]> icculus.org git repositories - divverent/darkplaces.git/commit - gl_rmain.c
fix a nasty bug in refraction/water renders. It is evil that GL20TU_FIRST must be...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 25 Jul 2010 14:56:25 +0000 (14:56 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 25 Jul 2010 14:56:25 +0000 (14:56 +0000)
commita36bfc88b5c627a1f2aa17a53df482a20c5e76f0
treef15926abf754d33c7a6f44f4bd376b317a6ab4c3
parent303e5f6cadc3c1aca840b0475cdddfab90317a8d
fix a nasty bug in refraction/water renders. It is evil that GL20TU_FIRST must be matching, out of all texture units, the one of normalmaps.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10361 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c