GL_NV_vertex_array_range support added, but disabled by default because for some...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 9 Mar 2003 16:42:54 +0000 (16:42 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 9 Mar 2003 16:42:54 +0000 (16:42 +0000)
commit0567db0111a0c7d8979222cf9979af6e28a95401
tree56d458d40bcc6360f02a8fe9f6624a71ed9a3104
parente93d18b81c4c43ade8be7bb9c5d30710e12554b8
GL_NV_vertex_array_range support added, but disabled by default because for some reason it's halving my framerate rather than making it faster

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2819 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c
glquake.h
vid.h
vid_glx.c
vid_shared.c