]> icculus.org git repositories - divverent/darkplaces.git/commit - render.h
restored the old lightmap batching code that I removed when adding the
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 14 May 2007 10:28:00 +0000 (10:28 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 14 May 2007 10:28:00 +0000 (10:28 +0000)
commitd3a4a802a78582b211f2eadb3d383bb9c2e1bbb1
tree387ad636e781e3709f6979d3195407b818b1b616
parent087c96690cbc912a6eeca0555d5bf1ffaa6c2daf
restored the old lightmap batching code that I removed when adding the
lightmap merging, this helps a lot on maps that don't fit in one
1024x1024 lightmap

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7273 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
render.h