##### Variables that you may want to modify ##### #choose the compiler you want to use CC=gcc #recommended for: anyone not using ALSA 0.5 OBJ_LINUXSOUND=snd_oss.o snd_dma.o snd_mix.o snd_mem.o LINUXSOUNDLIB= #recommended for: anyone using ALSA 0.5 #OBJ_LINUXSOUND=snd_alsa_0_5.o snd_dma.o snd_mix.o snd_mem.o #LINUXSOUNDLIB=-lasound #recommended for: no one (this driver needs to be updated, it doesn't compile anymore) #OBJ_LINUXSOUND=snd_alsa_0_9.o snd_dma.o snd_mix.o snd_mem.o #LINUXSOUNDLIB=-lasound #recommended for: anyone who can't use the above drivers #OBJ_LINUXSOUND=snd_null.o #LINUXSOUNDLIB= #if you want CD sound in Linux OBJ_LINUXCD=cd_linux.o #if you want no CD audio #OBJ_LINUXCD=cd_null.o #K6/athlon optimizations #CPUOPTIMIZATIONS=-march=k6 #note: don't use -march=athlon, every gcc which has it currently (2.96-3.1) #have optimizer bugs (like entities disappearing randomly - a bug with #compiling BOX_ON_PLANE_SIDE in mathlib.h) #CPUOPTIMIZATIONS=-march=athlon #686 optimizations #CPUOPTIMIZATIONS=-march=i686 #no specific CPU CPUOPTIMIZATIONS= ##### Variables that you shouldn't care about ##### ifdef windir CMD_RM=del else CMD_RM=rm -f endif # Objects # AK added the new prvm stuff - LordHavoc please correct it ! CLIENTOBJECTS= cgame.o cgamevm.o chase.o cl_collision.o cl_demo.o cl_input.o \ cl_main.o cl_parse.o cl_particles.o cl_screen.o cl_video.o \ console.o dpvsimpledecode.o fractalnoise.o gl_backend.o \ gl_draw.o gl_models.o gl_rmain.o gl_rsurf.o gl_textures.o \ jpeg.o keys.o menu.o meshqueue.o r_crosshairs.o r_explosion.o \ r_lerpanim.o r_light.o r_lightning.o r_modules.o r_sky.o \ r_sprites.o sbar.o ui.o vid_shared.o view.o wavefile.o \ r_shadow.o prvm_exec.o prvm_edict.o prvm_cmds.o SERVEROBJECTS= pr_cmds.o pr_edict.o pr_exec.o sv_main.o sv_move.o \ sv_phys.o sv_user.o SHAREDOBJECTS= cmd.o collision.o common.o crc.o cvar.o \ filematch.o host.o host_cmd.o image.o mathlib.o matrixlib.o \ model_alias.o model_brush.o model_shared.o model_sprite.o \ netconn.o lhnet.o palette.o portals.o protocol.o fs.o \ sys_shared.o winding.o world.o wad.o zone.o curves.o COMMONOBJECTS= $(CLIENTOBJECTS) $(SERVEROBJECTS) $(SHAREDOBJECTS) # note that builddate.c is very intentionally not compiled to a .o before # being linked, because it should be recompiled every time an executable is # built to give the executable a proper date string OBJ_GLX= builddate.c sys_linux.o vid_glx.o $(OBJ_LINUXCD) $(OBJ_LINUXSOUND) $(COMMONOBJECTS) OBJ_DED= builddate.c sys_linux.o vid_null.o cd_null.o snd_null.o $(COMMONOBJECTS) OBJ_WGL_EXE= builddate.c sys_win.o vid_wgl.o conproc.o cd_win.o snd_win.o snd_dma.o snd_mix.o snd_mem.o $(COMMONOBJECTS) OBJ_DED_EXE= builddate.c sys_linux.o vid_null.o cd_null.o snd_null.o $(COMMONOBJECTS) # Compilation # CFLAGS_NONEXECOMMON=-MD -Wall -Werror CFLAGS_NONEXECOMMON=-MD -Wall CFLAGS_EXECOMMON=-MD -Wall CFLAGS_DEBUG=-ggdb CFLAGS_PROFILE=-g -pg -ggdb CFLAGS_RELEASE= OPTIM_DEBUG= OPTIM_RELEASE= -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations $(CPUOPTIMIZATIONS) DO_CC=$(CC) $(CFLAGS) -c $< -o $@ # Link # LordHavoc note: I have been informed that system libraries must come last # on the linker line, and that -lm must always be last LDFLAGS_GLX=-ldl -lm LDFLAGS_DED=-ldl -lm LDFLAGS_WGL_EXE=-mwindows -lwinmm -lwsock32 -luser32 -lgdi32 -ldxguid -ldinput -lcomctl32 LDFLAGS_DED_EXE=-mconsole -lwinmm -lwsock32 LDFLAGS_DEBUG=-g -ggdb LDFLAGS_PROFILE=-g -pg LDFLAGS_RELEASE= EXE_GLX=darkplaces-glx EXE_DED=darkplaces-dedicated EXE_WGL_EXE=darkplaces.exe EXE_DED_EXE=darkplaces-dedicated.exe DO_LD=$(CC) -o $@ $^ $(LDFLAGS) ##### Commands ##### .PHONY : clean help \ debug profile release \ glx-debug glx-profile glx-release \ ded-debug ded-profile ded-release \ exedebug exeprofile exerelease \ exewgl-debug exewgl-profile exewgl-release \ exeded-debug exeded-profile exeded-release \ help: @echo @echo "===== Choose one =====" @echo "* $(MAKE) clean : delete the binaries, and .o and .d files" @echo "* $(MAKE) help : this help" @echo "* $(MAKE) debug : make GLX and dedicated binaries (debug versions)" @echo "* $(MAKE) profile : make GLX and dedicated binaries (profile versions)" @echo "* $(MAKE) release : make GLX and dedicated binaries (release versions)" @echo "* $(MAKE) glx-debug : make GLX client (debug version)" @echo "* $(MAKE) glx-profile : make GLX client (profile version)" @echo "* $(MAKE) glx-release : make GLX client (release version)" @echo "* $(MAKE) ded-debug : make dedicated server (debug version)" @echo "* $(MAKE) ded-profile : make dedicated server (profile version)" @echo "* $(MAKE) ded-release : make dedicated server (release version)" @echo "* $(MAKE) exedebug : make WGL and dedicated binaries (debug versions)" @echo "* $(MAKE) exeprofile : make WGL and dedicated binaries (profile versions)" @echo "* $(MAKE) exerelease : make WGL and dedicated binaries (release versions)" @echo "* $(MAKE) exewgl-debug : make WGL client (debug version)" @echo "* $(MAKE) exewgl-profile : make WGL client (profile version)" @echo "* $(MAKE) exewgl-release : make WGL client (release version)" @echo "* $(MAKE) exeded-debug : make dedicated server (debug version)" @echo "* $(MAKE) exeded-profile : make dedicated server (profile version)" @echo "* $(MAKE) exeded-release : make dedicated server (release version)" @echo debug : $(MAKE) glx-debug ded-debug profile : $(MAKE) glx-profile ded-profile release : $(MAKE) glx-release ded-release exedebug : $(MAKE) wglexe-debug dedexe-debug exeprofile : $(MAKE) wglexe-profile dedexe-profile exerelease : $(MAKE) wglexe-release dedexe-release glx-debug : $(MAKE) bin-debug EXE="$(EXE_GLX)" LDFLAGS_COMMON="$(LDFLAGS_GLX)" CFLAGS_COMMON="$(CFLAGS_NONEXECOMMON)" glx-profile : $(MAKE) bin-profile EXE="$(EXE_GLX)" LDFLAGS_COMMON="$(LDFLAGS_GLX)" CFLAGS_COMMON="$(CFLAGS_NONEXECOMMON)" glx-release : $(MAKE) bin-release EXE="$(EXE_GLX)" LDFLAGS_COMMON="$(LDFLAGS_GLX)" CFLAGS_COMMON="$(CFLAGS_NONEXECOMMON)" ded-debug : $(MAKE) bin-debug EXE="$(EXE_DED)" LDFLAGS_COMMON="$(LDFLAGS_DED)" CFLAGS_COMMON="$(CFLAGS_NONEXECOMMON)" ded-profile : $(MAKE) bin-profile EXE="$(EXE_DED)" LDFLAGS_COMMON="$(LDFLAGS_DED)" CFLAGS_COMMON="$(CFLAGS_NONEXECOMMON)" ded-release : $(MAKE) bin-release EXE="$(EXE_DED)" LDFLAGS_COMMON="$(LDFLAGS_DED)" CFLAGS_COMMON="$(CFLAGS_NONEXECOMMON)" wglexe-debug : $(MAKE) bin-debug EXE="$(EXE_WGL_EXE)" LDFLAGS_COMMON="$(LDFLAGS_WGL_EXE)" CFLAGS_COMMON="$(CFLAGS_EXECOMMON)" wglexe-profile : $(MAKE) bin-profile EXE="$(EXE_WGL_EXE)" LDFLAGS_COMMON="$(LDFLAGS_WGL_EXE)" CFLAGS_COMMON="$(CFLAGS_EXECOMMON)" wglexe-release : $(MAKE) bin-release EXE="$(EXE_WGL_EXE)" LDFLAGS_COMMON="$(LDFLAGS_WGL_EXE)" CFLAGS_COMMON="$(CFLAGS_EXECOMMON)" dedexe-debug : $(MAKE) bin-debug EXE="$(EXE_DED_EXE)" LDFLAGS_COMMON="$(LDFLAGS_DED_EXE)" CFLAGS_COMMON="$(CFLAGS_EXECOMMON)" dedexe-profile : $(MAKE) bin-profile EXE="$(EXE_DED_EXE)" LDFLAGS_COMMON="$(LDFLAGS_DED_EXE)" CFLAGS_COMMON="$(CFLAGS_EXECOMMON)" dedexe-release : $(MAKE) bin-release EXE="$(EXE_DED_EXE)" LDFLAGS_COMMON="$(LDFLAGS_DED_EXE)" CFLAGS_COMMON="$(CFLAGS_EXECOMMON)" bin-debug : @echo @echo "========== $(EXE) (debug) ==========" $(MAKE) $(EXE) \ CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_DEBUG) $(OPTIM_DEBUG)"\ LDFLAGS="$(LDFLAGS_DEBUG) $(LDFLAGS_COMMON)" bin-profile : @echo @echo "========== $(EXE) (profile) ==========" $(MAKE) $(EXE) \ CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_PROFILE) $(OPTIM_RELEASE)"\ LDFLAGS="$(LDFLAGS_PROFILE) $(LDFLAGS_COMMON)" bin-release : @echo @echo "========== $(EXE) (release) ==========" $(MAKE) $(EXE) \ CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_RELEASE) $(OPTIM_RELEASE)"\ LDFLAGS="$(LDFLAGS_RELEASE) $(LDFLAGS_COMMON)" strip $(EXE) vid_glx.o: vid_glx.c $(DO_CC) -I/usr/X11R6/include .c.o: $(DO_CC) $(EXE_GLX): $(OBJ_GLX) $(DO_LD) -L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm $(LINUXSOUNDLIB) $(EXE_DED): $(OBJ_DED) $(DO_LD) $(EXE_WGL_EXE): $(OBJ_WGL_EXE) $(DO_LD) $(EXE_DED_EXE): $(OBJ_DED_EXE) $(DO_LD) clean: -$(CMD_RM) $(EXE_GLX) -$(CMD_RM) $(EXE_DED) -$(CMD_RM) $(EXE_WGL_EXE) -$(CMD_RM) $(EXE_DED_EXE) -$(CMD_RM) *.o -$(CMD_RM) *.d -include *.d