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1 /*
2 Copyright (C) 2003  T. Joseph Carter
3
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13 See the GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 */
19 #undef WIN32_LEAN_AND_MEAN  //hush a warning, SDL.h redefines this
20 #include <SDL.h>
21 #include <stdio.h>
22
23 #include "quakedef.h"
24
25 // Tell startup code that we have a client
26 int cl_available = true;
27
28 qboolean vid_supportrefreshrate = false;
29
30 cvar_t joy_detected = {CVAR_READONLY, "joy_detected", "0", "number of joysticks detected by engine"};
31 cvar_t joy_enable = {CVAR_SAVE, "joy_enable", "0", "enables joystick support"};
32 cvar_t joy_index = {0, "joy_index", "0", "selects which joystick to use if you have multiple"};
33 cvar_t joy_axisforward = {0, "joy_axisforward", "1", "which joystick axis to query for forward/backward movement"};
34 cvar_t joy_axisside = {0, "joy_axisside", "0", "which joystick axis to query for right/left movement"};
35 cvar_t joy_axisup = {0, "joy_axisup", "-1", "which joystick axis to query for up/down movement"};
36 cvar_t joy_axispitch = {0, "joy_axispitch", "3", "which joystick axis to query for looking up/down"};
37 cvar_t joy_axisyaw = {0, "joy_axisyaw", "2", "which joystick axis to query for looking right/left"};
38 cvar_t joy_axisroll = {0, "joy_axisroll", "-1", "which joystick axis to query for tilting head right/left"};
39 cvar_t joy_deadzoneforward = {0, "joy_deadzoneforward", "0", "deadzone tolerance, suggested values are in the range 0 to 0.01"};
40 cvar_t joy_deadzoneside = {0, "joy_deadzoneside", "0", "deadzone tolerance, suggested values are in the range 0 to 0.01"};
41 cvar_t joy_deadzoneup = {0, "joy_deadzoneup", "0", "deadzone tolerance, suggested values are in the range 0 to 0.01"};
42 cvar_t joy_deadzonepitch = {0, "joy_deadzonepitch", "0", "deadzone tolerance, suggested values are in the range 0 to 0.01"};
43 cvar_t joy_deadzoneyaw = {0, "joy_deadzoneyaw", "0", "deadzone tolerance, suggested values are in the range 0 to 0.01"};
44 cvar_t joy_deadzoneroll = {0, "joy_deadzoneroll", "0", "deadzone tolerance, suggested values are in the range 0 to 0.01"};
45 cvar_t joy_sensitivityforward = {0, "joy_sensitivityforward", "-1", "movement multiplier"};
46 cvar_t joy_sensitivityside = {0, "joy_sensitivityside", "1", "movement multiplier"};
47 cvar_t joy_sensitivityup = {0, "joy_sensitivityup", "1", "movement multiplier"};
48 cvar_t joy_sensitivitypitch = {0, "joy_sensitivitypitch", "1", "movement multiplier"};
49 cvar_t joy_sensitivityyaw = {0, "joy_sensitivityyaw", "-1", "movement multiplier"};
50 cvar_t joy_sensitivityroll = {0, "joy_sensitivityroll", "1", "movement multiplier"};
51
52 static qboolean vid_usingmouse;
53 static qboolean vid_isfullscreen;
54 static int vid_numjoysticks = 0;
55 #define MAX_JOYSTICKS 8
56 static SDL_Joystick *vid_joysticks[MAX_JOYSTICKS];
57
58 static int win_half_width = 50;
59 static int win_half_height = 50;
60 static int video_bpp, video_flags;
61
62 static SDL_Surface *screen;
63
64 /////////////////////////
65 // Input handling
66 ////
67 //TODO: Add joystick support
68 //TODO: Add error checking
69
70
71 //keysym to quake keysym mapping
72 #define tenoh   0,0,0,0,0, 0,0,0,0,0
73 #define fiftyoh tenoh, tenoh, tenoh, tenoh, tenoh
74 #define hundredoh fiftyoh, fiftyoh
75 static unsigned int tbl_sdltoquake[] =
76 {
77         0,0,0,0,                //SDLK_UNKNOWN          = 0,
78         0,0,0,0,                //SDLK_FIRST            = 0,
79         K_BACKSPACE,    //SDLK_BACKSPACE        = 8,
80         K_TAB,                  //SDLK_TAB                      = 9,
81         0,0,
82         0,                              //SDLK_CLEAR            = 12,
83         K_ENTER,                //SDLK_RETURN           = 13,
84     0,0,0,0,0,
85         K_PAUSE,                //SDLK_PAUSE            = 19,
86         0,0,0,0,0,0,0,
87         K_ESCAPE,               //SDLK_ESCAPE           = 27,
88         0,0,0,0,
89         K_SPACE,                //SDLK_SPACE            = 32,
90         '!',                    //SDLK_EXCLAIM          = 33,
91         '"',                    //SDLK_QUOTEDBL         = 34,
92         '#',                    //SDLK_HASH                     = 35,
93         '$',                    //SDLK_DOLLAR           = 36,
94         0,
95         '&',                    //SDLK_AMPERSAND        = 38,
96         '\'',                   //SDLK_QUOTE            = 39,
97         '(',                    //SDLK_LEFTPAREN        = 40,
98         ')',                    //SDLK_RIGHTPAREN       = 41,
99         '*',                    //SDLK_ASTERISK         = 42,
100         '+',                    //SDLK_PLUS                     = 43,
101         ',',                    //SDLK_COMMA            = 44,
102         '-',                    //SDLK_MINUS            = 45,
103         '.',                    //SDLK_PERIOD           = 46,
104         '/',                    //SDLK_SLASH            = 47,
105         '0',                    //SDLK_0                        = 48,
106         '1',                    //SDLK_1                        = 49,
107         '2',                    //SDLK_2                        = 50,
108         '3',                    //SDLK_3                        = 51,
109         '4',                    //SDLK_4                        = 52,
110         '5',                    //SDLK_5                        = 53,
111         '6',                    //SDLK_6                        = 54,
112         '7',                    //SDLK_7                        = 55,
113         '8',                    //SDLK_8                        = 56,
114         '9',                    //SDLK_9                        = 57,
115         ':',                    //SDLK_COLON            = 58,
116         ';',                    //SDLK_SEMICOLON        = 59,
117         '<',                    //SDLK_LESS                     = 60,
118         '=',                    //SDLK_EQUALS           = 61,
119         '>',                    //SDLK_GREATER          = 62,
120         '?',                    //SDLK_QUESTION         = 63,
121         '@',                    //SDLK_AT                       = 64,
122         0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
123         '[',            //SDLK_LEFTBRACKET      = 91,
124         '\\',           //SDLK_BACKSLASH        = 92,
125         ']',            //SDLK_RIGHTBRACKET     = 93,
126         '^',            //SDLK_CARET            = 94,
127         '_',            //SDLK_UNDERSCORE       = 95,
128         '`',            //SDLK_BACKQUOTE        = 96,
129         'a',            //SDLK_a                        = 97,
130         'b',            //SDLK_b                        = 98,
131         'c',            //SDLK_c                        = 99,
132         'd',            //SDLK_d                        = 100,
133         'e',            //SDLK_e                        = 101,
134         'f',            //SDLK_f                        = 102,
135         'g',            //SDLK_g                        = 103,
136         'h',            //SDLK_h                        = 104,
137         'i',            //SDLK_i                        = 105,
138         'j',            //SDLK_j                        = 106,
139         'k',            //SDLK_k                        = 107,
140         'l',            //SDLK_l                        = 108,
141         'm',            //SDLK_m                        = 109,
142         'n',            //SDLK_n                        = 110,
143         'o',            //SDLK_o                        = 111,
144         'p',            //SDLK_p                        = 112,
145         'q',            //SDLK_q                        = 113,
146         'r',            //SDLK_r                        = 114,
147         's',            //SDLK_s                        = 115,
148         't',            //SDLK_t                        = 116,
149         'u',            //SDLK_u                        = 117,
150         'v',            //SDLK_v                        = 118,
151         'w',            //SDLK_w                        = 119,
152         'x',            //SDLK_x                        = 120,
153         'y',            //SDLK_y                        = 121,
154         'z',            //SDLK_z                        = 122,
155         0,0,0,0,
156         K_DEL,          //SDLK_DELETE           = 127,
157         hundredoh /*227*/, tenoh, tenoh, 0,0,0,0,0,0,0,0,
158         K_KP_0,         //SDLK_KP0              = 256,
159         K_KP_1,         //SDLK_KP1              = 257,
160         K_KP_2,         //SDLK_KP2              = 258,
161         K_KP_3,         //SDLK_KP3              = 259,
162         K_KP_4,         //SDLK_KP4              = 260,
163         K_KP_5,         //SDLK_KP5              = 261,
164         K_KP_6,         //SDLK_KP6              = 262,
165         K_KP_7,         //SDLK_KP7              = 263,
166         K_KP_8,         //SDLK_KP8              = 264,
167         K_KP_9,         //SDLK_KP9              = 265,
168         K_KP_PERIOD,//SDLK_KP_PERIOD    = 266,
169         K_KP_DIVIDE,//SDLK_KP_DIVIDE    = 267,
170         K_KP_MULTIPLY,//SDLK_KP_MULTIPLY= 268,
171         K_KP_MINUS,     //SDLK_KP_MINUS         = 269,
172         K_KP_PLUS,      //SDLK_KP_PLUS          = 270,
173         K_KP_ENTER,     //SDLK_KP_ENTER         = 271,
174         K_KP_EQUALS,//SDLK_KP_EQUALS    = 272,
175         K_UPARROW,      //SDLK_UP               = 273,
176         K_DOWNARROW,//SDLK_DOWN         = 274,
177         K_RIGHTARROW,//SDLK_RIGHT       = 275,
178         K_LEFTARROW,//SDLK_LEFT         = 276,
179         K_INS,          //SDLK_INSERT   = 277,
180         K_HOME,         //SDLK_HOME             = 278,
181         K_END,          //SDLK_END              = 279,
182         K_PGUP,         //SDLK_PAGEUP   = 280,
183         K_PGDN,         //SDLK_PAGEDOWN = 281,
184         K_F1,           //SDLK_F1               = 282,
185         K_F2,           //SDLK_F2               = 283,
186         K_F3,           //SDLK_F3               = 284,
187         K_F4,           //SDLK_F4               = 285,
188         K_F5,           //SDLK_F5               = 286,
189         K_F6,           //SDLK_F6               = 287,
190         K_F7,           //SDLK_F7               = 288,
191         K_F8,           //SDLK_F8               = 289,
192         K_F9,           //SDLK_F9               = 290,
193         K_F10,          //SDLK_F10              = 291,
194         K_F11,          //SDLK_F11              = 292,
195         K_F12,          //SDLK_F12              = 293,
196         0,                      //SDLK_F13              = 294,
197         0,                      //SDLK_F14              = 295,
198         0,                      //SDLK_F15              = 296,
199         0,0,0,
200         K_NUMLOCK,      //SDLK_NUMLOCK  = 300,
201         K_CAPSLOCK,     //SDLK_CAPSLOCK = 301,
202         K_SCROLLOCK,//SDLK_SCROLLOCK= 302,
203         K_SHIFT,        //SDLK_RSHIFT   = 303,
204         K_SHIFT,        //SDLK_LSHIFT   = 304,
205         K_CTRL,         //SDLK_RCTRL    = 305,
206         K_CTRL,         //SDLK_LCTRL    = 306,
207         K_ALT,          //SDLK_RALT             = 307,
208         K_ALT,          //SDLK_LALT             = 308,
209         0,                      //SDLK_RMETA    = 309,
210         0,                      //SDLK_LMETA    = 310,
211         0,                      //SDLK_LSUPER   = 311,          /* Left "Windows" key */
212         0,                      //SDLK_RSUPER   = 312,          /* Right "Windows" key */
213         K_ALT,                  //SDLK_MODE             = 313,          /* "Alt Gr" key */
214         0,                      //SDLK_COMPOSE  = 314,          /* Multi-key compose key */
215         0,                      //SDLK_HELP             = 315,
216         0,                      //SDLK_PRINT    = 316,
217         0,                      //SDLK_SYSREQ   = 317,
218         K_PAUSE,        //SDLK_BREAK    = 318,
219         0,                      //SDLK_MENU             = 319,
220         0,                      //SDLK_POWER    = 320,          /* Power Macintosh power key */
221         'e',            //SDLK_EURO             = 321,          /* Some european keyboards */
222         0                       //SDLK_UNDO             = 322,          /* Atari keyboard has Undo */
223 };
224 #undef tenoh
225 #undef fiftyoh
226 #undef hundredoh
227
228 static int MapKey( unsigned int sdlkey )
229 {
230         if( sdlkey > sizeof(tbl_sdltoquake)/ sizeof(int) )
231                 return 0;
232     return tbl_sdltoquake[ sdlkey ];
233 }
234
235 void VID_GrabMouse(qboolean grab)
236 {
237         //SDL_WM_GrabInput( SDL_GRAB_OFF );
238         //Con_Printf("< Turning off input-grabbing. --blub\n");
239         if (grab)
240         {
241                 if (!vid_usingmouse)
242                 {
243                         vid_usingmouse = true;
244                         cl_ignoremousemoves = 2;
245                         SDL_WM_GrabInput( SDL_GRAB_ON );
246                         SDL_ShowCursor( SDL_DISABLE );
247                 }
248         }
249         else
250         {
251                 if (vid_usingmouse)
252                 {
253                         vid_usingmouse = false;
254                         cl_ignoremousemoves = 2;
255                         SDL_WM_GrabInput( SDL_GRAB_OFF );
256                         SDL_ShowCursor( SDL_ENABLE );
257                 }
258         }
259 }
260
261 static double IN_JoystickGetAxis(SDL_Joystick *joy, int axis, double sensitivity, double deadzone)
262 {
263         double value;
264         if (axis < 0 || axis >= SDL_JoystickNumAxes(joy))
265                 return 0; // no such axis on this joystick
266         value = SDL_JoystickGetAxis(joy, axis) * (1.0 / 32767.0);
267         value = bound(-1, value, 1);
268         if (fabs(value) < deadzone)
269                 return 0; // within deadzone around center
270         return value * sensitivity;
271 }
272
273 void IN_Move( void )
274 {
275         int j;
276         static int old_x = 0, old_y = 0;
277         static int stuck = 0;
278         int x, y;
279         if (vid.mouseaim)
280         {
281                 if(vid_stick_mouse.integer)
282                 {
283                         // have the mouse stuck in the middle, example use: prevent expose effect of beryl during the game when not using
284                         // window grabbing. --blub
285
286                         // we need 2 frames to initialize the center position
287                         if(!stuck)
288                         {
289                                 SDL_WarpMouse(win_half_width, win_half_height);
290                                 SDL_GetMouseState(&x, &y);
291                                 SDL_GetRelativeMouseState(&x, &y);
292                                 ++stuck;
293                         } else {
294                                 SDL_GetRelativeMouseState(&x, &y);
295                                 in_mouse_x = x + old_x;
296                                 in_mouse_y = y + old_y;
297                                 SDL_GetMouseState(&x, &y);
298                                 old_x = x - win_half_width;
299                                 old_y = y - win_half_height;
300                                 SDL_WarpMouse(win_half_width, win_half_height);
301                         }
302                 } else {
303                         SDL_GetRelativeMouseState( &x, &y );
304                         in_mouse_x = x;
305                         in_mouse_y = y;
306                 }
307         }
308
309         SDL_GetMouseState(&x, &y);
310         in_windowmouse_x = x;
311         in_windowmouse_y = y;
312
313         if (vid_numjoysticks && joy_enable.integer && joy_index.integer >= 0 && joy_index.integer < vid_numjoysticks)
314         {
315                 SDL_Joystick *joy = vid_joysticks[joy_index.integer];
316                 int numballs = SDL_JoystickNumBalls(joy);
317                 for (j = 0;j < numballs;j++)
318                 {
319                         SDL_JoystickGetBall(joy, j, &x, &y);
320                         in_mouse_x += x;
321                         in_mouse_y += y;
322                 }
323                 cl.cmd.forwardmove += IN_JoystickGetAxis(joy, joy_axisforward.integer, joy_sensitivityforward.value, joy_deadzoneforward.value) * cl_forwardspeed.value;
324                 cl.cmd.sidemove    += IN_JoystickGetAxis(joy, joy_axisside.integer, joy_sensitivityside.value, joy_deadzoneside.value) * cl_sidespeed.value;
325                 cl.cmd.upmove      += IN_JoystickGetAxis(joy, joy_axisup.integer, joy_sensitivityup.value, joy_deadzoneup.value) * cl_upspeed.value;
326                 cl.viewangles[0]   += IN_JoystickGetAxis(joy, joy_axispitch.integer, joy_sensitivitypitch.value, joy_deadzonepitch.value) * cl.realframetime * cl_pitchspeed.value;
327                 cl.viewangles[1]   += IN_JoystickGetAxis(joy, joy_axisyaw.integer, joy_sensitivityyaw.value, joy_deadzoneyaw.value) * cl.realframetime * cl_yawspeed.value;
328                 //cl.viewangles[2]   += IN_JoystickGetAxis(joy, joy_axisroll.integer, joy_sensitivityroll.value, joy_deadzoneroll.value) * cl.realframetime * cl_rollspeed.value;
329         }
330 }
331
332 /////////////////////
333 // Message Handling
334 ////
335
336 static int Sys_EventFilter( SDL_Event *event )
337 {
338         //TODO: Add a quit query in linux, too - though linux user are more likely to know what they do
339         if (event->type == SDL_QUIT)
340         {
341 #ifdef WIN32
342                 if (MessageBox( NULL, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION ) == IDNO)
343                         return 0;
344 #endif
345         }
346         return 1;
347 }
348
349 static keynum_t buttonremap[18] =
350 {
351         K_MOUSE1,
352         K_MOUSE3,
353         K_MOUSE2,
354         K_MWHEELUP,
355         K_MWHEELDOWN,
356         K_MOUSE4,
357         K_MOUSE5,
358         K_MOUSE6,
359         K_MOUSE7,
360         K_MOUSE8,
361         K_MOUSE9,
362         K_MOUSE10,
363         K_MOUSE11,
364         K_MOUSE12,
365         K_MOUSE13,
366         K_MOUSE14,
367         K_MOUSE15,
368         K_MOUSE16,
369 };
370
371 void Sys_SendKeyEvents( void )
372 {
373         static qboolean sound_active = true;
374         SDL_Event event;
375
376         while( SDL_PollEvent( &event ) )
377                 switch( event.type ) {
378                         case SDL_QUIT:
379                                 Sys_Quit(0);
380                                 break;
381                         case SDL_KEYDOWN:
382                         case SDL_KEYUP:
383                                 Key_Event( MapKey( event.key.keysym.sym ), (char)event.key.keysym.unicode, (event.key.state == SDL_PRESSED) );
384                                 break;
385                         case SDL_ACTIVEEVENT:
386                                 if( event.active.state == SDL_APPACTIVE )
387                                 {
388                                         if( event.active.gain )
389                                                 vid_hidden = false;
390                                         else
391                                                 vid_hidden = true;
392                                 }
393                                 break;
394                         case SDL_MOUSEBUTTONDOWN:
395                         case SDL_MOUSEBUTTONUP:
396                                 if (event.button.button <= 18)
397                                         Key_Event( buttonremap[event.button.button - 1], 0, event.button.state == SDL_PRESSED );
398                                 break;
399                         case SDL_JOYBUTTONDOWN:
400                                 if (!joy_enable.integer)
401                                         break; // ignore down events if joystick has been disabled
402                         case SDL_JOYBUTTONUP:
403                                 if (event.jbutton.button < 48)
404                                         Key_Event( event.jbutton.button + (event.jbutton.button < 16 ? K_JOY1 : K_AUX1 - 16), 0, (event.jbutton.state == SDL_PRESSED) );
405                                 break;
406                         case SDL_VIDEORESIZE:
407                                 if(vid_resizable.integer < 2)
408                                 {
409                                         vid.width = event.resize.w;
410                                         vid.height = event.resize.h;
411                                         SDL_SetVideoMode(vid.width, vid.height, video_bpp, video_flags);
412                                 }
413                                 break;
414                 }
415
416         // enable/disable sound on focus gain/loss
417         if (!vid_hidden && (vid_activewindow || !snd_mutewhenidle.integer))
418         {
419                 if (!sound_active)
420                 {
421                         S_UnblockSound ();
422                         sound_active = true;
423                 }
424         }
425         else
426         {
427                 if (sound_active)
428                 {
429                         S_BlockSound ();
430                         sound_active = false;
431                 }
432         }
433 }
434
435 /////////////////
436 // Video system
437 ////
438
439 void *GL_GetProcAddress(const char *name)
440 {
441         void *p = NULL;
442         p = SDL_GL_GetProcAddress(name);
443         return p;
444 }
445
446 static int Sys_EventFilter( SDL_Event *event );
447 static qboolean vid_sdl_initjoysticksystem = false;
448 void VID_Init (void)
449 {
450         Cvar_RegisterVariable(&joy_detected);
451         Cvar_RegisterVariable(&joy_enable);
452         Cvar_RegisterVariable(&joy_index);
453         Cvar_RegisterVariable(&joy_axisforward);
454         Cvar_RegisterVariable(&joy_axisside);
455         Cvar_RegisterVariable(&joy_axisup);
456         Cvar_RegisterVariable(&joy_axispitch);
457         Cvar_RegisterVariable(&joy_axisyaw);
458         //Cvar_RegisterVariable(&joy_axisroll);
459         Cvar_RegisterVariable(&joy_deadzoneforward);
460         Cvar_RegisterVariable(&joy_deadzoneside);
461         Cvar_RegisterVariable(&joy_deadzoneup);
462         Cvar_RegisterVariable(&joy_deadzonepitch);
463         Cvar_RegisterVariable(&joy_deadzoneyaw);
464         //Cvar_RegisterVariable(&joy_deadzoneroll);
465         Cvar_RegisterVariable(&joy_sensitivityforward);
466         Cvar_RegisterVariable(&joy_sensitivityside);
467         Cvar_RegisterVariable(&joy_sensitivityup);
468         Cvar_RegisterVariable(&joy_sensitivitypitch);
469         Cvar_RegisterVariable(&joy_sensitivityyaw);
470         //Cvar_RegisterVariable(&joy_sensitivityroll);
471
472         if (SDL_Init(SDL_INIT_VIDEO) < 0)
473                 Sys_Error ("Failed to init SDL video subsystem: %s", SDL_GetError());
474         vid_sdl_initjoysticksystem = SDL_Init(SDL_INIT_JOYSTICK) >= 0;
475         if (vid_sdl_initjoysticksystem)
476                 Con_Printf("Failed to init SDL joystick subsystem: %s\n", SDL_GetError());
477         vid_isfullscreen = false;
478 }
479
480 // set the icon (we dont use SDL here since it would be too much a PITA)
481 #ifdef WIN32
482 #include "resource.h"
483 #include <SDL_syswm.h>
484 static void VID_SetCaption()
485 {
486     SDL_SysWMinfo       info;
487         HICON                   icon;
488
489         // set the caption
490         SDL_WM_SetCaption( gamename, NULL );
491
492         // get the HWND handle
493     SDL_VERSION( &info.version );
494         if( !SDL_GetWMInfo( &info ) )
495                 return;
496
497         icon = LoadIcon( GetModuleHandle( NULL ), MAKEINTRESOURCE( IDI_ICON1 ) );
498 #ifndef _W64 //If Windows 64bit data types don't exist
499 #ifndef SetClassLongPtr
500 #define SetClassLongPtr SetClassLong
501 #endif
502 #ifndef GCLP_HICON
503 #define GCLP_HICON GCL_HICON
504 #endif
505 #ifndef LONG_PTR
506 #define LONG_PTR LONG
507 #endif
508 #endif
509         SetClassLongPtr( info.window, GCLP_HICON, (LONG_PTR)icon );
510 }
511 static void VID_SetIcon()
512 {
513 }
514 #else
515 // Adding the OS independent XPM version --blub
516 #include "darkplaces.xpm"
517 #include "nexuiz.xpm"
518 static SDL_Surface *icon = NULL;
519 static void VID_SetIcon()
520 {
521         /*
522          * Somewhat restricted XPM reader. Only supports XPMs saved by GIMP 2.4 at
523          * default settings with less than 91 colors and transparency.
524          */
525
526         int width, height, colors, isize, i, j;
527         int thenone = -1;
528         static SDL_Color palette[256];
529         unsigned short palenc[256]; // store color id by char
530
531         char **idata = ENGINE_ICON;
532         char *data = idata[0];
533
534         if(sscanf(data, "%i %i %i %i", &width, &height, &colors, &isize) != 4)
535         {
536                 // NOTE: Only 1-char colornames are supported
537                 Con_Printf("Sorry, but this does not even look similar to an XPM.\n");
538                 return;
539         }
540
541         if(isize != 1)
542         {
543                 // NOTE: Only 1-char colornames are supported
544                 Con_Printf("This XPM's palette is either huge or idiotically unoptimized. It's key size is %i\n", isize);
545                 return;
546         }
547
548         for(i = 0; i < colors; ++i)
549         {
550                 int r, g, b;
551                 char idx;
552
553                 if(sscanf(idata[i+1], "%c c #%02x%02x%02x", &idx, &r, &g, &b) != 4)
554                 {
555                         char foo[2];
556                         if(sscanf(idata[i+1], "%c c Non%1[e]", &idx, foo) != 2) // I take the DailyWTF credit for this. --div0
557                         {
558                                 Con_Printf("This XPM's palette looks odd. Can't continue.\n");
559                                 return;
560                         }
561                         else
562                         {
563                                 palette[i].r = 255; // color key
564                                 palette[i].g = 0;
565                                 palette[i].b = 255;
566                                 thenone = i; // weeeee
567                         }
568                 }
569                 else
570                 {
571                         palette[i].r = r - (r == 255 && g == 0 && b == 255); // change 255/0/255 pink to 254/0/255 for color key
572                         palette[i].g = g;
573                         palette[i].b = b;
574                 }
575
576                 palenc[(unsigned char) idx] = i;
577         }
578
579         // allocate the image data
580         data = (char*) malloc(width*height);
581
582         for(j = 0; j < height; ++j)
583         {
584                 for(i = 0; i < width; ++i)
585                 {
586                         // casting to the safest possible datatypes ^^
587                         data[j * width + i] = palenc[((unsigned char*)idata[colors+j+1])[i]];
588                 }
589         }
590
591         if(icon != NULL)
592         {
593                 // SDL_FreeSurface should free the data too
594                 // but for completeness' sake...
595                 if(icon->flags & SDL_PREALLOC)
596                 {
597                         free(icon->pixels);
598                         icon->pixels = NULL; // safety
599                 }
600                 SDL_FreeSurface(icon);
601         }
602
603         icon = SDL_CreateRGBSurface(SDL_SRCCOLORKEY, width, height, 8, 0,0,0,0);// rmask, gmask, bmask, amask); no mask needed
604         // 8 bit surfaces get an empty palette allocated according to the docs
605         // so it's a palette image for sure :) no endian check necessary for the mask
606
607         if(icon == NULL) {
608                 Con_Printf(     "Failed to create surface for the window Icon!\n"
609                                 "%s\n", SDL_GetError());
610                 free(data);
611                 return;
612         }
613         icon->pixels = data;
614         SDL_SetPalette(icon, SDL_PHYSPAL|SDL_LOGPAL, palette, 0, colors);
615         SDL_SetColorKey(icon, SDL_SRCCOLORKEY, thenone);
616
617         SDL_WM_SetIcon(icon, NULL);
618 }
619
620
621 static void VID_SetCaption()
622 {
623         SDL_WM_SetCaption( gamename, NULL );
624 }
625 #endif
626
627 static void VID_OutputVersion()
628 {
629         const SDL_version *version;
630         version = SDL_Linked_Version();
631         Con_Printf(     "Linked against SDL version %d.%d.%d\n"
632                                         "Using SDL library version %d.%d.%d\n",
633                                         SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL,
634                                         version->major, version->minor, version->patch );
635 }
636
637 int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer, int samples)
638 {
639         int i;
640         static int notfirstvideomode = false;
641         int flags = SDL_OPENGL;
642         const char *drivername;
643
644         win_half_width = width>>1;
645         win_half_height = height>>1;
646
647         if(vid_resizable.integer)
648                 flags |= SDL_RESIZABLE;
649
650         VID_OutputVersion();
651
652         /*
653         SDL Hack
654                 We cant switch from one OpenGL video mode to another.
655                 Thus we first switch to some stupid 2D mode and then back to OpenGL.
656         */
657         if (notfirstvideomode)
658                 SDL_SetVideoMode( 0, 0, 0, 0 );
659         notfirstvideomode = true;
660
661         // SDL usually knows best
662         drivername = NULL;
663
664 // COMMANDLINEOPTION: SDL GL: -gl_driver <drivername> selects a GL driver library, default is whatever SDL recommends, useful only for 3dfxogl.dll/3dfxvgl.dll or fxmesa or similar, if you don't know what this is for, you don't need it
665         i = COM_CheckParm("-gl_driver");
666         if (i && i < com_argc - 1)
667                 drivername = com_argv[i + 1];
668         if (SDL_GL_LoadLibrary(drivername) < 0)
669         {
670                 Con_Printf("Unable to load GL driver \"%s\": %s\n", drivername, SDL_GetError());
671                 return false;
672         }
673
674         if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
675         {
676                 VID_Shutdown();
677                 Con_Print("Required OpenGL function glGetString not found\n");
678                 return false;
679         }
680
681         // Knghtbrd: should do platform-specific extension string function here
682
683         vid_isfullscreen = false;
684         if (fullscreen) {
685                 flags |= SDL_FULLSCREEN;
686                 vid_isfullscreen = true;
687         }
688         //flags |= SDL_HWSURFACE;
689
690         SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
691         if (bpp >= 32)
692         {
693                 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 8);
694                 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 8);
695                 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 8);
696                 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 8);
697                 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 24);
698                 SDL_GL_SetAttribute (SDL_GL_STENCIL_SIZE, 8);
699         }
700         else
701         {
702                 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
703                 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
704                 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
705                 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
706         }
707         if (stereobuffer)
708                 SDL_GL_SetAttribute (SDL_GL_STEREO, 1);
709         if (vid_vsync.integer)
710                 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
711         else
712                 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 0);
713         if (samples > 1)
714         {
715                 SDL_GL_SetAttribute (SDL_GL_MULTISAMPLEBUFFERS, 1);
716                 SDL_GL_SetAttribute (SDL_GL_MULTISAMPLESAMPLES, samples);
717         }
718
719         video_bpp = bpp;
720         video_flags = flags;
721         VID_SetIcon();
722         screen = SDL_SetVideoMode(width, height, bpp, flags);
723
724         if (screen == NULL)
725         {
726                 Con_Printf("Failed to set video mode to %ix%i: %s\n", width, height, SDL_GetError());
727                 VID_Shutdown();
728                 return false;
729         }
730
731         // set window title
732         VID_SetCaption();
733         // set up an event filter to ask confirmation on close button in WIN32
734         SDL_SetEventFilter( (SDL_EventFilter) Sys_EventFilter );
735         // init keyboard
736         SDL_EnableUNICODE( SDL_ENABLE );
737         // enable key repeat since everyone expects it
738         SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740         gl_platform = "SDL";
741         gl_platformextensions = "";
742         gl_videosyncavailable = true;
743
744         GL_Init();
745
746         vid_numjoysticks = SDL_NumJoysticks();
747         vid_numjoysticks = bound(0, vid_numjoysticks, MAX_JOYSTICKS);
748         Cvar_SetValueQuick(&joy_detected, vid_numjoysticks);
749         Con_Printf("%d SDL joystick(s) found:\n", vid_numjoysticks);
750         memset(vid_joysticks, 0, sizeof(vid_joysticks));
751         for (i = 0;i < vid_numjoysticks;i++)
752         {
753                 SDL_Joystick *joy;
754                 joy = vid_joysticks[i] = SDL_JoystickOpen(i);
755                 if (!joy)
756                 {
757                         Con_Printf("joystick #%i: open failed: %s\n", i, SDL_GetError());
758                         continue;
759                 }
760                 Con_Printf("joystick #%i: opened \"%s\" with %i axes, %i buttons, %i balls\n", i, SDL_JoystickName(i), (int)SDL_JoystickNumAxes(joy), (int)SDL_JoystickNumButtons(joy), (int)SDL_JoystickNumBalls(joy));
761         }
762
763         vid_hidden = false;
764         vid_activewindow = false;
765         vid_usingmouse = false;
766
767         SDL_WM_GrabInput(SDL_GRAB_OFF);
768         return true;
769 }
770
771 void VID_Shutdown (void)
772 {
773         VID_GrabMouse(false);
774         VID_RestoreSystemGamma();
775
776         SDL_QuitSubSystem(SDL_INIT_VIDEO);
777
778         gl_driver[0] = 0;
779         gl_extensions = "";
780         gl_platform = "";
781         gl_platformextensions = "";
782 }
783
784 int VID_SetGamma (unsigned short *ramps, int rampsize)
785 {
786         return !SDL_SetGammaRamp (ramps, ramps + rampsize, ramps + rampsize*2);
787 }
788
789 int VID_GetGamma (unsigned short *ramps, int rampsize)
790 {
791         return !SDL_GetGammaRamp (ramps, ramps + rampsize, ramps + rampsize*2);
792 }
793
794 void VID_Finish (void)
795 {
796         Uint8 appstate;
797
798         //react on appstate changes
799         appstate = SDL_GetAppState();
800
801         vid_hidden = !(appstate & SDL_APPACTIVE);
802
803         if( vid_hidden || !( appstate & SDL_APPMOUSEFOCUS ) || !( appstate & SDL_APPINPUTFOCUS ) )
804                 vid_activewindow = false;
805         else
806                 vid_activewindow = true;
807
808         VID_UpdateGamma(false, 256);
809
810         if (r_render.integer && !vid_hidden)
811         {
812                 CHECKGLERROR
813                 if (r_speeds.integer || gl_finish.integer)
814                 {
815                         qglFinish();CHECKGLERROR
816                 }
817                 SDL_GL_SwapBuffers();
818         }
819 }