added -gl_driver commandline option, it's useless though (crashs when I try it on...
[divverent/darkplaces.git] / vid_wgl.c
1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
3
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13 See the GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18
19 */
20 // gl_vidnt.c -- NT GL vid component
21
22 #include "quakedef.h"
23 #include "winquake.h"
24 #include "resource.h"
25 #include <commctrl.h>
26
27 int cl_available = true;
28
29 int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
30 int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
31 //int (WINAPI *qwglGetPixelFormat)(HDC);
32 BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
33 BOOL (WINAPI *qwglSwapBuffers)(HDC);
34 HGLRC (WINAPI *qwglCreateContext)(HDC);
35 BOOL (WINAPI *qwglDeleteContext)(HGLRC);
36 HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
37 HDC (WINAPI *qwglGetCurrentDC)(VOID);
38 PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
39 BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
40 BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
41 const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
42
43 static gl_extensionfunctionlist_t wglfuncs[] =
44 {
45         {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
46         {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
47 //      {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
48         {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
49         {"wglSwapBuffers", (void **) &qwglSwapBuffers},
50         {"wglCreateContext", (void **) &qwglCreateContext},
51         {"wglDeleteContext", (void **) &qwglDeleteContext},
52         {"wglGetProcAddress", (void **) &qwglGetProcAddress},
53         {"wglMakeCurrent", (void **) &qwglMakeCurrent},
54         {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
55         {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
56         {NULL, NULL}
57 };
58
59 static gl_extensionfunctionlist_t wglswapintervalfuncs[] =
60 {
61         {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
62         {NULL, NULL}
63 };
64
65 void VID_RestoreGameGamma(void);
66 void VID_GetSystemGamma(void);
67 void VID_RestoreSystemGamma(void);
68
69 qboolean scr_skipupdate;
70
71 static DEVMODE gdevmode;
72 static qboolean vid_initialized = false;
73 static qboolean vid_wassuspended = false;
74 static int vid_usingmouse;
75 extern qboolean mouseactive;  // from in_win.c
76 static HICON hIcon;
77
78 HWND mainwindow;
79
80 //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
81
82 static int vid_isfullscreen;
83
84 //void VID_MenuDraw (void);
85 //void VID_MenuKey (int key);
86
87 //LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
88 //void AppActivate(BOOL fActive, BOOL minimize);
89 //void ClearAllStates (void);
90 //void VID_UpdateWindowStatus (void);
91
92 //====================================
93
94 int window_x, window_y, window_width, window_height;
95 int window_center_x, window_center_y;
96
97 void IN_ShowMouse (void);
98 void IN_DeactivateMouse (void);
99 void IN_HideMouse (void);
100 void IN_ActivateMouse (void);
101 void IN_MouseEvent (int mstate);
102 void IN_UpdateClipCursor (void);
103
104 qboolean mouseinitialized;
105 static qboolean dinput;
106
107 /*
108 ================
109 VID_UpdateWindowStatus
110 ================
111 */
112 void VID_UpdateWindowStatus (void)
113 {
114         window_center_x = window_x + window_width / 2;
115         window_center_y = window_y + window_height / 2;
116
117         if (mouseinitialized && mouseactive && !dinput)
118         {
119                 RECT window_rect;
120                 window_rect.left = window_x;
121                 window_rect.top = window_y;
122                 window_rect.right = window_x + window_width;
123                 window_rect.bottom = window_y + window_height;
124                 ClipCursor (&window_rect);
125         }
126 }
127
128
129 //====================================
130
131 /*
132 =================
133 VID_GetWindowSize
134 =================
135 */
136 void VID_GetWindowSize (int *x, int *y, int *width, int *height)
137 {
138         *x = 0;
139         *y = 0;
140         *width = window_width;
141         *height = window_height;
142 }
143
144
145 void VID_Finish (void)
146 {
147         HDC hdc;
148         int vid_usemouse;
149         if (r_render.integer && !scr_skipupdate)
150         {
151                 qglFinish();
152                 hdc = GetDC(mainwindow);
153                 SwapBuffers(hdc);
154                 ReleaseDC(mainwindow, hdc);
155         }
156
157 // handle the mouse state when windowed if that's changed
158         vid_usemouse = false;
159         if (vid_mouse.integer && !key_consoleactive)
160                 vid_usemouse = true;
161         if (vid_isfullscreen)
162                 vid_usemouse = true;
163         if (!vid_activewindow)
164                 vid_usemouse = false;
165         if (vid_usemouse)
166         {
167                 if (!vid_usingmouse)
168                 {
169                         vid_usingmouse = true;
170                         IN_ActivateMouse ();
171                         IN_HideMouse();
172                 }
173         }
174         else
175         {
176                 if (vid_usingmouse)
177                 {
178                         vid_usingmouse = false;
179                         IN_DeactivateMouse ();
180                         IN_ShowMouse();
181                 }
182         }
183 }
184
185 //==========================================================================
186
187
188
189
190 qbyte scantokey[128] =
191 {
192 //      0           1      2     3     4     5       6       7      8         9      A       B           C     D            E           F
193         0          ,27    ,'1'  ,'2'  ,'3'  ,'4'    ,'5'    ,'6'   ,'7'      ,'8'   ,'9'    ,'0'        ,'-'  ,'='         ,K_BACKSPACE,9     , // 0
194         'q'        ,'w'   ,'e'  ,'r'  ,'t'  ,'y'    ,'u'    ,'i'   ,'o'      ,'p'   ,'['    ,']'        ,13   ,K_CTRL      ,'a'        ,'s'   , // 1
195         'd'        ,'f'   ,'g'  ,'h'  ,'j'  ,'k'    ,'l'    ,';'   ,'\''     ,'`'   ,K_SHIFT,'\\'       ,'z'  ,'x'         ,'c'        ,'v'   , // 2
196         'b'        ,'n'   ,'m'  ,','  ,'.'  ,'/'    ,K_SHIFT,'*'   ,K_ALT    ,' '   ,0      ,K_F1       ,K_F2 ,K_F3        ,K_F4       ,K_F5  , // 3
197         K_F6       ,K_F7  ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0      ,K_HOME,K_UPARROW,K_PGUP,'-'    ,K_LEFTARROW,'5'  ,K_RIGHTARROW,'+'        ,K_END , // 4
198         K_DOWNARROW,K_PGDN,K_INS,K_DEL,0    ,0      ,0      ,K_F11 ,K_F12    ,0     ,0      ,0          ,0    ,0           ,0          ,0     , // 5
199         0          ,0     ,0    ,0    ,0    ,0      ,0      ,0     ,0        ,0     ,0      ,0          ,0    ,0           ,0          ,0     , // 6
200         0          ,0     ,0    ,0    ,0    ,0      ,0      ,0     ,0        ,0     ,0      ,0          ,0    ,0           ,0          ,0       // 7
201 };
202
203
204 /*
205 =======
206 MapKey
207
208 Map from windows to quake keynums
209 =======
210 */
211 int MapKey (int key, int virtualkey)
212 {
213         key = (key>>16)&255;
214         if (key > 127)
215                 return 0;
216         if (scantokey[key] == 0)
217                 Con_DPrintf("key 0x%02x has no translation\n", key);
218         return scantokey[key];
219 }
220
221 /*
222 ===================================================================
223
224 MAIN WINDOW
225
226 ===================================================================
227 */
228
229 /*
230 ================
231 ClearAllStates
232 ================
233 */
234 void ClearAllStates (void)
235 {
236         int             i;
237
238 // send an up event for each key, to make sure the server clears them all
239         for (i=0 ; i<256 ; i++)
240         {
241                 Key_Event (i, false);
242         }
243
244         Key_ClearStates ();
245         IN_ClearStates ();
246 }
247
248 void VID_RestoreGameGamma(void);
249 extern qboolean host_loopactive;
250
251 void AppActivate(BOOL fActive, BOOL minimize)
252 /****************************************************************************
253 *
254 * Function:     AppActivate
255 * Parameters:   fActive - True if app is activating
256 *
257 * Description:  If the application is activating, then swap the system
258 *               into SYSPAL_NOSTATIC mode so that our palettes will display
259 *               correctly.
260 *
261 ****************************************************************************/
262 {
263         static BOOL     sound_active;
264
265         vid_activewindow = fActive;
266         vid_hidden = minimize;
267
268 // enable/disable sound on focus gain/loss
269         if (!vid_activewindow && sound_active)
270         {
271                 S_BlockSound ();
272                 sound_active = false;
273         }
274         else if (vid_activewindow && !sound_active)
275         {
276                 S_UnblockSound ();
277                 sound_active = true;
278         }
279
280         if (fActive)
281         {
282                 if (vid_isfullscreen)
283                 {
284                         if (vid_wassuspended)
285                         {
286                                 vid_wassuspended = false;
287                                 ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
288                                 ShowWindow(mainwindow, SW_SHOWNORMAL);
289                         }
290
291                         // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
292                         MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
293                 }
294                 if (host_loopactive)
295                         VID_RestoreGameGamma();
296         }
297
298         if (!fActive)
299         {
300                 vid_usingmouse = false;
301                 IN_DeactivateMouse ();
302                 IN_ShowMouse ();
303                 if (vid_isfullscreen)
304                 {
305                         ChangeDisplaySettings (NULL, 0);
306                         vid_wassuspended = true;
307                 }
308                 VID_RestoreSystemGamma();
309         }
310 }
311
312 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
313
314 /* main window procedure */
315 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM  wParam, LPARAM lParam)
316 {
317         LONG    lRet = 1;
318         int             fActive, fMinimized, temp;
319         extern unsigned int uiWheelMessage;
320
321         if ( uMsg == uiWheelMessage )
322                 uMsg = WM_MOUSEWHEEL;
323
324         switch (uMsg)
325         {
326                 case WM_KILLFOCUS:
327                         if (vid_isfullscreen)
328                                 ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
329                         break;
330
331                 case WM_CREATE:
332                         break;
333
334                 case WM_MOVE:
335                         window_x = (int) LOWORD(lParam);
336                         window_y = (int) HIWORD(lParam);
337                         VID_UpdateWindowStatus ();
338                         break;
339
340                 case WM_KEYDOWN:
341                 case WM_SYSKEYDOWN:
342                         Key_Event (MapKey(lParam, wParam), true);
343                         break;
344
345                 case WM_KEYUP:
346                 case WM_SYSKEYUP:
347                         Key_Event (MapKey(lParam, wParam), false);
348                         break;
349
350                 case WM_SYSCHAR:
351                 // keep Alt-Space from happening
352                         break;
353
354         // this is complicated because Win32 seems to pack multiple mouse events into
355         // one update sometimes, so we always check all states and look for events
356                 case WM_LBUTTONDOWN:
357                 case WM_LBUTTONUP:
358                 case WM_RBUTTONDOWN:
359                 case WM_RBUTTONUP:
360                 case WM_MBUTTONDOWN:
361                 case WM_MBUTTONUP:
362                 case WM_MOUSEMOVE:
363                         temp = 0;
364
365                         if (wParam & MK_LBUTTON)
366                                 temp |= 1;
367
368                         if (wParam & MK_RBUTTON)
369                                 temp |= 2;
370
371                         if (wParam & MK_MBUTTON)
372                                 temp |= 4;
373
374                         IN_MouseEvent (temp);
375
376                         break;
377
378                 // JACK: This is the mouse wheel with the Intellimouse
379                 // Its delta is either positive or neg, and we generate the proper
380                 // Event.
381                 case WM_MOUSEWHEEL:
382                         if ((short) HIWORD(wParam) > 0) {
383                                 Key_Event(K_MWHEELUP, true);
384                                 Key_Event(K_MWHEELUP, false);
385                         } else {
386                                 Key_Event(K_MWHEELDOWN, true);
387                                 Key_Event(K_MWHEELDOWN, false);
388                         }
389                         break;
390
391                 case WM_SIZE:
392                         break;
393
394                 case WM_CLOSE:
395                         if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
396                                 Sys_Quit ();
397
398                         break;
399
400                 case WM_ACTIVATE:
401                         fActive = LOWORD(wParam);
402                         fMinimized = (BOOL) HIWORD(wParam);
403                         AppActivate(!(fActive == WA_INACTIVE), fMinimized);
404
405                 // fix the leftover Alt from any Alt-Tab or the like that switched us away
406                         ClearAllStates ();
407
408                         break;
409
410                 case WM_DESTROY:
411                 {
412                         if (mainwindow)
413                                 DestroyWindow (mainwindow);
414
415                         PostQuitMessage (0);
416                 }
417                 break;
418
419                 case MM_MCINOTIFY:
420                         lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
421                         break;
422
423                 default:
424                         /* pass all unhandled messages to DefWindowProc */
425                         lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
426                 break;
427         }
428
429         /* return 1 if handled message, 0 if not */
430         return lRet;
431 }
432
433
434 //static int grabsysgamma = true;
435 WORD systemgammaramps[3][256], currentgammaramps[3][256];
436
437 int VID_SetGamma(float prescale, float gamma, float scale, float base)
438 {
439         int i;
440         HDC hdc;
441         hdc = GetDC (NULL);
442
443         BuildGammaTable16(prescale, gamma, scale, base, &currentgammaramps[0][0]);
444         for (i = 0;i < 256;i++)
445                 currentgammaramps[1][i] = currentgammaramps[2][i] = currentgammaramps[0][i];
446
447         i = SetDeviceGammaRamp(hdc, &currentgammaramps[0][0]);
448
449         ReleaseDC (NULL, hdc);
450         return i; // return success or failure
451 }
452
453 void VID_RestoreGameGamma(void)
454 {
455         VID_UpdateGamma(true);
456 }
457
458 void VID_GetSystemGamma(void)
459 {
460         HDC hdc;
461         hdc = GetDC (NULL);
462
463         GetDeviceGammaRamp(hdc, &systemgammaramps[0][0]);
464
465         ReleaseDC (NULL, hdc);
466 }
467
468 void VID_RestoreSystemGamma(void)
469 {
470         HDC hdc;
471         hdc = GetDC (NULL);
472
473         SetDeviceGammaRamp(hdc, &systemgammaramps[0][0]);
474
475         ReleaseDC (NULL, hdc);
476 }
477
478 //========================================================
479 // Video menu stuff
480 //========================================================
481
482 #if 0
483 extern void M_Menu_Options_f (void);
484 extern void M_Print (float cx, float cy, char *str);
485 extern void M_PrintWhite (float cx, float cy, char *str);
486 extern void M_DrawCharacter (float cx, float cy, int num);
487 extern void M_DrawPic (float cx, float cy, char *picname);
488
489 static int vid_wmodes;
490
491 typedef struct
492 {
493         int modenum;
494         char *desc;
495         int iscur;
496 } modedesc_t;
497
498 #define MAX_COLUMN_SIZE         9
499 #define MODE_AREA_HEIGHT        (MAX_COLUMN_SIZE + 2)
500 #define MAX_MODEDESCS           (MAX_COLUMN_SIZE*3)
501
502 static modedesc_t modedescs[MAX_MODEDESCS];
503
504 /*
505 ================
506 VID_MenuDraw
507 ================
508 */
509 void VID_MenuDraw (void)
510 {
511         cachepic_t *p;
512         char *ptr;
513         int lnummodes, i, k, column, row;
514         vmode_t *pv;
515
516         p = Draw_CachePic ("gfx/vidmodes.lmp");
517         M_DrawPic ( (320-p->width)/2, 4, "gfx/vidmodes.lmp");
518
519         vid_wmodes = 0;
520         lnummodes = VID_NumModes ();
521
522         for (i=1 ; (i<lnummodes) && (vid_wmodes < MAX_MODEDESCS) ; i++)
523         {
524                 ptr = VID_GetModeDescription (i);
525                 pv = VID_GetModePtr (i);
526
527                 k = vid_wmodes;
528
529                 modedescs[k].modenum = i;
530                 modedescs[k].desc = ptr;
531                 modedescs[k].iscur = 0;
532
533                 if (i == vid_modenum)
534                         modedescs[k].iscur = 1;
535
536                 vid_wmodes++;
537
538         }
539
540         if (vid_wmodes > 0)
541         {
542                 M_Print (2*8, 36+0*8, "Fullscreen Modes (WIDTHxHEIGHTxBPP)");
543
544                 column = 8;
545                 row = 36+2*8;
546
547                 for (i=0 ; i<vid_wmodes ; i++)
548                 {
549                         if (modedescs[i].iscur)
550                                 M_PrintWhite (column, row, modedescs[i].desc);
551                         else
552                                 M_Print (column, row, modedescs[i].desc);
553
554                         column += 13*8;
555
556                         if ((i % VID_ROW_SIZE) == (VID_ROW_SIZE - 1))
557                         {
558                                 column = 8;
559                                 row += 8;
560                         }
561                 }
562         }
563
564         M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*2, "Video modes must be set from the");
565         M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3, "command line with -width <width>");
566         M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4, "and -bpp <bits-per-pixel>");
567         M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6, "Select windowed mode with -window");
568 }
569
570
571 /*
572 ================
573 VID_MenuKey
574 ================
575 */
576 void VID_MenuKey (int key)
577 {
578         switch (key)
579         {
580         case K_ESCAPE:
581                 S_LocalSound ("misc/menu1.wav");
582                 M_Menu_Options_f ();
583                 break;
584
585         default:
586                 break;
587         }
588 }
589 #endif
590
591 static HINSTANCE gldll;
592
593 int GL_OpenLibrary(const char *name)
594 {
595         Con_Printf("Loading GL driver %s\n", name);
596         GL_CloseLibrary();
597         if (!(gldll = LoadLibrary(name)))
598         {
599                 Con_Printf("Unable to LoadLibrary %s\n", name);
600                 return false;
601         }
602         strcpy(gl_driver, name);
603         return true;
604 }
605
606 void GL_CloseLibrary(void)
607 {
608         FreeLibrary(gldll);
609         gldll = 0;
610         gl_driver[0] = 0;
611         qwglGetProcAddress = NULL;
612         gl_extensions = "";
613         gl_platform = "";
614         gl_platformextensions = "";
615 }
616
617 void *GL_GetProcAddress(const char *name)
618 {
619         void *p = NULL;
620         if (qwglGetProcAddress != NULL)
621                 p = (void *) qwglGetProcAddress(name);
622         if (p == NULL)
623                 p = (void *) GetProcAddress(gldll, name);
624         return p;
625 }
626
627 void VID_Init(void)
628 {
629         WNDCLASS wc;
630
631         InitCommonControls();
632         hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON2));
633
634         // Register the frame class
635         wc.style         = 0;
636         wc.lpfnWndProc   = (WNDPROC)MainWndProc;
637         wc.cbClsExtra    = 0;
638         wc.cbWndExtra    = 0;
639         wc.hInstance     = global_hInstance;
640         wc.hIcon         = 0;
641         wc.hCursor       = LoadCursor (NULL,IDC_ARROW);
642         wc.hbrBackground = NULL;
643         wc.lpszMenuName  = 0;
644         wc.lpszClassName = "DarkPlacesWindowClass";
645
646         if (!RegisterClass (&wc))
647                 Sys_Error("Couldn't register window class\n");
648 }
649
650 int VID_InitMode (int fullscreen, int width, int height, int bpp)
651 {
652         int i;
653         HDC hdc;
654         RECT rect;
655         MSG msg;
656         PIXELFORMATDESCRIPTOR pfd =
657         {
658                 sizeof(PIXELFORMATDESCRIPTOR),  // size of this pfd
659                 1,                              // version number
660                 PFD_DRAW_TO_WINDOW              // support window
661                 |  PFD_SUPPORT_OPENGL   // support OpenGL
662                 |  PFD_DOUBLEBUFFER ,   // double buffered
663                 PFD_TYPE_RGBA,                  // RGBA type
664                 24,                             // 24-bit color depth
665                 0, 0, 0, 0, 0, 0,               // color bits ignored
666                 0,                              // no alpha buffer
667                 0,                              // shift bit ignored
668                 0,                              // no accumulation buffer
669                 0, 0, 0, 0,                     // accum bits ignored
670                 32,                             // 32-bit z-buffer
671                 0,                              // no stencil buffer
672                 0,                              // no auxiliary buffer
673                 PFD_MAIN_PLANE,                 // main layer
674                 0,                              // reserved
675                 0, 0, 0                         // layer masks ignored
676         };
677         int pixelformat;
678         DWORD WindowStyle, ExWindowStyle;
679         HGLRC baseRC;
680         int CenterX, CenterY;
681         const char *gldrivername;
682
683         if (vid_initialized)
684                 Sys_Error("VID_InitMode called when video is already initialised\n");
685
686         gldrivername = "opengl32.dll";
687         i = COM_CheckParm("-gl_driver");
688         if (i && i < com_argc - 1)
689                 gldrivername = com_argv[i + 1];
690         if (!GL_OpenLibrary(gldrivername))
691         {
692                 Con_Printf("Unable to load GL driver %s\n", gldrivername);
693                 return false;
694         }
695
696         memset(&gdevmode, 0, sizeof(gdevmode));
697
698         VID_GetSystemGamma();
699
700         vid_isfullscreen = false;
701         if (fullscreen)
702         {
703                 gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
704                 gdevmode.dmBitsPerPel = bpp;
705                 gdevmode.dmPelsWidth = width;
706                 gdevmode.dmPelsHeight = height;
707                 gdevmode.dmSize = sizeof (gdevmode);
708                 if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
709                 {
710                         VID_Shutdown();
711                         Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
712                         return false;
713                 }
714
715                 vid_isfullscreen = true;
716                 WindowStyle = WS_POPUP;
717                 ExWindowStyle = 0;
718         }
719         else
720         {
721                 hdc = GetDC (NULL);
722                 i = GetDeviceCaps(hdc, RASTERCAPS);
723                 ReleaseDC (NULL, hdc);
724                 if (i & RC_PALETTE)
725                 {
726                         VID_Shutdown();
727                         Con_Printf ("Can't run in non-RGB mode\n");
728                         return false;
729                 }
730
731                 WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
732                 ExWindowStyle = 0;
733         }
734
735         rect.top = 0;
736         rect.left = 0;
737         rect.right = width;
738         rect.bottom = height;
739         AdjustWindowRectEx(&rect, WindowStyle, false, 0);
740
741         if (fullscreen)
742         {
743                 CenterX = 0;
744                 CenterY = 0;
745         }
746         else
747         {
748                 CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
749                 CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
750         }
751         CenterX = max(0, CenterX);
752         CenterY = max(0, CenterY);
753
754         // x and y may be changed by WM_MOVE messages
755         window_x = CenterX;
756         window_y = CenterY;
757         window_width = width;
758         window_height = height;
759         rect.left += CenterX;
760         rect.right += CenterX;
761         rect.top += CenterY;
762         rect.bottom += CenterY;
763
764         mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
765         if (!mainwindow)
766         {
767                 VID_Shutdown();
768                 Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, gamename, gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
769                 return false;
770         }
771
772         /*
773         if (!fullscreen)
774                 SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
775         */
776
777         ShowWindow (mainwindow, SW_SHOWDEFAULT);
778         UpdateWindow (mainwindow);
779
780         SendMessage (mainwindow, WM_SETICON, (WPARAM)true, (LPARAM)hIcon);
781         SendMessage (mainwindow, WM_SETICON, (WPARAM)false, (LPARAM)hIcon);
782
783         VID_UpdateWindowStatus ();
784
785         // now we try to make sure we get the focus on the mode switch, because
786         // sometimes in some systems we don't.  We grab the foreground, then
787         // finish setting up, pump all our messages, and sleep for a little while
788         // to let messages finish bouncing around the system, then we put
789         // ourselves at the top of the z order, then grab the foreground again,
790         // Who knows if it helps, but it probably doesn't hurt
791         SetForegroundWindow (mainwindow);
792
793         while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
794         {
795                 TranslateMessage (&msg);
796                 DispatchMessage (&msg);
797         }
798
799         Sleep (100);
800
801         SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
802
803         SetForegroundWindow (mainwindow);
804
805         // fix the leftover Alt from any Alt-Tab or the like that switched us away
806         ClearAllStates ();
807         
808         hdc = GetDC(mainwindow);
809
810         if ((pixelformat = ChoosePixelFormat(hdc, &pfd)) == 0)
811         {
812                 VID_Shutdown();
813                 Con_Printf("ChoosePixelFormat(%d, %p) failed\n", hdc, &pfd);
814                 return false;
815         }
816
817         if (SetPixelFormat(hdc, pixelformat, &pfd) == false)
818         {
819                 VID_Shutdown();
820                 Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", hdc, pixelformat, &pfd);
821                 return false;
822         }
823
824         if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
825         {
826                 VID_Shutdown();
827                 Con_Printf("wgl functions not found\n");
828                 return false;
829         }
830
831         baseRC = qwglCreateContext(hdc);
832         if (!baseRC)
833         {
834                 VID_Shutdown();
835                 Con_Printf("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
836                 return false;
837         }
838         if (!qwglMakeCurrent(hdc, baseRC))
839         {
840                 VID_Shutdown();
841                 Con_Printf("wglMakeCurrent(%d, %d) failed\n", hdc, baseRC);
842                 return false;
843         }
844
845         qglGetString = GL_GetProcAddress("glGetString");
846         qwglGetExtensionsStringARB = GL_GetProcAddress("wglGetExtensionsStringARB");
847         if (qglGetString == NULL)
848         {
849                 VID_Shutdown();
850                 Con_Printf("glGetString not found\n");
851                 return false;
852         }
853         gl_renderer = qglGetString(GL_RENDERER);
854         gl_vendor = qglGetString(GL_VENDOR);
855         gl_version = qglGetString(GL_VERSION);
856         gl_extensions = qglGetString(GL_EXTENSIONS);
857         gl_platform = "WGL";
858         gl_platformextensions = "";
859
860         if (qwglGetExtensionsStringARB)
861                 gl_platformextensions = qwglGetExtensionsStringARB(hdc);
862
863         gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, NULL, false);
864         ReleaseDC(mainwindow, hdc);
865
866         GL_Init ();
867
868         // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
869         if (strncasecmp(gl_vendor,"ATI",3)==0)
870         {
871                 if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
872                         isRagePro = true;
873         }
874         if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
875                 isG200 = true;
876
877         //vid_menudrawfn = VID_MenuDraw;
878         //vid_menukeyfn = VID_MenuKey;
879         vid_hidden = false;
880         vid_initialized = true;
881         return true;
882 }
883
884 void VID_Shutdown (void)
885 {
886         HGLRC hRC = 0;
887         HDC hDC = 0;
888
889         if (vid_initialized)
890         {
891                 vid_initialized = false;
892                 if (qwglGetCurrentContext)
893                         hRC = qwglGetCurrentContext();
894                 if (qwglGetCurrentDC)
895                         hDC = qwglGetCurrentDC();
896
897                 if (qwglMakeCurrent)
898                         qwglMakeCurrent(NULL, NULL);
899
900                 if (hRC && qwglDeleteContext)
901                         qwglDeleteContext(hRC);
902
903                 // close the library before we get rid of the window
904                 GL_CloseLibrary();
905
906                 if (hDC && mainwindow)
907                         ReleaseDC(mainwindow, hDC);
908
909                 if (vid_isfullscreen)
910                         ChangeDisplaySettings (NULL, 0);
911
912                 AppActivate(false, false);
913
914                 VID_RestoreSystemGamma();
915         }
916 }
917
918
919 // input code
920
921 #include <dinput.h>
922
923 #define DINPUT_BUFFERSIZE           16
924 #define iDirectInputCreate(a,b,c,d)     pDirectInputCreate(a,b,c,d)
925
926 HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
927         LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
928
929 // mouse variables
930 int                     mouse_buttons;
931 int                     mouse_oldbuttonstate;
932 POINT           current_pos;
933 int                     mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum;
934
935 static qboolean restore_spi;
936 static int              originalmouseparms[3], newmouseparms[3] = {0, 0, 1};
937
938 unsigned int uiWheelMessage;
939 qboolean        mouseactive;
940 //qboolean              mouseinitialized;
941 static qboolean mouseparmsvalid, mouseactivatetoggle;
942 static qboolean mouseshowtoggle = 1;
943 static qboolean dinput_acquired;
944
945 static unsigned int             mstate_di;
946
947 // joystick defines and variables
948 // where should defines be moved?
949 #define JOY_ABSOLUTE_AXIS       0x00000000              // control like a joystick
950 #define JOY_RELATIVE_AXIS       0x00000010              // control like a mouse, spinner, trackball
951 #define JOY_MAX_AXES            6                               // X, Y, Z, R, U, V
952 #define JOY_AXIS_X                      0
953 #define JOY_AXIS_Y                      1
954 #define JOY_AXIS_Z                      2
955 #define JOY_AXIS_R                      3
956 #define JOY_AXIS_U                      4
957 #define JOY_AXIS_V                      5
958
959 enum _ControlList
960 {
961         AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
962 };
963
964 DWORD   dwAxisFlags[JOY_MAX_AXES] =
965 {
966         JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
967 };
968
969 DWORD   dwAxisMap[JOY_MAX_AXES];
970 DWORD   dwControlMap[JOY_MAX_AXES];
971 PDWORD  pdwRawValue[JOY_MAX_AXES];
972
973 // none of these cvars are saved over a session
974 // this means that advanced controller configuration needs to be executed
975 // each time.  this avoids any problems with getting back to a default usage
976 // or when changing from one controller to another.  this way at least something
977 // works.
978 cvar_t  in_joystick = {CVAR_SAVE, "joystick","0"};
979 cvar_t  joy_name = {0, "joyname", "joystick"};
980 cvar_t  joy_advanced = {0, "joyadvanced", "0"};
981 cvar_t  joy_advaxisx = {0, "joyadvaxisx", "0"};
982 cvar_t  joy_advaxisy = {0, "joyadvaxisy", "0"};
983 cvar_t  joy_advaxisz = {0, "joyadvaxisz", "0"};
984 cvar_t  joy_advaxisr = {0, "joyadvaxisr", "0"};
985 cvar_t  joy_advaxisu = {0, "joyadvaxisu", "0"};
986 cvar_t  joy_advaxisv = {0, "joyadvaxisv", "0"};
987 cvar_t  joy_forwardthreshold = {0, "joyforwardthreshold", "0.15"};
988 cvar_t  joy_sidethreshold = {0, "joysidethreshold", "0.15"};
989 cvar_t  joy_pitchthreshold = {0, "joypitchthreshold", "0.15"};
990 cvar_t  joy_yawthreshold = {0, "joyyawthreshold", "0.15"};
991 cvar_t  joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0"};
992 cvar_t  joy_sidesensitivity = {0, "joysidesensitivity", "-1.0"};
993 cvar_t  joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0"};
994 cvar_t  joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0"};
995 cvar_t  joy_wwhack1 = {0, "joywwhack1", "0.0"};
996 cvar_t  joy_wwhack2 = {0, "joywwhack2", "0.0"};
997
998 qboolean        joy_avail, joy_advancedinit, joy_haspov;
999 DWORD           joy_oldbuttonstate, joy_oldpovstate;
1000
1001 int                     joy_id;
1002 DWORD           joy_flags;
1003 DWORD           joy_numbuttons;
1004
1005 static LPDIRECTINPUT            g_pdi;
1006 static LPDIRECTINPUTDEVICE      g_pMouse;
1007
1008 static JOYINFOEX        ji;
1009
1010 static HINSTANCE hInstDI;
1011
1012 //static qboolean       dinput;
1013
1014 typedef struct MYDATA {
1015         LONG  lX;                   // X axis goes here
1016         LONG  lY;                   // Y axis goes here
1017         LONG  lZ;                   // Z axis goes here
1018         BYTE  bButtonA;             // One button goes here
1019         BYTE  bButtonB;             // Another button goes here
1020         BYTE  bButtonC;             // Another button goes here
1021         BYTE  bButtonD;             // Another button goes here
1022 } MYDATA;
1023
1024 static DIOBJECTDATAFORMAT rgodf[] = {
1025   { &GUID_XAxis,    FIELD_OFFSET(MYDATA, lX),       DIDFT_AXIS | DIDFT_ANYINSTANCE,   0,},
1026   { &GUID_YAxis,    FIELD_OFFSET(MYDATA, lY),       DIDFT_AXIS | DIDFT_ANYINSTANCE,   0,},
1027   { &GUID_ZAxis,    FIELD_OFFSET(MYDATA, lZ),       0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE,   0,},
1028   { 0,              FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
1029   { 0,              FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
1030   { 0,              FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
1031   { 0,              FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
1032 };
1033
1034 #define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
1035
1036 static DIDATAFORMAT     df = {
1037         sizeof(DIDATAFORMAT),       // this structure
1038         sizeof(DIOBJECTDATAFORMAT), // size of object data format
1039         DIDF_RELAXIS,               // absolute axis coordinates
1040         sizeof(MYDATA),             // device data size
1041         NUM_OBJECTS,                // number of objects
1042         rgodf,                      // and here they are
1043 };
1044
1045 // forward-referenced functions
1046 void IN_StartupJoystick (void);
1047 void Joy_AdvancedUpdate_f (void);
1048 void IN_JoyMove (usercmd_t *cmd);
1049
1050
1051 /*
1052 ===========
1053 IN_ShowMouse
1054 ===========
1055 */
1056 void IN_ShowMouse (void)
1057 {
1058         if (!mouseshowtoggle)
1059         {
1060                 ShowCursor (true);
1061                 mouseshowtoggle = 1;
1062         }
1063 }
1064
1065
1066 /*
1067 ===========
1068 IN_HideMouse
1069 ===========
1070 */
1071 void IN_HideMouse (void)
1072 {
1073         if (mouseshowtoggle)
1074         {
1075                 ShowCursor (false);
1076                 mouseshowtoggle = 0;
1077         }
1078 }
1079
1080
1081 /*
1082 ===========
1083 IN_ActivateMouse
1084 ===========
1085 */
1086 void IN_ActivateMouse (void)
1087 {
1088
1089         mouseactivatetoggle = true;
1090
1091         if (mouseinitialized)
1092         {
1093                 if (dinput)
1094                 {
1095                         if (g_pMouse)
1096                         {
1097                                 if (!dinput_acquired)
1098                                 {
1099                                         IDirectInputDevice_Acquire(g_pMouse);
1100                                         dinput_acquired = true;
1101                                 }
1102                         }
1103                         else
1104                         {
1105                                 return;
1106                         }
1107                 }
1108                 else
1109                 {
1110                         RECT window_rect;
1111                         window_rect.left = window_x;
1112                         window_rect.top = window_y;
1113                         window_rect.right = window_x + window_width;
1114                         window_rect.bottom = window_y + window_height;
1115
1116                         if (mouseparmsvalid)
1117                                 restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
1118
1119                         SetCursorPos (window_center_x, window_center_y);
1120                         SetCapture (mainwindow);
1121                         ClipCursor (&window_rect);
1122                 }
1123
1124                 mouseactive = true;
1125         }
1126 }
1127
1128
1129 /*
1130 ===========
1131 IN_DeactivateMouse
1132 ===========
1133 */
1134 void IN_DeactivateMouse (void)
1135 {
1136
1137         mouseactivatetoggle = false;
1138
1139         if (mouseinitialized)
1140         {
1141                 if (dinput)
1142                 {
1143                         if (g_pMouse)
1144                         {
1145                                 if (dinput_acquired)
1146                                 {
1147                                         IDirectInputDevice_Unacquire(g_pMouse);
1148                                         dinput_acquired = false;
1149                                 }
1150                         }
1151                 }
1152                 else
1153                 {
1154                         if (restore_spi)
1155                                 SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
1156
1157                         ClipCursor (NULL);
1158                         ReleaseCapture ();
1159                 }
1160
1161                 mouseactive = false;
1162         }
1163 }
1164
1165
1166 /*
1167 ===========
1168 IN_InitDInput
1169 ===========
1170 */
1171 qboolean IN_InitDInput (void)
1172 {
1173     HRESULT             hr;
1174         DIPROPDWORD     dipdw = {
1175                 {
1176                         sizeof(DIPROPDWORD),        // diph.dwSize
1177                         sizeof(DIPROPHEADER),       // diph.dwHeaderSize
1178                         0,                          // diph.dwObj
1179                         DIPH_DEVICE,                // diph.dwHow
1180                 },
1181                 DINPUT_BUFFERSIZE,              // dwData
1182         };
1183
1184         if (!hInstDI)
1185         {
1186                 hInstDI = LoadLibrary("dinput.dll");
1187                 
1188                 if (hInstDI == NULL)
1189                 {
1190                         Con_SafePrintf ("Couldn't load dinput.dll\n");
1191                         return false;
1192                 }
1193         }
1194
1195         if (!pDirectInputCreate)
1196         {
1197                 pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
1198
1199                 if (!pDirectInputCreate)
1200                 {
1201                         Con_SafePrintf ("Couldn't get DI proc addr\n");
1202                         return false;
1203                 }
1204         }
1205
1206 // register with DirectInput and get an IDirectInput to play with.
1207         hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
1208
1209         if (FAILED(hr))
1210         {
1211                 return false;
1212         }
1213
1214 // obtain an interface to the system mouse device.
1215         hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
1216
1217         if (FAILED(hr))
1218         {
1219                 Con_SafePrintf ("Couldn't open DI mouse device\n");
1220                 return false;
1221         }
1222
1223 // set the data format to "mouse format".
1224         hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df);
1225
1226         if (FAILED(hr))
1227         {
1228                 Con_SafePrintf ("Couldn't set DI mouse format\n");
1229                 return false;
1230         }
1231
1232 // set the cooperativity level.
1233         hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
1234                         DISCL_EXCLUSIVE | DISCL_FOREGROUND);
1235
1236         if (FAILED(hr))
1237         {
1238                 Con_SafePrintf ("Couldn't set DI coop level\n");
1239                 return false;
1240         }
1241
1242
1243 // set the buffer size to DINPUT_BUFFERSIZE elements.
1244 // the buffer size is a DWORD property associated with the device
1245         hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
1246
1247         if (FAILED(hr))
1248         {
1249                 Con_SafePrintf ("Couldn't set DI buffersize\n");
1250                 return false;
1251         }
1252
1253         return true;
1254 }
1255
1256
1257 /*
1258 ===========
1259 IN_StartupMouse
1260 ===========
1261 */
1262 void IN_StartupMouse (void)
1263 {
1264         if (COM_CheckParm ("-nomouse") || COM_CheckParm("-safe")) 
1265                 return; 
1266
1267         mouseinitialized = true;
1268
1269         if (COM_CheckParm ("-dinput"))
1270         {
1271                 dinput = IN_InitDInput ();
1272
1273                 if (dinput)
1274                 {
1275                         Con_SafePrintf ("DirectInput initialized\n");
1276                 }
1277                 else
1278                 {
1279                         Con_SafePrintf ("DirectInput not initialized\n");
1280                 }
1281         }
1282
1283         if (!dinput)
1284         {
1285                 mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
1286
1287                 if (mouseparmsvalid)
1288                 {
1289                         if ( COM_CheckParm ("-noforcemspd") ) 
1290                                 newmouseparms[2] = originalmouseparms[2];
1291
1292                         if ( COM_CheckParm ("-noforcemaccel") ) 
1293                         {
1294                                 newmouseparms[0] = originalmouseparms[0];
1295                                 newmouseparms[1] = originalmouseparms[1];
1296                         }
1297
1298                         if ( COM_CheckParm ("-noforcemparms") ) 
1299                         {
1300                                 newmouseparms[0] = originalmouseparms[0];
1301                                 newmouseparms[1] = originalmouseparms[1];
1302                                 newmouseparms[2] = originalmouseparms[2];
1303                         }
1304                 }
1305         }
1306
1307         mouse_buttons = 3;
1308
1309 // if a fullscreen video mode was set before the mouse was initialized,
1310 // set the mouse state appropriately
1311         if (mouseactivatetoggle)
1312                 IN_ActivateMouse ();
1313 }
1314
1315
1316 /*
1317 ===========
1318 IN_Init
1319 ===========
1320 */
1321 void IN_Init (void)
1322 {
1323         // joystick variables
1324         Cvar_RegisterVariable (&in_joystick);
1325         Cvar_RegisterVariable (&joy_name);
1326         Cvar_RegisterVariable (&joy_advanced);
1327         Cvar_RegisterVariable (&joy_advaxisx);
1328         Cvar_RegisterVariable (&joy_advaxisy);
1329         Cvar_RegisterVariable (&joy_advaxisz);
1330         Cvar_RegisterVariable (&joy_advaxisr);
1331         Cvar_RegisterVariable (&joy_advaxisu);
1332         Cvar_RegisterVariable (&joy_advaxisv);
1333         Cvar_RegisterVariable (&joy_forwardthreshold);
1334         Cvar_RegisterVariable (&joy_sidethreshold);
1335         Cvar_RegisterVariable (&joy_pitchthreshold);
1336         Cvar_RegisterVariable (&joy_yawthreshold);
1337         Cvar_RegisterVariable (&joy_forwardsensitivity);
1338         Cvar_RegisterVariable (&joy_sidesensitivity);
1339         Cvar_RegisterVariable (&joy_pitchsensitivity);
1340         Cvar_RegisterVariable (&joy_yawsensitivity);
1341         Cvar_RegisterVariable (&joy_wwhack1);
1342         Cvar_RegisterVariable (&joy_wwhack2);
1343
1344         Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f);
1345
1346         uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
1347
1348         IN_StartupMouse ();
1349         IN_StartupJoystick ();
1350 }
1351
1352 /*
1353 ===========
1354 IN_Shutdown
1355 ===========
1356 */
1357 void IN_Shutdown (void)
1358 {
1359         IN_DeactivateMouse ();
1360         IN_ShowMouse ();
1361
1362     if (g_pMouse)
1363         {
1364                 IDirectInputDevice_Release(g_pMouse);
1365                 g_pMouse = NULL;
1366         }
1367
1368     if (g_pdi)
1369         {
1370                 IDirectInput_Release(g_pdi);
1371                 g_pdi = NULL;
1372         }
1373 }
1374
1375
1376 /*
1377 ===========
1378 IN_MouseEvent
1379 ===========
1380 */
1381 void IN_MouseEvent (int mstate)
1382 {
1383         int     i;
1384
1385         if (mouseactive && !dinput)
1386         {
1387         // perform button actions
1388                 for (i=0 ; i<mouse_buttons ; i++)
1389                 {
1390                         if ( (mstate & (1<<i)) &&
1391                                 !(mouse_oldbuttonstate & (1<<i)) )
1392                         {
1393                                 Key_Event (K_MOUSE1 + i, true);
1394                         }
1395
1396                         if ( !(mstate & (1<<i)) &&
1397                                 (mouse_oldbuttonstate & (1<<i)) )
1398                         {
1399                                 Key_Event (K_MOUSE1 + i, false);
1400                         }
1401                 }       
1402                         
1403                 mouse_oldbuttonstate = mstate;
1404         }
1405 }
1406
1407
1408 /*
1409 ===========
1410 IN_MouseMove
1411 ===========
1412 */
1413 void IN_MouseMove (usercmd_t *cmd)
1414 {
1415         int                                     i, mx, my;
1416         DIDEVICEOBJECTDATA      od;
1417         DWORD                           dwElements;
1418         HRESULT                         hr;
1419
1420         if (!mouseactive)
1421         {
1422                 GetCursorPos (&current_pos);
1423                 ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
1424                 return;
1425         }
1426
1427         if (dinput)
1428         {
1429                 mx = 0;
1430                 my = 0;
1431
1432                 for (;;)
1433                 {
1434                         dwElements = 1;
1435
1436                         hr = IDirectInputDevice_GetDeviceData(g_pMouse,
1437                                         sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
1438
1439                         if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
1440                         {
1441                                 dinput_acquired = true;
1442                                 IDirectInputDevice_Acquire(g_pMouse);
1443                                 break;
1444                         }
1445
1446                         /* Unable to read data or no data available */
1447                         if (FAILED(hr) || dwElements == 0)
1448                                 break;
1449
1450                         /* Look at the element to see what happened */
1451
1452                         switch (od.dwOfs)
1453                         {
1454                                 case DIMOFS_X:
1455                                         mx += od.dwData;
1456                                         break;
1457
1458                                 case DIMOFS_Y:
1459                                         my += od.dwData;
1460                                         break;
1461
1462                                 case DIMOFS_BUTTON0:
1463                                         if (od.dwData & 0x80)
1464                                                 mstate_di |= 1;
1465                                         else
1466                                                 mstate_di &= ~1;
1467                                         break;
1468
1469                                 case DIMOFS_BUTTON1:
1470                                         if (od.dwData & 0x80)
1471                                                 mstate_di |= (1<<1);
1472                                         else
1473                                                 mstate_di &= ~(1<<1);
1474                                         break;
1475
1476                                 case DIMOFS_BUTTON2:
1477                                         if (od.dwData & 0x80)
1478                                                 mstate_di |= (1<<2);
1479                                         else
1480                                                 mstate_di &= ~(1<<2);
1481                                         break;
1482                         }
1483                 }
1484
1485         // perform button actions
1486                 for (i=0 ; i<mouse_buttons ; i++)
1487                 {
1488                         if ( (mstate_di & (1<<i)) &&
1489                                 !(mouse_oldbuttonstate & (1<<i)) )
1490                         {
1491                                 Key_Event (K_MOUSE1 + i, true);
1492                         }
1493
1494                         if ( !(mstate_di & (1<<i)) &&
1495                                 (mouse_oldbuttonstate & (1<<i)) )
1496                         {
1497                                 Key_Event (K_MOUSE1 + i, false);
1498                         }
1499                 }
1500
1501                 mouse_oldbuttonstate = mstate_di;
1502         }
1503         else
1504         {
1505                 GetCursorPos (&current_pos);
1506                 mx = current_pos.x - window_center_x + mx_accum;
1507                 my = current_pos.y - window_center_y + my_accum;
1508                 mx_accum = 0;
1509                 my_accum = 0;
1510         }
1511
1512         IN_Mouse(cmd, mx, my);
1513
1514         // if the mouse has moved, force it to the center, so there's room to move
1515         if (!dinput && (mx || my))
1516                 SetCursorPos (window_center_x, window_center_y);
1517 }
1518
1519
1520 /*
1521 ===========
1522 IN_Move
1523 ===========
1524 */
1525 void IN_Move (usercmd_t *cmd)
1526 {
1527         if (vid_activewindow && !vid_hidden)
1528         {
1529                 IN_MouseMove (cmd);
1530                 IN_JoyMove (cmd);
1531         }
1532
1533         cl.viewangles[PITCH] = bound (in_pitch_min.value, cl.viewangles[PITCH], in_pitch_max.value);
1534 }
1535
1536
1537 /*
1538 ===========
1539 IN_Accumulate
1540 ===========
1541 */
1542 void IN_Accumulate (void)
1543 {
1544         if (mouseactive)
1545         {
1546                 if (!dinput)
1547                 {
1548                         GetCursorPos (&current_pos);
1549
1550                         mx_accum += current_pos.x - window_center_x;
1551                         my_accum += current_pos.y - window_center_y;
1552
1553                 // force the mouse to the center, so there's room to move
1554                         SetCursorPos (window_center_x, window_center_y);
1555                 }
1556         }
1557 }
1558
1559
1560 /*
1561 ===================
1562 IN_ClearStates
1563 ===================
1564 */
1565 void IN_ClearStates (void)
1566 {
1567         if (mouseactive)
1568         {
1569                 mx_accum = 0;
1570                 my_accum = 0;
1571                 mouse_oldbuttonstate = 0;
1572         }
1573 }
1574
1575
1576 /* 
1577 =============== 
1578 IN_StartupJoystick 
1579 =============== 
1580 */  
1581 void IN_StartupJoystick (void) 
1582
1583         int                     numdevs;
1584         JOYCAPS         jc;
1585         MMRESULT        mmr;
1586         mmr = 0;
1587  
1588         // assume no joystick
1589         joy_avail = false; 
1590
1591         // abort startup if user requests no joystick
1592         if (COM_CheckParm ("-nojoy") || COM_CheckParm("-safe")) 
1593                 return; 
1594  
1595         // verify joystick driver is present
1596         if ((numdevs = joyGetNumDevs ()) == 0)
1597         {
1598                 Con_Printf ("\njoystick not found -- driver not present\n\n");
1599                 return;
1600         }
1601
1602         // cycle through the joystick ids for the first valid one
1603         for (joy_id=0 ; joy_id<numdevs ; joy_id++)
1604         {
1605                 memset (&ji, 0, sizeof(ji));
1606                 ji.dwSize = sizeof(ji);
1607                 ji.dwFlags = JOY_RETURNCENTERED;
1608
1609                 if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
1610                         break;
1611         } 
1612
1613         // abort startup if we didn't find a valid joystick
1614         if (mmr != JOYERR_NOERROR)
1615         {
1616                 Con_Printf ("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
1617                 return;
1618         }
1619
1620         // get the capabilities of the selected joystick
1621         // abort startup if command fails
1622         memset (&jc, 0, sizeof(jc));
1623         if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
1624         {
1625                 Con_Printf ("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr); 
1626                 return;
1627         }
1628
1629         // save the joystick's number of buttons and POV status
1630         joy_numbuttons = jc.wNumButtons;
1631         joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
1632
1633         // old button and POV states default to no buttons pressed
1634         joy_oldbuttonstate = joy_oldpovstate = 0;
1635
1636         // mark the joystick as available and advanced initialization not completed
1637         // this is needed as cvars are not available during initialization
1638
1639         joy_avail = true; 
1640         joy_advancedinit = false;
1641
1642         Con_Printf ("\njoystick detected\n\n"); 
1643 }
1644
1645
1646 /*
1647 ===========
1648 RawValuePointer
1649 ===========
1650 */
1651 PDWORD RawValuePointer (int axis)
1652 {
1653         switch (axis)
1654         {
1655         case JOY_AXIS_X:
1656                 return &ji.dwXpos;
1657         case JOY_AXIS_Y:
1658                 return &ji.dwYpos;
1659         case JOY_AXIS_Z:
1660                 return &ji.dwZpos;
1661         case JOY_AXIS_R:
1662                 return &ji.dwRpos;
1663         case JOY_AXIS_U:
1664                 return &ji.dwUpos;
1665         case JOY_AXIS_V:
1666                 return &ji.dwVpos;
1667         }
1668         return NULL; // LordHavoc: hush compiler warning
1669 }
1670
1671
1672 /*
1673 ===========
1674 Joy_AdvancedUpdate_f
1675 ===========
1676 */
1677 void Joy_AdvancedUpdate_f (void)
1678 {
1679
1680         // called once by IN_ReadJoystick and by user whenever an update is needed
1681         // cvars are now available
1682         int     i;
1683         DWORD dwTemp;
1684
1685         // initialize all the maps
1686         for (i = 0; i < JOY_MAX_AXES; i++)
1687         {
1688                 dwAxisMap[i] = AxisNada;
1689                 dwControlMap[i] = JOY_ABSOLUTE_AXIS;
1690                 pdwRawValue[i] = RawValuePointer(i);
1691         }
1692
1693         if( joy_advanced.integer == 0)
1694         {
1695                 // default joystick initialization
1696                 // 2 axes only with joystick control
1697                 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1698                 // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
1699                 dwAxisMap[JOY_AXIS_Y] = AxisForward;
1700                 // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
1701         }
1702         else
1703         {
1704                 if (strcmp (joy_name.string, "joystick") != 0)
1705                 {
1706                         // notify user of advanced controller
1707                         Con_Printf ("\n%s configured\n\n", joy_name.string);
1708                 }
1709
1710                 // advanced initialization here
1711                 // data supplied by user via joy_axisn cvars
1712                 dwTemp = (DWORD) joy_advaxisx.value;
1713                 dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
1714                 dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
1715                 dwTemp = (DWORD) joy_advaxisy.value;
1716                 dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
1717                 dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
1718                 dwTemp = (DWORD) joy_advaxisz.value;
1719                 dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
1720                 dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
1721                 dwTemp = (DWORD) joy_advaxisr.value;
1722                 dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
1723                 dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
1724                 dwTemp = (DWORD) joy_advaxisu.value;
1725                 dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
1726                 dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
1727                 dwTemp = (DWORD) joy_advaxisv.value;
1728                 dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
1729                 dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
1730         }
1731
1732         // compute the axes to collect from DirectInput
1733         joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
1734         for (i = 0; i < JOY_MAX_AXES; i++)
1735         {
1736                 if (dwAxisMap[i] != AxisNada)
1737                 {
1738                         joy_flags |= dwAxisFlags[i];
1739                 }
1740         }
1741 }
1742
1743
1744 /*
1745 ===========
1746 IN_Commands
1747 ===========
1748 */
1749 void IN_Commands (void)
1750 {
1751         int             i, key_index;
1752         DWORD   buttonstate, povstate;
1753
1754         if (!joy_avail)
1755         {
1756                 return;
1757         }
1758
1759         
1760         // loop through the joystick buttons
1761         // key a joystick event or auxillary event for higher number buttons for each state change
1762         buttonstate = ji.dwButtons;
1763         for (i=0 ; i < (int) joy_numbuttons ; i++)
1764         {
1765                 if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
1766                 {
1767                         key_index = (i < 4) ? K_JOY1 : K_AUX1;
1768                         Key_Event (key_index + i, true);
1769                 }
1770
1771                 if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
1772                 {
1773                         key_index = (i < 4) ? K_JOY1 : K_AUX1;
1774                         Key_Event (key_index + i, false);
1775                 }
1776         }
1777         joy_oldbuttonstate = buttonstate;
1778
1779         if (joy_haspov)
1780         {
1781                 // convert POV information into 4 bits of state information
1782                 // this avoids any potential problems related to moving from one
1783                 // direction to another without going through the center position
1784                 povstate = 0;
1785                 if(ji.dwPOV != JOY_POVCENTERED)
1786                 {
1787                         if (ji.dwPOV == JOY_POVFORWARD)
1788                                 povstate |= 0x01;
1789                         if (ji.dwPOV == JOY_POVRIGHT)
1790                                 povstate |= 0x02;
1791                         if (ji.dwPOV == JOY_POVBACKWARD)
1792                                 povstate |= 0x04;
1793                         if (ji.dwPOV == JOY_POVLEFT)
1794                                 povstate |= 0x08;
1795                 }
1796                 // determine which bits have changed and key an auxillary event for each change
1797                 for (i=0 ; i < 4 ; i++)
1798                 {
1799                         if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
1800                         {
1801                                 Key_Event (K_AUX29 + i, true);
1802                         }
1803
1804                         if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
1805                         {
1806                                 Key_Event (K_AUX29 + i, false);
1807                         }
1808                 }
1809                 joy_oldpovstate = povstate;
1810         }
1811 }
1812
1813
1814 /* 
1815 =============== 
1816 IN_ReadJoystick
1817 =============== 
1818 */  
1819 qboolean IN_ReadJoystick (void)
1820 {
1821
1822         memset (&ji, 0, sizeof(ji));
1823         ji.dwSize = sizeof(ji);
1824         ji.dwFlags = joy_flags;
1825
1826         if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
1827         {
1828                 // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
1829                 // rather than having 32768 be the zero point, they have the zero point at 32668
1830                 // go figure -- anyway, now we get the full resolution out of the device
1831                 if (joy_wwhack1.integer != 0.0)
1832                 {
1833                         ji.dwUpos += 100;
1834                 }
1835                 return true;
1836         }
1837         else
1838         {
1839                 // read error occurred
1840                 // turning off the joystick seems too harsh for 1 read error,
1841                 // but what should be done?
1842                 return false;
1843         }
1844 }
1845
1846
1847 /*
1848 ===========
1849 IN_JoyMove
1850 ===========
1851 */
1852 void IN_JoyMove (usercmd_t *cmd)
1853 {
1854         float   speed, aspeed;
1855         float   fAxisValue, fTemp;
1856         int             i, mouselook = (in_mlook.state & 1) || freelook.integer;
1857
1858         // complete initialization if first time in
1859         // this is needed as cvars are not available at initialization time
1860         if( joy_advancedinit != true )
1861         {
1862                 Joy_AdvancedUpdate_f();
1863                 joy_advancedinit = true;
1864         }
1865
1866         // verify joystick is available and that the user wants to use it
1867         if (!joy_avail || !in_joystick.integer)
1868         {
1869                 return; 
1870         }
1871
1872         // collect the joystick data, if possible
1873         if (IN_ReadJoystick () != true)
1874         {
1875                 return;
1876         }
1877
1878         if (in_speed.state & 1)
1879                 speed = cl_movespeedkey.value;
1880         else
1881                 speed = 1;
1882         // LordHavoc: viewzoom affects sensitivity for sniping
1883         aspeed = speed * host_realframetime * cl.viewzoom;
1884
1885         // loop through the axes
1886         for (i = 0; i < JOY_MAX_AXES; i++)
1887         {
1888                 // get the floating point zero-centered, potentially-inverted data for the current axis
1889                 fAxisValue = (float) *pdwRawValue[i];
1890                 // move centerpoint to zero
1891                 fAxisValue -= 32768.0;
1892
1893                 if (joy_wwhack2.integer != 0.0)
1894                 {
1895                         if (dwAxisMap[i] == AxisTurn)
1896                         {
1897                                 // this is a special formula for the Logitech WingMan Warrior
1898                                 // y=ax^b; where a = 300 and b = 1.3
1899                                 // also x values are in increments of 800 (so this is factored out)
1900                                 // then bounds check result to level out excessively high spin rates
1901                                 fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
1902                                 if (fTemp > 14000.0)
1903                                         fTemp = 14000.0;
1904                                 // restore direction information
1905                                 fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
1906                         }
1907                 }
1908
1909                 // convert range from -32768..32767 to -1..1 
1910                 fAxisValue /= 32768.0;
1911
1912                 switch (dwAxisMap[i])
1913                 {
1914                 case AxisForward:
1915                         if ((joy_advanced.integer == 0) && mouselook)
1916                         {
1917                                 // user wants forward control to become look control
1918                                 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1919                                 {               
1920                                         // if mouse invert is on, invert the joystick pitch value
1921                                         // only absolute control support here (joy_advanced is false)
1922                                         if (m_pitch.value < 0.0)
1923                                         {
1924                                                 cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1925                                         }
1926                                         else
1927                                         {
1928                                                 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1929                                         }
1930                                         V_StopPitchDrift();
1931                                 }
1932                                 else
1933                                 {
1934                                         // no pitch movement
1935                                         // disable pitch return-to-center unless requested by user
1936                                         // *** this code can be removed when the lookspring bug is fixed
1937                                         // *** the bug always has the lookspring feature on
1938                                         if(lookspring.value == 0.0)
1939                                                 V_StopPitchDrift();
1940                                 }
1941                         }
1942                         else
1943                         {
1944                                 // user wants forward control to be forward control
1945                                 if (fabs(fAxisValue) > joy_forwardthreshold.value)
1946                                 {
1947                                         cmd->forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
1948                                 }
1949                         }
1950                         break;
1951
1952                 case AxisSide:
1953                         if (fabs(fAxisValue) > joy_sidethreshold.value)
1954                         {
1955                                 cmd->sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1956                         }
1957                         break;
1958
1959                 case AxisTurn:
1960                         if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
1961                         {
1962                                 // user wants turn control to become side control
1963                                 if (fabs(fAxisValue) > joy_sidethreshold.value)
1964                                 {
1965                                         cmd->sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1966                                 }
1967                         }
1968                         else
1969                         {
1970                                 // user wants turn control to be turn control
1971                                 if (fabs(fAxisValue) > joy_yawthreshold.value)
1972                                 {
1973                                         if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1974                                         {
1975                                                 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
1976                                         }
1977                                         else
1978                                         {
1979                                                 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
1980                                         }
1981
1982                                 }
1983                         }
1984                         break;
1985
1986                 case AxisLook:
1987                         if (mouselook)
1988                         {
1989                                 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1990                                 {
1991                                         // pitch movement detected and pitch movement desired by user
1992                                         if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1993                                         {
1994                                                 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1995                                         }
1996                                         else
1997                                         {
1998                                                 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
1999                                         }
2000                                         V_StopPitchDrift();
2001                                 }
2002                                 else
2003                                 {
2004                                         // no pitch movement
2005                                         // disable pitch return-to-center unless requested by user
2006                                         // *** this code can be removed when the lookspring bug is fixed
2007                                         // *** the bug always has the lookspring feature on
2008                                         if(lookspring.integer == 0)
2009                                                 V_StopPitchDrift();
2010                                 }
2011                         }
2012                         break;
2013
2014                 default:
2015                         break;
2016                 }
2017         }
2018 }
2019