Mod_PointInLeaf, which is faster)
authorlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 9 Jun 2002 00:30:10 +0000 (00:30 +0000)
committerlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 9 Jun 2002 00:30:10 +0000 (00:30 +0000)
commit08489c3f40fec505da1c0af823e388a5f53a1560
tree22d6b1cd9414f29cd0759191d248e7bc2e29fcb8
parenteee5ec200ca4bca35c79e43e766a202c2f4a1e45
SV_PointContents removed (all calls replaced with Mod_PointInLeaf, which is faster)
SV_HullPointContents removed (no longer needed)
SV_TestEntityPosition now returns an int (true if in solid) rather than an edict_t *
sv_jumpstep added - step up while airborn, for example when jumping
sv_wallfriction added - to allow it to be turned off if desired
fly and noclip movement for players is now more like swimming

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@1933 d7cf8633-e32d-0410-b094-e92efae38249
pr_cmds.c
server.h
sv_move.c
sv_phys.c
sv_user.c
world.c
world.h