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1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
3 Copyright (C) 2002 Mathieu Olivier
4 Copyright (C) 2003 Forest Hale
5
6 This program is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14
15 See the GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
20
21 */
22
23 #include "quakedef.h"
24 #include "lhnet.h"
25
26 #define MASTER_PORT 27950
27
28 // note this defaults on for dedicated servers, off for listen servers
29 cvar_t sv_public = {0, "sv_public", "0"};
30 static cvar_t sv_heartbeatperiod = {CVAR_SAVE, "sv_heartbeatperiod", "120"};
31
32 // FIXME: resolve DNS on masters whenever their value changes and cache it (to avoid major delays in active servers when they heartbeat)
33 static cvar_t sv_masters [] =
34 {
35         {CVAR_SAVE, "sv_master1", ""},
36         {CVAR_SAVE, "sv_master2", ""},
37         {CVAR_SAVE, "sv_master3", ""},
38         {CVAR_SAVE, "sv_master4", ""},
39         {0, "sv_masterextra1", "ghdigital.com"}, //69.59.212.88
40         {0, "sv_masterextra2", "dpmaster.deathmask.net"}, //209.164.24.243
41         {0, "sv_masterextra3", "12.166.196.192"}, //blaze.mindphukd.org (doesn't resolve currently but works as an ip)
42         {0, NULL, NULL}
43 };
44
45 static double nextheartbeattime = 0;
46
47 sizebuf_t net_message;
48 static qbyte net_message_buf[NET_MAXMESSAGE];
49
50 cvar_t net_messagetimeout = {0, "net_messagetimeout","300"};
51 cvar_t net_messagerejointimeout = {0, "net_messagerejointimeout","10"};
52 cvar_t net_connecttimeout = {0, "net_connecttimeout","10"};
53 cvar_t hostname = {CVAR_SAVE, "hostname", "UNNAMED"};
54 cvar_t developer_networking = {0, "developer_networking", "0"};
55
56 cvar_t cl_netlocalping = {0, "cl_netlocalping","0"};
57 static cvar_t cl_netpacketloss = {0, "cl_netpacketloss","0"};
58 static cvar_t net_slist_queriespersecond = {0, "net_slist_queriespersecond", "20"};
59 static cvar_t net_slist_queriesperframe = {0, "net_slist_queriesperframe", "4"};
60 static cvar_t net_slist_timeout = {0, "net_slist_timeout", "4"};
61 static cvar_t net_slist_maxtries = {0, "net_slist_maxtries", "3"};
62
63 /* statistic counters */
64 static int packetsSent = 0;
65 static int packetsReSent = 0;
66 static int packetsReceived = 0;
67 static int receivedDuplicateCount = 0;
68 static int droppedDatagrams = 0;
69
70 static int unreliableMessagesSent = 0;
71 static int unreliableMessagesReceived = 0;
72 static int reliableMessagesSent = 0;
73 static int reliableMessagesReceived = 0;
74
75 double masterquerytime = -1000;
76 int masterquerycount = 0;
77 int masterreplycount = 0;
78 int serverquerycount = 0;
79 int serverreplycount = 0;
80
81 // this is only false if there are still servers left to query
82 int serverlist_querysleep = true;
83
84 static qbyte sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
85 static qbyte readbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
86
87 int cl_numsockets;
88 lhnetsocket_t *cl_sockets[16];
89 int sv_numsockets;
90 lhnetsocket_t *sv_sockets[16];
91
92 netconn_t *netconn_list = NULL;
93 mempool_t *netconn_mempool = NULL;
94
95 cvar_t cl_netport = {0, "cl_port", "0"};
96 cvar_t sv_netport = {0, "port", "26000"};
97 cvar_t net_address = {0, "net_address", "0.0.0.0"};
98 //cvar_t net_netaddress_ipv6 = {0, "net_address_ipv6", "[0:0:0:0:0:0:0:0]"};
99
100 // ServerList interface
101 serverlist_mask_t serverlist_andmasks[SERVERLIST_ANDMASKCOUNT];
102 serverlist_mask_t serverlist_ormasks[SERVERLIST_ORMASKCOUNT];
103
104 serverlist_infofield_t serverlist_sortbyfield;
105 qboolean serverlist_sortdescending;
106
107 int serverlist_viewcount = 0;
108 serverlist_entry_t *serverlist_viewlist[SERVERLIST_VIEWLISTSIZE];
109
110 int serverlist_cachecount;
111 serverlist_entry_t serverlist_cache[SERVERLIST_TOTALSIZE];
112
113 qboolean serverlist_consoleoutput;
114
115 // helper function to insert a value into the viewset
116 // spare entries will be removed
117 static void _ServerList_ViewList_Helper_InsertBefore( int index, serverlist_entry_t *entry )
118 {
119     int i;
120         if( serverlist_viewcount < SERVERLIST_VIEWLISTSIZE ) {
121                 i = serverlist_viewcount++;
122         } else {
123                 i = SERVERLIST_VIEWLISTSIZE - 1;
124         }
125
126         for( ; i > index ; i-- )
127                 serverlist_viewlist[ i ] = serverlist_viewlist[ i - 1 ];
128
129         serverlist_viewlist[index] = entry;
130 }
131
132 // we suppose serverlist_viewcount to be valid, ie > 0
133 static void _ServerList_ViewList_Helper_Remove( int index )
134 {
135         serverlist_viewcount--;
136         for( ; index < serverlist_viewcount ; index++ )
137                 serverlist_viewlist[index] = serverlist_viewlist[index + 1];
138 }
139
140 // returns true if A should be inserted before B
141 static qboolean _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_entry_t *B )
142 {
143         int result = 0; // > 0 if for numbers A > B and for text if A < B
144
145         switch( serverlist_sortbyfield ) {
146                 case SLIF_PING:
147                         result = A->info.ping - B->info.ping;
148                         break;
149                 case SLIF_MAXPLAYERS:
150                         result = A->info.maxplayers - B->info.maxplayers;
151                         break;
152                 case SLIF_NUMPLAYERS:
153                         result = A->info.numplayers - B->info.numplayers;
154                         break;
155                 case SLIF_PROTOCOL:
156                         result = A->info.protocol - B->info.protocol;
157                         break;
158                 case SLIF_CNAME:
159                         result = strcmp( B->info.cname, A->info.cname );
160                         break;
161                 case SLIF_GAME:
162                         result = strcmp( B->info.game, A->info.game );
163                         break;
164                 case SLIF_MAP:
165                         result = strcmp( B->info.map, A->info.map );
166                         break;
167                 case SLIF_MOD:
168                         result = strcmp( B->info.mod, A->info.mod );
169                         break;
170                 case SLIF_NAME:
171                         result = strcmp( B->info.name, A->info.name );
172                         break;
173                 default:
174                         Con_DPrint( "_ServerList_Entry_Compare: Bad serverlist_sortbyfield!\n" );
175                         break;
176         }
177
178         if( serverlist_sortdescending )
179                 return result > 0;
180         return result < 0;
181 }
182
183 static qboolean _ServerList_CompareInt( int A, serverlist_maskop_t op, int B )
184 {
185         // This should actually be done with some intermediate and end-of-function return
186         switch( op ) {
187                 case SLMO_LESS:
188                         return A < B;
189                 case SLMO_LESSEQUAL:
190                         return A <= B;
191                 case SLMO_EQUAL:
192                         return A == B;
193                 case SLMO_GREATER:
194                         return A > B;
195                 case SLMO_NOTEQUAL:
196                         return A != B;
197                 case SLMO_GREATEREQUAL:
198                 case SLMO_CONTAINS:
199                 case SLMO_NOTCONTAIN:
200                         return A >= B;
201                 default:
202                         Con_DPrint( "_ServerList_CompareInt: Bad op!\n" );
203                         return false;
204         }
205 }
206
207 static qboolean _ServerList_CompareStr( const char *A, serverlist_maskop_t op, const char *B )
208 {
209         // Same here, also using an intermediate & final return would be more appropriate
210         // A info B mask
211         switch( op ) {
212                 case SLMO_CONTAINS:
213                         return *B && !!strstr( A, B ); // we want a real bool
214                 case SLMO_NOTCONTAIN:
215                         return !*B || !strstr( A, B );
216                 case SLMO_LESS:
217                         return strcmp( A, B ) < 0;
218                 case SLMO_LESSEQUAL:
219                         return strcmp( A, B ) <= 0;
220                 case SLMO_EQUAL:
221                         return strcmp( A, B ) == 0;
222                 case SLMO_GREATER:
223                         return strcmp( A, B ) > 0;
224                 case SLMO_NOTEQUAL:
225                         return strcmp( A, B ) != 0;
226                 case SLMO_GREATEREQUAL:
227                         return strcmp( A, B ) >= 0;
228                 default:
229                         Con_DPrint( "_ServerList_CompareStr: Bad op!\n" );
230                         return false;
231         }
232 }
233
234 static qboolean _ServerList_Entry_Mask( serverlist_mask_t *mask, serverlist_info_t *info )
235 {
236         if( !_ServerList_CompareInt( info->ping, mask->tests[SLIF_PING], mask->info.ping ) )
237                 return false;
238         if( !_ServerList_CompareInt( info->maxplayers, mask->tests[SLIF_MAXPLAYERS], mask->info.maxplayers ) )
239                 return false;
240         if( !_ServerList_CompareInt( info->numplayers, mask->tests[SLIF_NUMPLAYERS], mask->info.numplayers ) )
241                 return false;
242         if( !_ServerList_CompareInt( info->protocol, mask->tests[SLIF_PROTOCOL], mask->info.protocol ))
243                 return false;
244         if( *mask->info.cname
245                 && !_ServerList_CompareStr( info->cname, mask->tests[SLIF_CNAME], mask->info.cname ) )
246                 return false;
247         if( *mask->info.game
248                 && !_ServerList_CompareStr( info->game, mask->tests[SLIF_GAME], mask->info.game ) )
249                 return false;
250         if( *mask->info.mod
251                 && !_ServerList_CompareStr( info->mod, mask->tests[SLIF_MOD], mask->info.mod ) )
252                 return false;
253         if( *mask->info.map
254                 && !_ServerList_CompareStr( info->map, mask->tests[SLIF_MAP], mask->info.map ) )
255                 return false;
256         if( *mask->info.name
257                 && !_ServerList_CompareStr( info->name, mask->tests[SLIF_NAME], mask->info.name ) )
258                 return false;
259         return true;
260 }
261
262 static void ServerList_ViewList_Insert( serverlist_entry_t *entry )
263 {
264         int start, end, mid;
265
266         // FIXME: change this to be more readable (...)
267         // now check whether it passes through the masks
268         for( start = 0 ; serverlist_andmasks[start].active && start < SERVERLIST_ANDMASKCOUNT ; start++ )
269                 if( !_ServerList_Entry_Mask( &serverlist_andmasks[start], &entry->info ) )
270                         return;
271
272         for( start = 0 ; serverlist_ormasks[start].active && start < SERVERLIST_ORMASKCOUNT ; start++ )
273                 if( _ServerList_Entry_Mask( &serverlist_ormasks[start], &entry->info ) )
274                         break;
275         if( start == SERVERLIST_ORMASKCOUNT || (start > 0 && !serverlist_ormasks[start].active) )
276                 return;
277
278         if( !serverlist_viewcount ) {
279                 _ServerList_ViewList_Helper_InsertBefore( 0, entry );
280                 return;
281         }
282         // ok, insert it, we just need to find out where exactly:
283
284         // two special cases
285         // check whether to insert it as new first item
286         if( _ServerList_Entry_Compare( entry, serverlist_viewlist[0] ) ) {
287                 _ServerList_ViewList_Helper_InsertBefore( 0, entry );
288                 return;
289         } // check whether to insert it as new last item
290         else if( !_ServerList_Entry_Compare( entry, serverlist_viewlist[serverlist_viewcount - 1] ) ) {
291                 _ServerList_ViewList_Helper_InsertBefore( serverlist_viewcount, entry );
292                 return;
293         }
294         start = 0;
295         end = serverlist_viewcount - 1;
296         while( end > start + 1 )
297         {
298                 mid = (start + end) / 2;
299                 // test the item that lies in the middle between start and end
300                 if( _ServerList_Entry_Compare( entry, serverlist_viewlist[mid] ) )
301                         // the item has to be in the upper half
302                         end = mid;
303                 else
304                         // the item has to be in the lower half
305                         start = mid;
306         }
307         _ServerList_ViewList_Helper_InsertBefore( start + 1, entry );
308 }
309
310 static void ServerList_ViewList_Remove( serverlist_entry_t *entry )
311 {
312         int i;
313         for( i = 0; i < serverlist_viewcount; i++ )
314         {
315                 if (serverlist_viewlist[i] == entry)
316                 {
317                         _ServerList_ViewList_Helper_Remove(i);
318                         break;
319                 }
320         }
321 }
322
323 void ServerList_RebuildViewList(void)
324 {
325         int i;
326
327         serverlist_viewcount = 0;
328         for( i = 0 ; i < serverlist_cachecount ; i++ )
329                 if( serverlist_cache[i].query == SQS_QUERIED )
330                         ServerList_ViewList_Insert( &serverlist_cache[i] );
331 }
332
333 void ServerList_ResetMasks(void)
334 {
335         memset( &serverlist_andmasks, 0, sizeof( serverlist_andmasks ) );
336         memset( &serverlist_ormasks, 0, sizeof( serverlist_ormasks ) );
337 }
338
339 #if 0
340 static void _ServerList_Test(void)
341 {
342         int i;
343         for( i = 0 ; i < 1024 ; i++ ) {
344                 memset( &serverlist_cache[serverlist_cachecount], 0, sizeof( serverlist_entry_t ) );
345                 serverlist_cache[serverlist_cachecount].info.ping = 1000 + 1024 - i;
346                 dpsnprintf( serverlist_cache[serverlist_cachecount].info.name, 128, "Black's ServerList Test %i", i );
347                 serverlist_cache[serverlist_cachecount].finished = true;
348                 sprintf( serverlist_cache[serverlist_cachecount].line1, "%i %s", serverlist_cache[serverlist_cachecount].info.ping, serverlist_cache[serverlist_cachecount].info.name );
349                 ServerList_ViewList_Insert( &serverlist_cache[serverlist_cachecount] );
350                 serverlist_cachecount++;
351         }
352 }
353 #endif
354
355 void ServerList_QueryList(void)
356 {
357         masterquerytime = realtime;
358         masterquerycount = 0;
359         masterreplycount = 0;
360         serverquerycount = 0;
361         serverreplycount = 0;
362         serverlist_cachecount = 0;
363         serverlist_viewcount = 0;
364         serverlist_consoleoutput = false;
365
366         //_ServerList_Test();
367
368         NetConn_QueryMasters();
369 }
370
371 // rest
372
373 int NetConn_Read(lhnetsocket_t *mysocket, void *data, int maxlength, lhnetaddress_t *peeraddress)
374 {
375         int length = LHNET_Read(mysocket, data, maxlength, peeraddress);
376         int i;
377         if (length == 0)
378                 return 0;
379         if (cl_netpacketloss.integer)
380                 for (i = 0;i < cl_numsockets;i++)
381                         if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss.integer)
382                                 return 0;
383         if (developer_networking.integer)
384         {
385                 char addressstring[128], addressstring2[128];
386                 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
387                 if (length > 0)
388                 {
389                         LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
390                         Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i from %s:\n", mysocket, addressstring, data, maxlength, peeraddress, length, addressstring2);
391                         Com_HexDumpToConsole(data, length);
392                 }
393                 else
394                         Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i\n", mysocket, addressstring, data, maxlength, peeraddress, length);
395         }
396         return length;
397 }
398
399 int NetConn_Write(lhnetsocket_t *mysocket, const void *data, int length, const lhnetaddress_t *peeraddress)
400 {
401         int ret;
402         int i;
403         if (cl_netpacketloss.integer)
404                 for (i = 0;i < cl_numsockets;i++)
405                         if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss.integer)
406                                 return length;
407         ret = LHNET_Write(mysocket, data, length, peeraddress);
408         if (developer_networking.integer)
409         {
410                 char addressstring[128], addressstring2[128];
411                 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
412                 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
413                 Con_Printf("LHNET_Write(%p (%s), %p, %i, %p (%s)) = %i%s\n", mysocket, addressstring, data, length, peeraddress, addressstring2, length, ret == length ? "" : " (ERROR)");
414                 Com_HexDumpToConsole(data, length);
415         }
416         return ret;
417 }
418
419 int NetConn_WriteString(lhnetsocket_t *mysocket, const char *string, const lhnetaddress_t *peeraddress)
420 {
421         // note this does not include the trailing NULL because we add that in the parser
422         return NetConn_Write(mysocket, string, strlen(string), peeraddress);
423 }
424
425 int NetConn_SendReliableMessage(netconn_t *conn, sizebuf_t *data)
426 {
427         unsigned int packetLen;
428         unsigned int dataLen;
429         unsigned int eom;
430         unsigned int *header;
431
432 //#ifdef DEBUG
433         if (data->cursize == 0)
434                 Sys_Error("Datagram_SendMessage: zero length message\n");
435
436         if (data->cursize > (int)sizeof(conn->sendMessage))
437                 Sys_Error("Datagram_SendMessage: message too big (%u > %u)\n", data->cursize, sizeof(conn->sendMessage));
438
439         if (conn->canSend == false)
440                 Sys_Error("SendMessage: called with canSend == false\n");
441 //#endif
442
443         memcpy(conn->sendMessage, data->data, data->cursize);
444         conn->sendMessageLength = data->cursize;
445
446         if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
447         {
448                 dataLen = conn->sendMessageLength;
449                 eom = NETFLAG_EOM;
450         }
451         else
452         {
453                 dataLen = MAX_PACKETFRAGMENT;
454                 eom = 0;
455         }
456
457         packetLen = NET_HEADERSIZE + dataLen;
458
459         header = (void *)sendbuffer;
460         header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
461         header[1] = BigLong(conn->sendSequence);
462         memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
463
464         conn->sendSequence++;
465         conn->canSend = false;
466
467         if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) != (int)packetLen)
468                 return -1;
469
470         conn->lastSendTime = realtime;
471         packetsSent++;
472         reliableMessagesSent++;
473         return 1;
474 }
475
476 static void NetConn_SendMessageNext(netconn_t *conn)
477 {
478         unsigned int packetLen;
479         unsigned int dataLen;
480         unsigned int eom;
481         unsigned int *header;
482
483         if (conn->sendMessageLength && !conn->canSend && conn->sendNext)
484         {
485                 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
486                 {
487                         dataLen = conn->sendMessageLength;
488                         eom = NETFLAG_EOM;
489                 }
490                 else
491                 {
492                         dataLen = MAX_PACKETFRAGMENT;
493                         eom = 0;
494                 }
495
496                 packetLen = NET_HEADERSIZE + dataLen;
497
498                 header = (void *)sendbuffer;
499                 header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
500                 header[1] = BigLong(conn->sendSequence);
501                 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
502
503                 conn->sendSequence++;
504                 conn->sendNext = false;
505
506                 if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) != (int)packetLen)
507                         return;
508
509                 conn->lastSendTime = realtime;
510                 packetsSent++;
511         }
512 }
513
514 static void NetConn_ReSendMessage(netconn_t *conn)
515 {
516         unsigned int packetLen;
517         unsigned int dataLen;
518         unsigned int eom;
519         unsigned int *header;
520
521         if (conn->sendMessageLength && !conn->canSend && (realtime - conn->lastSendTime) > 1.0)
522         {
523                 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
524                 {
525                         dataLen = conn->sendMessageLength;
526                         eom = NETFLAG_EOM;
527                 }
528                 else
529                 {
530                         dataLen = MAX_PACKETFRAGMENT;
531                         eom = 0;
532                 }
533
534                 packetLen = NET_HEADERSIZE + dataLen;
535
536                 header = (void *)sendbuffer;
537                 header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
538                 header[1] = BigLong(conn->sendSequence - 1);
539                 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
540
541                 conn->sendNext = false;
542
543                 if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) != (int)packetLen)
544                         return;
545
546                 conn->lastSendTime = realtime;
547                 packetsReSent++;
548         }
549 }
550
551 qboolean NetConn_CanSendMessage(netconn_t *conn)
552 {
553         return conn->canSend;
554 }
555
556 int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data)
557 {
558         int packetLen;
559         int *header;
560
561         packetLen = NET_HEADERSIZE + data->cursize;
562
563 //#ifdef DEBUG
564         if (data->cursize == 0)
565                 Sys_Error("Datagram_SendUnreliableMessage: zero length message\n");
566
567         if (packetLen > (int)sizeof(sendbuffer))
568                 Sys_Error("Datagram_SendUnreliableMessage: message too big %u\n", data->cursize);
569 //#endif
570
571         header = (void *)sendbuffer;
572         header[0] = BigLong(packetLen | NETFLAG_UNRELIABLE);
573         header[1] = BigLong(conn->unreliableSendSequence);
574         memcpy(sendbuffer + NET_HEADERSIZE, data->data, data->cursize);
575
576         conn->unreliableSendSequence++;
577
578         if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) != (int)packetLen)
579                 return -1;
580
581         packetsSent++;
582         unreliableMessagesSent++;
583         return 1;
584 }
585
586 void NetConn_CloseClientPorts(void)
587 {
588         for (;cl_numsockets > 0;cl_numsockets--)
589                 if (cl_sockets[cl_numsockets - 1])
590                         LHNET_CloseSocket(cl_sockets[cl_numsockets - 1]);
591 }
592
593 void NetConn_OpenClientPort(const char *addressstring, int defaultport)
594 {
595         lhnetaddress_t address;
596         lhnetsocket_t *s;
597         char addressstring2[1024];
598         if (LHNETADDRESS_FromString(&address, addressstring, defaultport))
599         {
600                 if ((s = LHNET_OpenSocket_Connectionless(&address)))
601                 {
602                         cl_sockets[cl_numsockets++] = s;
603                         LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
604                         Con_Printf("Client opened a socket on address %s\n", addressstring2);
605                 }
606                 else
607                 {
608                         LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
609                         Con_Printf("Client failed to open a socket on address %s\n", addressstring2);
610                 }
611         }
612         else
613                 Con_Printf("Client unable to parse address %s\n", addressstring);
614 }
615
616 void NetConn_OpenClientPorts(void)
617 {
618         int port;
619         NetConn_CloseClientPorts();
620         port = bound(0, cl_netport.integer, 65535);
621         if (cl_netport.integer != port)
622                 Cvar_SetValueQuick(&cl_netport, port);
623         Con_Printf("Client using port %i\n", port);
624         NetConn_OpenClientPort("local:2", 0);
625         NetConn_OpenClientPort(net_address.string, port);
626         //NetConn_OpenClientPort(net_address_ipv6.string, port);
627 }
628
629 void NetConn_CloseServerPorts(void)
630 {
631         for (;sv_numsockets > 0;sv_numsockets--)
632                 if (sv_sockets[sv_numsockets - 1])
633                         LHNET_CloseSocket(sv_sockets[sv_numsockets - 1]);
634 }
635
636 void NetConn_OpenServerPort(const char *addressstring, int defaultport)
637 {
638         lhnetaddress_t address;
639         lhnetsocket_t *s;
640         char addressstring2[1024];
641         if (LHNETADDRESS_FromString(&address, addressstring, defaultport))
642         {
643                 if ((s = LHNET_OpenSocket_Connectionless(&address)))
644                 {
645                         sv_sockets[sv_numsockets++] = s;
646                         LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
647                         Con_Printf("Server listening on address %s\n", addressstring2);
648                 }
649                 else
650                 {
651                         LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
652                         Con_Printf("Server failed to open socket on address %s\n", addressstring2);
653                 }
654         }
655         else
656                 Con_Printf("Server unable to parse address %s\n", addressstring);
657 }
658
659 void NetConn_OpenServerPorts(int opennetports)
660 {
661         int port;
662         NetConn_CloseServerPorts();
663         port = bound(0, sv_netport.integer, 65535);
664         if (port == 0)
665                 port = 26000;
666         Con_Printf("Server using port %i\n", port);
667         if (sv_netport.integer != port)
668                 Cvar_SetValueQuick(&sv_netport, port);
669         if (cls.state != ca_dedicated)
670                 NetConn_OpenServerPort("local:1", 0);
671         if (opennetports)
672         {
673                 NetConn_OpenServerPort(net_address.string, port);
674                 //NetConn_OpenServerPort(net_address_ipv6.string, port);
675         }
676         if (sv_numsockets == 0)
677                 Host_Error("NetConn_OpenServerPorts: unable to open any ports!\n");
678 }
679
680 lhnetsocket_t *NetConn_ChooseClientSocketForAddress(lhnetaddress_t *address)
681 {
682         int i, a = LHNETADDRESS_GetAddressType(address);
683         for (i = 0;i < cl_numsockets;i++)
684                 if (cl_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == a)
685                         return cl_sockets[i];
686         return NULL;
687 }
688
689 lhnetsocket_t *NetConn_ChooseServerSocketForAddress(lhnetaddress_t *address)
690 {
691         int i, a = LHNETADDRESS_GetAddressType(address);
692         for (i = 0;i < sv_numsockets;i++)
693                 if (sv_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(sv_sockets[i])) == a)
694                         return sv_sockets[i];
695         return NULL;
696 }
697
698 netconn_t *NetConn_Open(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
699 {
700         netconn_t *conn;
701         conn = Mem_Alloc(netconn_mempool, sizeof(*conn));
702         conn->mysocket = mysocket;
703         conn->peeraddress = *peeraddress;
704         conn->canSend = true;
705         conn->lastMessageTime = realtime;
706         // LordHavoc: (inspired by ProQuake) use a short connect timeout to
707         // reduce effectiveness of connection request floods
708         conn->timeout = realtime + net_connecttimeout.value;
709         LHNETADDRESS_ToString(&conn->peeraddress, conn->address, sizeof(conn->address), true);
710         conn->next = netconn_list;
711         netconn_list = conn;
712         return conn;
713 }
714
715 void NetConn_Close(netconn_t *conn)
716 {
717         netconn_t *c;
718         // remove connection from list
719         if (conn == netconn_list)
720                 netconn_list = conn->next;
721         else
722         {
723                 for (c = netconn_list;c;c = c->next)
724                 {
725                         if (c->next == conn)
726                         {
727                                 c->next = conn->next;
728                                 break;
729                         }
730                 }
731                 // not found in list, we'll avoid crashing here...
732                 if (!c)
733                         return;
734         }
735         // free connection
736         Mem_Free(conn);
737 }
738
739 static int clientport = -1;
740 static int clientport2 = -1;
741 static int hostport = -1;
742 static void NetConn_UpdateServerStuff(void)
743 {
744         if (cls.state != ca_dedicated)
745         {
746                 if (clientport2 != cl_netport.integer)
747                 {
748                         clientport2 = cl_netport.integer;
749                         if (cls.state == ca_connected)
750                                 Con_Print("Changing \"cl_port\" will not take effect until you reconnect.\n");
751                 }
752                 if (cls.state == ca_disconnected && clientport != clientport2)
753                 {
754                         clientport = clientport2;
755                         NetConn_CloseClientPorts();
756                 }
757                 if (cl_numsockets == 0)
758                         NetConn_OpenClientPorts();
759         }
760
761         if (hostport != sv_netport.integer)
762         {
763                 hostport = sv_netport.integer;
764                 if (sv.active)
765                         Con_Print("Changing \"port\" will not take effect until \"map\" command is executed.\n");
766         }
767 }
768
769 int NetConn_ReceivedMessage(netconn_t *conn, qbyte *data, int length)
770 {
771         unsigned int count;
772         unsigned int flags;
773         unsigned int sequence;
774         int qlength;
775
776         if (length >= 8)
777         {
778                 qlength = (unsigned int)BigLong(((int *)data)[0]);
779                 flags = qlength & ~NETFLAG_LENGTH_MASK;
780                 qlength &= NETFLAG_LENGTH_MASK;
781                 // control packets were already handled
782                 if (!(flags & NETFLAG_CTL) && qlength == length)
783                 {
784                         sequence = BigLong(((int *)data)[1]);
785                         packetsReceived++;
786                         data += 8;
787                         length -= 8;
788                         if (flags & NETFLAG_UNRELIABLE)
789                         {
790                                 if (sequence >= conn->unreliableReceiveSequence)
791                                 {
792                                         if (sequence > conn->unreliableReceiveSequence)
793                                         {
794                                                 count = sequence - conn->unreliableReceiveSequence;
795                                                 droppedDatagrams += count;
796                                                 Con_DPrintf("Dropped %u datagram(s)\n", count);
797                                         }
798                                         conn->unreliableReceiveSequence = sequence + 1;
799                                         conn->lastMessageTime = realtime;
800                                         conn->timeout = realtime + net_messagetimeout.value;
801                                         unreliableMessagesReceived++;
802                                         if (length > 0)
803                                         {
804                                                 SZ_Clear(&net_message);
805                                                 SZ_Write(&net_message, data, length);
806                                                 MSG_BeginReading();
807                                                 return 2;
808                                         }
809                                 }
810                                 else
811                                         Con_DPrint("Got a stale datagram\n");
812                                 return 1;
813                         }
814                         else if (flags & NETFLAG_ACK)
815                         {
816                                 if (sequence == (conn->sendSequence - 1))
817                                 {
818                                         if (sequence == conn->ackSequence)
819                                         {
820                                                 conn->ackSequence++;
821                                                 if (conn->ackSequence != conn->sendSequence)
822                                                         Con_DPrint("ack sequencing error\n");
823                                                 conn->lastMessageTime = realtime;
824                                                 conn->timeout = realtime + net_messagetimeout.value;
825                                                 conn->sendMessageLength -= MAX_PACKETFRAGMENT;
826                                                 if (conn->sendMessageLength > 0)
827                                                 {
828                                                         memcpy(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
829                                                         conn->sendNext = true;
830                                                         NetConn_SendMessageNext(conn);
831                                                 }
832                                                 else
833                                                 {
834                                                         conn->sendMessageLength = 0;
835                                                         conn->canSend = true;
836                                                 }
837                                         }
838                                         else
839                                                 Con_DPrint("Duplicate ACK received\n");
840                                 }
841                                 else
842                                         Con_DPrint("Stale ACK received\n");
843                                 return 1;
844                         }
845                         else if (flags & NETFLAG_DATA)
846                         {
847                                 unsigned int temppacket[2];
848                                 temppacket[0] = BigLong(8 | NETFLAG_ACK);
849                                 temppacket[1] = BigLong(sequence);
850                                 NetConn_Write(conn->mysocket, (qbyte *)temppacket, 8, &conn->peeraddress);
851                                 if (sequence == conn->receiveSequence)
852                                 {
853                                         conn->lastMessageTime = realtime;
854                                         conn->timeout = realtime + net_messagetimeout.value;
855                                         conn->receiveSequence++;
856                                         if( conn->receiveMessageLength + length <= sizeof( conn->receiveMessage ) ) {
857                                                 memcpy(conn->receiveMessage + conn->receiveMessageLength, data, length);
858                                                 conn->receiveMessageLength += length;
859                                         } else {
860                                                 Con_Printf( "Reliable message (seq: %i) too big for message buffer!\n"
861                                                                         "Dropping the message!\n", sequence );
862                                                 conn->receiveMessageLength = 0;
863                                                 return 1;
864                                         }
865                                         if (flags & NETFLAG_EOM)
866                                         {
867                                                 reliableMessagesReceived++;
868                                                 length = conn->receiveMessageLength;
869                                                 conn->receiveMessageLength = 0;
870                                                 if (length > 0)
871                                                 {
872                                                         SZ_Clear(&net_message);
873                                                         SZ_Write(&net_message, conn->receiveMessage, length);
874                                                         MSG_BeginReading();
875                                                         return 2;
876                                                 }
877                                         }
878                                 }
879                                 else
880                                         receivedDuplicateCount++;
881                                 return 1;
882                         }
883                 }
884         }
885         return 0;
886 }
887
888 void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
889 {
890         cls.connect_trying = false;
891         M_Update_Return_Reason("");
892         // the connection request succeeded, stop current connection and set up a new connection
893         CL_Disconnect();
894         // if we're connecting to a remote server, shut down any local server
895         if (LHNETADDRESS_GetAddressType(peeraddress) != LHNETADDRESSTYPE_LOOP && sv.active)
896                 Host_ShutdownServer (false);
897         // allocate a net connection to keep track of things
898         cls.netcon = NetConn_Open(mysocket, peeraddress);
899         Con_Printf("Connection accepted to %s\n", cls.netcon->address);
900         key_dest = key_game;
901         m_state = m_none;
902         cls.demonum = -1;                       // not in the demo loop now
903         cls.state = ca_connected;
904         cls.signon = 0;                         // need all the signon messages before playing
905 }
906
907 int NetConn_IsLocalGame(void)
908 {
909         if (cls.state == ca_connected && sv.active && cl.maxclients == 1)
910                 return true;
911         return false;
912 }
913
914 int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, lhnetaddress_t *peeraddress)
915 {
916         int ret, c, control;
917         const char *s;
918         char *string, addressstring2[128], cname[128], ipstring[32];
919         char stringbuf[16384];
920
921         if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
922         {
923                 // received a command string - strip off the packaging and put it
924                 // into our string buffer with NULL termination
925                 data += 4;
926                 length -= 4;
927                 length = min(length, (int)sizeof(stringbuf) - 1);
928                 memcpy(stringbuf, data, length);
929                 stringbuf[length] = 0;
930                 string = stringbuf;
931
932                 if (developer.integer)
933                 {
934                         LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
935                         Con_Printf("NetConn_ClientParsePacket: %s sent us a command:\n", addressstring2);
936                         Com_HexDumpToConsole(data, length);
937                 }
938
939                 if (length > 10 && !memcmp(string, "challenge ", 10) && cls.connect_trying)
940                 {
941                         char protocolnames[1400];
942                         Protocol_Names(protocolnames, sizeof(protocolnames));
943                         LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
944                         Con_Printf("\"%s\" received, sending connect request back to %s\n", string, addressstring2);
945                         M_Update_Return_Reason("Got challenge response");
946                         NetConn_WriteString(mysocket, va("\377\377\377\377connect\\protocol\\darkplaces 3\\protocols\\%s\\challenge\\%s", protocolnames, string + 10), peeraddress);
947                         return true;
948                 }
949                 if (length == 6 && !memcmp(string, "accept", 6) && cls.connect_trying)
950                 {
951                         M_Update_Return_Reason("Accepted");
952                         NetConn_ConnectionEstablished(mysocket, peeraddress);
953                         return true;
954                 }
955                 if (length > 7 && !memcmp(string, "reject ", 7) && cls.connect_trying)
956                 {
957                         char rejectreason[32];
958                         cls.connect_trying = false;
959                         string += 7;
960                         length = max(length - 7, (int)sizeof(rejectreason) - 1);
961                         memcpy(rejectreason, string, length);
962                         rejectreason[length] = 0;
963                         M_Update_Return_Reason(rejectreason);
964                         return true;
965                 }
966                 if (length >= 13 && !memcmp(string, "infoResponse\x0A", 13))
967                 {
968                         serverlist_info_t *info;
969                         int i, n;
970                         double pingtime;
971
972                         string += 13;
973                         // serverlist only uses text addresses
974                         LHNETADDRESS_ToString(peeraddress, cname, sizeof(cname), true);
975                         // search the cache for this server and update it
976                         for( n = 0; n < serverlist_cachecount; n++ )
977                                 if( !strcmp( cname, serverlist_cache[n].info.cname ) )
978                                         break;
979                         if( n == serverlist_cachecount ) {
980                                 // LAN search doesnt require an answer from the master server so we wont
981                                 // know the ping nor will it be initialized already...
982
983                                 // find a slot
984                                 if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
985                                         return true;
986
987                                 memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
988                                 // store the data the engine cares about (address and ping)
989                                 strlcpy (serverlist_cache[serverlist_cachecount].info.cname, cname, sizeof (serverlist_cache[serverlist_cachecount].info.cname));
990                                 serverlist_cache[serverlist_cachecount].info.ping = 100000;
991                                 serverlist_cache[serverlist_cachecount].querytime = realtime;
992                                 // if not in the slist menu we should print the server to console
993                                 if (serverlist_consoleoutput) {
994                                         Con_Printf("querying %s\n", ipstring);
995                                 }
996
997                                 ++serverlist_cachecount;
998                         }
999
1000                         info = &serverlist_cache[n].info;
1001                         if ((s = SearchInfostring(string, "gamename"     )) != NULL) strlcpy(info->game, s, sizeof (info->game));else info->game[0] = 0;
1002                         if ((s = SearchInfostring(string, "modname"      )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0]  = 0;
1003                         if ((s = SearchInfostring(string, "mapname"      )) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0]  = 0;
1004                         if ((s = SearchInfostring(string, "hostname"     )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
1005                         if ((s = SearchInfostring(string, "protocol"     )) != NULL) info->protocol = atoi(s);else info->protocol = -1;
1006                         if ((s = SearchInfostring(string, "clients"      )) != NULL) info->numplayers = atoi(s);else info->numplayers = 0;
1007                         if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);else info->maxplayers  = 0;
1008
1009                         if (info->ping == 100000)
1010                                         serverreplycount++;
1011
1012                         pingtime = (int)((realtime - serverlist_cache[n].querytime) * 1000.0);
1013                         pingtime = bound(0, pingtime, 9999);
1014                         // update the ping
1015                         info->ping = pingtime;
1016
1017                         // legacy/old stuff move it to the menu ASAP
1018
1019                         // build description strings for the things users care about
1020                         dpsnprintf(serverlist_cache[n].line1, sizeof(serverlist_cache[n].line1), "%5d%c%3u/%3u %-65.65s", (int)pingtime, info->protocol != NET_PROTOCOL_VERSION ? '*' : ' ', info->numplayers, info->maxplayers, info->name);
1021                         dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "%-21.21s %-19.19s %-17.17s %-20.20s", info->cname, info->game, info->mod, info->map);
1022                         // if ping is especially high, display it as such
1023                         if (pingtime >= 300)
1024                         {
1025                                 // orange numbers (lower block)
1026                                 for (i = 0;i < 5;i++)
1027                                         if (serverlist_cache[n].line1[i] != ' ')
1028                                                 serverlist_cache[n].line1[i] += 128;
1029                         }
1030                         else if (pingtime >= 200)
1031                         {
1032                                 // yellow numbers (in upper block)
1033                                 for (i = 0;i < 5;i++)
1034                                         if (serverlist_cache[n].line1[i] != ' ')
1035                                                 serverlist_cache[n].line1[i] -= 30;
1036                         }
1037                         if( serverlist_cache[n].query == SQS_QUERIED ) {
1038                                 ServerList_ViewList_Remove( &serverlist_cache[n] );
1039                         }
1040                         // if not in the slist menu we should print the server to console (if wanted)
1041                         else if( serverlist_consoleoutput )
1042                                 Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2);
1043                         // and finally, update the view set
1044                         ServerList_ViewList_Insert( &serverlist_cache[n] );
1045                         serverlist_cache[n].query = SQS_QUERIED;
1046
1047                         return true;
1048                 }
1049                 if (!strncmp(string, "getserversResponse\\", 19) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
1050                 {
1051                         // Extract the IP addresses
1052                         data += 18;
1053                         length -= 18;
1054                         masterreplycount++;
1055                         if (serverlist_consoleoutput)
1056                                 Con_Print("received server list...\n");
1057                         while (length >= 7 && data[0] == '\\' && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF) && data[5] * 256 + data[6] != 0)
1058                         {
1059                                 int n;
1060
1061                                 dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[1], data[2], data[3], data[4], (data[5] << 8) | data[6]);
1062                                 if (developer.integer)
1063                                         Con_Printf("Requesting info from server %s\n", ipstring);
1064                                 // ignore the rest of the message if the serverlist is full
1065                                 if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
1066                                         break;
1067                                 // also ignore it if we have already queried it (other master server response)
1068                                 for( n = 0 ; n < serverlist_cachecount ; n++ )
1069                                         if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
1070                                                 break;
1071                                 if( n >= serverlist_cachecount )
1072                                 {
1073                                         serverquerycount++;
1074
1075                                         memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
1076                                         // store the data the engine cares about (address and ping)
1077                                         strlcpy (serverlist_cache[serverlist_cachecount].info.cname, ipstring, sizeof (serverlist_cache[serverlist_cachecount].info.cname));
1078                                         serverlist_cache[serverlist_cachecount].info.ping = 100000;
1079                                         serverlist_cache[serverlist_cachecount].query = SQS_QUERYING;
1080
1081                                         ++serverlist_cachecount;
1082                                 }
1083
1084                                 // move on to next address in packet
1085                                 data += 7;
1086                                 length -= 7;
1087                         }
1088                         // begin or resume serverlist queries
1089                         serverlist_querysleep = false;
1090                         return true;
1091                 }
1092                 /*
1093                 if (!strncmp(string, "ping", 4))
1094                 {
1095                         if (developer.integer)
1096                                 Con_Printf("Received ping from %s, sending ack\n", UDP_AddrToString(readaddr));
1097                         NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
1098                         return true;
1099                 }
1100                 if (!strncmp(string, "ack", 3))
1101                         return true;
1102                 */
1103                 // we may not have liked the packet, but it was a command packet, so
1104                 // we're done processing this packet now
1105                 return true;
1106         }
1107         // netquake control packets, supported for compatibility only
1108         if (length >= 5 && (control = BigLong(*((int *)data))) && (control & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (control & NETFLAG_LENGTH_MASK) == length)
1109         {
1110                 c = data[4];
1111                 data += 5;
1112                 length -= 5;
1113                 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
1114                 switch (c)
1115                 {
1116                 case CCREP_ACCEPT:
1117                         if (developer.integer)
1118                                 Con_Printf("Datagram_ParseConnectionless: received CCREP_ACCEPT from %s.\n", addressstring2);
1119                         if (cls.connect_trying)
1120                         {
1121                                 lhnetaddress_t clientportaddress;
1122                                 clientportaddress = *peeraddress;
1123                                 if (length >= 4)
1124                                 {
1125                                         unsigned int port = (data[0] << 0) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
1126                                         data += 4;
1127                                         length -= 4;
1128                                         LHNETADDRESS_SetPort(&clientportaddress, port);
1129                                 }
1130                                 M_Update_Return_Reason("Accepted");
1131                                 NetConn_ConnectionEstablished(mysocket, &clientportaddress);
1132                         }
1133                         break;
1134                 case CCREP_REJECT:
1135                         if (developer.integer)
1136                                 Con_Printf("Datagram_ParseConnectionless: received CCREP_REJECT from %s.\n", addressstring2);
1137                         cls.connect_trying = false;
1138                         M_Update_Return_Reason(data);
1139                         break;
1140 #if 0
1141                 case CCREP_SERVER_INFO:
1142                         if (developer.integer)
1143                                 Con_Printf("Datagram_ParseConnectionless: received CCREP_SERVER_INFO from %s.\n", addressstring2);
1144                         if (cls.state != ca_dedicated)
1145                         {
1146                                 // LordHavoc: because the UDP driver reports 0.0.0.0:26000 as the address
1147                                 // string we just ignore it and keep the real address
1148                                 MSG_ReadString();
1149                                 // serverlist only uses text addresses
1150                                 cname = UDP_AddrToString(readaddr);
1151                                 // search the cache for this server
1152                                 for (n = 0; n < hostCacheCount; n++)
1153                                         if (!strcmp(cname, serverlist[n].cname))
1154                                                 break;
1155                                 // add it
1156                                 if (n == hostCacheCount && hostCacheCount < SERVERLISTSIZE)
1157                                 {
1158                                         hostCacheCount++;
1159                                         memset(&serverlist[n], 0, sizeof(serverlist[n]));
1160                                         strlcpy (serverlist[n].name, MSG_ReadString(), sizeof (serverlist[n].name));
1161                                         strlcpy (serverlist[n].map, MSG_ReadString(), sizeof (serverlist[n].map));
1162                                         serverlist[n].users = MSG_ReadByte();
1163                                         serverlist[n].maxusers = MSG_ReadByte();
1164                                         c = MSG_ReadByte();
1165                                         if (c != NET_PROTOCOL_VERSION)
1166                                         {
1167                                                 strlcpy (serverlist[n].cname, serverlist[n].name, sizeof (serverlist[n].cname));
1168                                                 strcpy(serverlist[n].name, "*");
1169                                                 strlcat (serverlist[n].name, serverlist[n].cname, sizeof(serverlist[n].name));
1170                                         }
1171                                         strlcpy (serverlist[n].cname, cname, sizeof (serverlist[n].cname));
1172                                 }
1173                         }
1174                         break;
1175                 case CCREP_PLAYER_INFO:
1176                         // we got a CCREP_PLAYER_INFO??
1177                         //if (developer.integer)
1178                                 Con_Printf("Datagram_ParseConnectionless: received CCREP_PLAYER_INFO from %s.\n", addressstring2);
1179                         break;
1180                 case CCREP_RULE_INFO:
1181                         // we got a CCREP_RULE_INFO??
1182                         //if (developer.integer)
1183                                 Con_Printf("Datagram_ParseConnectionless: received CCREP_RULE_INFO from %s.\n", addressstring2);
1184                         break;
1185 #endif
1186                 default:
1187                         break;
1188                 }
1189                 // we may not have liked the packet, but it was a valid control
1190                 // packet, so we're done processing this packet now
1191                 return true;
1192         }
1193         ret = 0;
1194         if (length >= (int)NET_HEADERSIZE && cls.netcon && mysocket == cls.netcon->mysocket && !LHNETADDRESS_Compare(&cls.netcon->peeraddress, peeraddress) && (ret = NetConn_ReceivedMessage(cls.netcon, data, length)) == 2)
1195                 CL_ParseServerMessage();
1196         return ret;
1197 }
1198
1199 void NetConn_QueryQueueFrame(void)
1200 {
1201         int index;
1202         int queries;
1203         int maxqueries;
1204         double timeouttime;
1205         static double querycounter = 0;
1206
1207         if (serverlist_querysleep)
1208                 return;
1209
1210         // each time querycounter reaches 1.0 issue a query
1211         querycounter += host_realframetime * net_slist_queriespersecond.value;
1212         maxqueries = (int)querycounter;
1213         maxqueries = bound(0, maxqueries, net_slist_queriesperframe.integer);
1214         querycounter -= maxqueries;
1215
1216         if( maxqueries == 0 ) {
1217                 return;
1218         }
1219
1220         // scan serverlist and issue queries as needed
1221     serverlist_querysleep = true;
1222
1223         timeouttime = realtime - net_slist_timeout.value;
1224         for( index = 0, queries = 0 ; index < serverlist_cachecount && queries < maxqueries ; index++ )
1225         {
1226                 serverlist_entry_t *entry = &serverlist_cache[ index ];
1227                 if( entry->query != SQS_QUERYING ) 
1228                 {
1229                         continue;
1230                 }
1231
1232         serverlist_querysleep = false;
1233                 if( entry->querycounter != 0 && entry->querytime > timeouttime )
1234                 {
1235                         continue;
1236                 }
1237
1238                 if( entry->querycounter != (unsigned) net_slist_maxtries.integer ) 
1239                 {
1240                         lhnetaddress_t address;
1241                         int socket;
1242
1243                         LHNETADDRESS_FromString(&address, entry->info.cname, 0);
1244                         for (socket = 0; socket < cl_numsockets ; socket++) {
1245                                 NetConn_WriteString(cl_sockets[socket], "\377\377\377\377getinfo", &address);
1246                         }
1247
1248                         entry->querytime = realtime;
1249                         entry->querycounter++;
1250
1251                         // if not in the slist menu we should print the server to console
1252                         if (serverlist_consoleoutput)
1253                                 Con_Printf("querying %25s (%i. try)\n", entry->info.cname, entry->querycounter);
1254
1255                         queries++;
1256                 } 
1257                 else 
1258                 {
1259                         entry->query = SQS_TIMEDOUT;
1260                 }
1261         }
1262 }
1263
1264 void NetConn_ClientFrame(void)
1265 {
1266         int i, length;
1267         lhnetaddress_t peeraddress;
1268         netconn_t *conn;
1269         NetConn_UpdateServerStuff();
1270         if (cls.connect_trying && cls.connect_nextsendtime < realtime)
1271         {
1272                 if (cls.connect_remainingtries == 0)
1273                         M_Update_Return_Reason("Connect: Waiting 10 seconds for reply");
1274                 cls.connect_nextsendtime = realtime + 1;
1275                 cls.connect_remainingtries--;
1276                 if (cls.connect_remainingtries <= -10)
1277                 {
1278                         cls.connect_trying = false;
1279                         M_Update_Return_Reason("Connect: Failed");
1280                         return;
1281                 }
1282                 // try challenge first (newer server)
1283                 NetConn_WriteString(cls.connect_mysocket, "\377\377\377\377getchallenge", &cls.connect_address);
1284                 // then try netquake as a fallback (old server, or netquake)
1285                 SZ_Clear(&net_message);
1286                 // save space for the header, filled in later
1287                 MSG_WriteLong(&net_message, 0);
1288                 MSG_WriteByte(&net_message, CCREQ_CONNECT);
1289                 MSG_WriteString(&net_message, "QUAKE");
1290                 MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
1291                 *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1292                 NetConn_Write(cls.connect_mysocket, net_message.data, net_message.cursize, &cls.connect_address);
1293                 SZ_Clear(&net_message);
1294         }
1295         for (i = 0;i < cl_numsockets;i++) {
1296                 while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0) {
1297                         NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress);
1298                 }
1299         }
1300         NetConn_QueryQueueFrame();
1301         if (cls.netcon && realtime > cls.netcon->timeout)
1302         {
1303                 Con_Print("Connection timed out\n");
1304                 CL_Disconnect();
1305                 Host_ShutdownServer (false);
1306         }
1307         for (conn = netconn_list;conn;conn = conn->next)
1308                 NetConn_ReSendMessage(conn);
1309 }
1310
1311 #define MAX_CHALLENGES 128
1312 struct
1313 {
1314         lhnetaddress_t address;
1315         double time;
1316         char string[12];
1317 }
1318 challenge[MAX_CHALLENGES];
1319
1320 static void NetConn_BuildChallengeString(char *buffer, int bufferlength)
1321 {
1322         int i;
1323         char c;
1324         for (i = 0;i < bufferlength - 1;i++)
1325         {
1326                 do
1327                 {
1328                         c = rand () % (127 - 33) + 33;
1329                 } while (c == '\\' || c == ';' || c == '"' || c == '%' || c == '/');
1330                 buffer[i] = c;
1331         }
1332         buffer[i] = 0;
1333 }
1334
1335 extern void SV_SendServerinfo (client_t *client);
1336 int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, lhnetaddress_t *peeraddress)
1337 {
1338         int i, n, ret, clientnum, responselength, best;
1339         double besttime;
1340         client_t *client;
1341         netconn_t *conn;
1342         char *s, *string, response[512], addressstring2[128], stringbuf[16384];
1343
1344         if (sv.active)
1345         {
1346                 if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
1347                 {
1348                         // received a command string - strip off the packaging and put it
1349                         // into our string buffer with NULL termination
1350                         data += 4;
1351                         length -= 4;
1352                         length = min(length, (int)sizeof(stringbuf) - 1);
1353                         memcpy(stringbuf, data, length);
1354                         stringbuf[length] = 0;
1355                         string = stringbuf;
1356
1357                         if (developer.integer)
1358                         {
1359                                 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
1360                                 Con_Printf("NetConn_ServerParsePacket: %s sent us a command:\n", addressstring2);
1361                                 Com_HexDumpToConsole(data, length);
1362                         }
1363
1364                         if (length >= 12 && !memcmp(string, "getchallenge", 12))
1365                         {
1366                                 for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
1367                                 {
1368                                         if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
1369                                                 break;
1370                                         if (besttime > challenge[i].time)
1371                                                 besttime = challenge[best = i].time;
1372                                 }
1373                                 // if we did not find an exact match, choose the oldest and
1374                                 // update address and string
1375                                 if (i == MAX_CHALLENGES)
1376                                 {
1377                                         i = best;
1378                                         challenge[i].address = *peeraddress;
1379                                         NetConn_BuildChallengeString(challenge[i].string, sizeof(challenge[i].string));
1380                                 }
1381                                 challenge[i].time = realtime;
1382                                 // send the challenge
1383                                 NetConn_WriteString(mysocket, va("\377\377\377\377challenge %s", challenge[i].string), peeraddress);
1384                                 return true;
1385                         }
1386                         if (length > 8 && !memcmp(string, "connect\\", 8))
1387                         {
1388                                 string += 7;
1389                                 length -= 7;
1390                                 if ((s = SearchInfostring(string, "challenge")))
1391                                 {
1392                                         // validate the challenge
1393                                         for (i = 0;i < MAX_CHALLENGES;i++)
1394                                                 if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
1395                                                         break;
1396                                         if (i < MAX_CHALLENGES)
1397                                         {
1398                                                 // check engine protocol
1399                                                 if (strcmp(SearchInfostring(string, "protocol"), "darkplaces 3"))
1400                                                 {
1401                                                         if (developer.integer)
1402                                                                 Con_Printf("Datagram_ParseConnectionless: sending \"reject Wrong game protocol.\" to %s.\n", addressstring2);
1403                                                         NetConn_WriteString(mysocket, "\377\377\377\377reject Wrong game protocol.", peeraddress);
1404                                                 }
1405                                                 else
1406                                                 {
1407                                                         // see if this is a duplicate connection request
1408                                                         for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
1409                                                                 if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
1410                                                                         break;
1411                                                         if (clientnum < svs.maxclients && realtime - client->connecttime < net_messagerejointimeout.value)
1412                                                         {
1413                                                                 // client is still trying to connect,
1414                                                                 // so we send a duplicate reply
1415                                                                 if (developer.integer)
1416                                                                         Con_Printf("Datagram_ParseConnectionless: sending duplicate accept to %s.\n", addressstring2);
1417                                                                 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
1418                                                         }
1419 #if 0
1420                                                         else if (clientnum < svs.maxclients)
1421                                                         {
1422                                                                 if (realtime - client->netconnection->lastMessageTime >= net_messagerejointimeout.value)
1423                                                                 {
1424                                                                         // client crashed and is coming back, keep their stuff intact
1425                                                                         SV_SendServerinfo(client);
1426                                                                         //host_client = client;
1427                                                                         //SV_DropClient (true);
1428                                                                 }
1429                                                                 // else ignore them
1430                                                         }
1431 #endif
1432                                                         else
1433                                                         {
1434                                                                 // this is a new client, find a slot
1435                                                                 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
1436                                                                         if (!client->active)
1437                                                                                 break;
1438                                                                 if (clientnum < svs.maxclients)
1439                                                                 {
1440                                                                         // prepare the client struct
1441                                                                         if ((conn = NetConn_Open(mysocket, peeraddress)))
1442                                                                         {
1443                                                                                 // allocated connection
1444                                                                                 LHNETADDRESS_ToString(peeraddress, conn->address, sizeof(conn->address), true);
1445                                                                                 if (developer.integer)
1446                                                                                         Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", conn->address);
1447                                                                                 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
1448                                                                                 // now set up the client
1449                                                                                 SV_ConnectClient(clientnum, conn);
1450                                                                                 NetConn_Heartbeat(1);
1451                                                                         }
1452                                                                 }
1453                                                                 else
1454                                                                 {
1455                                                                         // server is full
1456                                                                         if (developer.integer)
1457                                                                                 Con_Printf("Datagram_ParseConnectionless: sending \"reject Server is full.\" to %s.\n", addressstring2);
1458                                                                         NetConn_WriteString(mysocket, "\377\377\377\377reject Server is full.", peeraddress);
1459                                                                 }
1460                                                         }
1461                                                 }
1462                                         }
1463                                 }
1464                                 return true;
1465                         }
1466                         if (length >= 7 && !memcmp(string, "getinfo", 7))
1467                         {
1468                                 const char *challenge = NULL;
1469                                 // If there was a challenge in the getinfo message
1470                                 if (length > 8 && string[7] == ' ')
1471                                         challenge = string + 8;
1472                                 for (i = 0, n = 0;i < svs.maxclients;i++)
1473                                         if (svs.clients[i].active)
1474                                                 n++;
1475                                 responselength = dpsnprintf(response, sizeof(response), "\377\377\377\377infoResponse\x0A"
1476                                                         "\\gamename\\%s\\modname\\%s\\sv_maxclients\\%d"
1477                                                         "\\clients\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d%s%s",
1478                                                         gamename, com_modname, svs.maxclients, n,
1479                                                         sv.name, hostname.string, NET_PROTOCOL_VERSION, challenge ? "\\challenge\\" : "", challenge ? challenge : "");
1480                                 // does it fit in the buffer?
1481                                 if (responselength >= 0)
1482                                 {
1483                                         if (developer.integer)
1484                                                 Con_Printf("Sending reply to master %s - %s\n", addressstring2, response);
1485                                         NetConn_WriteString(mysocket, response, peeraddress);
1486                                 }
1487                                 return true;
1488                         }
1489                         /*
1490                         if (!strncmp(string, "ping", 4))
1491                         {
1492                                 if (developer.integer)
1493                                         Con_Printf("Received ping from %s, sending ack\n", UDP_AddrToString(readaddr));
1494                                 NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
1495                                 return true;
1496                         }
1497                         if (!strncmp(string, "ack", 3))
1498                                 return true;
1499                         */
1500                         // we may not have liked the packet, but it was a command packet, so
1501                         // we're done processing this packet now
1502                         return true;
1503                 }
1504                 // LordHavoc: disabled netquake control packet support in server
1505 #if 0
1506                 {
1507                         int c, control;
1508                         // netquake control packets, supported for compatibility only
1509                         if (length >= 5 && (control = BigLong(*((int *)data))) && (control & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (control & NETFLAG_LENGTH_MASK) == length)
1510                         {
1511                                 c = data[4];
1512                                 data += 5;
1513                                 length -= 5;
1514                                 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
1515                                 switch (c)
1516                                 {
1517                                 case CCREQ_CONNECT:
1518                                         //if (developer.integer)
1519                                                 Con_Printf("Datagram_ParseConnectionless: received CCREQ_CONNECT from %s.\n", addressstring2);
1520                                         if (length >= (int)strlen("QUAKE") + 1 + 1)
1521                                         {
1522                                                 if (memcmp(data, "QUAKE", strlen("QUAKE") + 1) != 0 || (int)data[strlen("QUAKE") + 1] != NET_PROTOCOL_VERSION)
1523                                                 {
1524                                                         if (developer.integer)
1525                                                                 Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Incompatible version.\" to %s.\n", addressstring2);
1526                                                         SZ_Clear(&net_message);
1527                                                         // save space for the header, filled in later
1528                                                         MSG_WriteLong(&net_message, 0);
1529                                                         MSG_WriteByte(&net_message, CCREP_REJECT);
1530                                                         MSG_WriteString(&net_message, "Incompatible version.\n");
1531                                                         *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1532                                                         NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1533                                                         SZ_Clear(&net_message);
1534                                                 }
1535                                                 else
1536                                                 {
1537                                                         // see if this is a duplicate connection request
1538                                                         for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
1539                                                                 if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
1540                                                                         break;
1541                                                         if (clientnum < svs.maxclients)
1542                                                         {
1543                                                                 // duplicate connection request
1544                                                                 if (realtime - client->connecttime < 2.0)
1545                                                                 {
1546                                                                         // client is still trying to connect,
1547                                                                         // so we send a duplicate reply
1548                                                                         if (developer.integer)
1549                                                                                 Con_Printf("Datagram_ParseConnectionless: sending duplicate CCREP_ACCEPT to %s.\n", addressstring2);
1550                                                                         SZ_Clear(&net_message);
1551                                                                         // save space for the header, filled in later
1552                                                                         MSG_WriteLong(&net_message, 0);
1553                                                                         MSG_WriteByte(&net_message, CCREP_ACCEPT);
1554                                                                         MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(client->netconnection->mysocket)));
1555                                                                         *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1556                                                                         NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1557                                                                         SZ_Clear(&net_message);
1558                                                                 }
1559 #if 0
1560                                                                 else if (realtime - client->netconnection->lastMessageTime >= net_messagerejointimeout.value)
1561                                                                 {
1562                                                                         SV_SendServerinfo(client);
1563                                                                         // the old client hasn't sent us anything
1564                                                                         // in quite a while, so kick off and let
1565                                                                         // the retry take care of it...
1566                                                                         //host_client = client;
1567                                                                         //SV_DropClient (true);
1568                                                                 }
1569 #endif
1570                                                         }
1571                                                         else
1572                                                         {
1573                                                                 // this is a new client, find a slot
1574                                                                 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
1575                                                                         if (!client->active)
1576                                                                                 break;
1577                                                                 if (clientnum < svs.maxclients && (client->netconnection = conn = NetConn_Open(mysocket, peeraddress)) != NULL)
1578                                                                 {
1579                                                                         // connect to the client
1580                                                                         // everything is allocated, just fill in the details
1581                                                                         strlcpy (conn->address, addressstring2, sizeof (conn->address));
1582                                                                         if (developer.integer)
1583                                                                                 Con_Printf("Datagram_ParseConnectionless: sending CCREP_ACCEPT to %s.\n", addressstring2);
1584                                                                         // send back the info about the server connection
1585                                                                         SZ_Clear(&net_message);
1586                                                                         // save space for the header, filled in later
1587                                                                         MSG_WriteLong(&net_message, 0);
1588                                                                         MSG_WriteByte(&net_message, CCREP_ACCEPT);
1589                                                                         MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(conn->mysocket)));
1590                                                                         *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1591                                                                         NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1592                                                                         SZ_Clear(&net_message);
1593                                                                         // now set up the client struct
1594                                                                         SV_ConnectClient(clientnum, conn);
1595                                                                         NetConn_Heartbeat(1);
1596                                                                 }
1597                                                                 else
1598                                                                 {
1599                                                                         //if (developer.integer)
1600                                                                                 Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Server is full.\" to %s.\n", addressstring2);
1601                                                                         // no room; try to let player know
1602                                                                         SZ_Clear(&net_message);
1603                                                                         // save space for the header, filled in later
1604                                                                         MSG_WriteLong(&net_message, 0);
1605                                                                         MSG_WriteByte(&net_message, CCREP_REJECT);
1606                                                                         MSG_WriteString(&net_message, "Server is full.\n");
1607                                                                         *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1608                                                                         NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1609                                                                         SZ_Clear(&net_message);
1610                                                                 }
1611                                                         }
1612                                                 }
1613                                         }
1614                                         break;
1615 #if 0
1616                                 case CCREQ_SERVER_INFO:
1617                                         if (developer.integer)
1618                                                 Con_Printf("Datagram_ParseConnectionless: received CCREQ_SERVER_INFO from %s.\n", addressstring2);
1619                                         if (sv.active && !strcmp(MSG_ReadString(), "QUAKE"))
1620                                         {
1621                                                 if (developer.integer)
1622                                                         Con_Printf("Datagram_ParseConnectionless: sending CCREP_SERVER_INFO to %s.\n", addressstring2);
1623                                                 SZ_Clear(&net_message);
1624                                                 // save space for the header, filled in later
1625                                                 MSG_WriteLong(&net_message, 0);
1626                                                 MSG_WriteByte(&net_message, CCREP_SERVER_INFO);
1627                                                 UDP_GetSocketAddr(UDP_acceptSock, &newaddr);
1628                                                 MSG_WriteString(&net_message, UDP_AddrToString(&newaddr));
1629                                                 MSG_WriteString(&net_message, hostname.string);
1630                                                 MSG_WriteString(&net_message, sv.name);
1631                                                 MSG_WriteByte(&net_message, net_activeconnections);
1632                                                 MSG_WriteByte(&net_message, svs.maxclients);
1633                                                 MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
1634                                                 *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1635                                                 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1636                                                 SZ_Clear(&net_message);
1637                                         }
1638                                         break;
1639                                 case CCREQ_PLAYER_INFO:
1640                                         if (developer.integer)
1641                                                 Con_Printf("Datagram_ParseConnectionless: received CCREQ_PLAYER_INFO from %s.\n", addressstring2);
1642                                         if (sv.active)
1643                                         {
1644                                                 int playerNumber, activeNumber, clientNumber;
1645                                                 client_t *client;
1646
1647                                                 playerNumber = MSG_ReadByte();
1648                                                 activeNumber = -1;
1649                                                 for (clientNumber = 0, client = svs.clients; clientNumber < svs.maxclients; clientNumber++, client++)
1650                                                         if (client->active && ++activeNumber == playerNumber)
1651                                                                 break;
1652                                                 if (clientNumber != svs.maxclients)
1653                                                 {
1654                                                         SZ_Clear(&net_message);
1655                                                         // save space for the header, filled in later
1656                                                         MSG_WriteLong(&net_message, 0);
1657                                                         MSG_WriteByte(&net_message, CCREP_PLAYER_INFO);
1658                                                         MSG_WriteByte(&net_message, playerNumber);
1659                                                         MSG_WriteString(&net_message, client->name);
1660                                                         MSG_WriteLong(&net_message, client->colors);
1661                                                         MSG_WriteLong(&net_message, (int)client->edict->fields.server->frags);
1662                                                         MSG_WriteLong(&net_message, (int)(realtime - client->connecttime));
1663                                                         MSG_WriteString(&net_message, client->netconnection ? client->netconnection->address : "botclient");
1664                                                         *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1665                                                         NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1666                                                         SZ_Clear(&net_message);
1667                                                 }
1668                                         }
1669                                         break;
1670                                 case CCREQ_RULE_INFO:
1671                                         if (developer.integer)
1672                                                 Con_Printf("Datagram_ParseConnectionless: received CCREQ_RULE_INFO from %s.\n", addressstring2);
1673                                         if (sv.active)
1674                                         {
1675                                                 char *prevCvarName;
1676                                                 cvar_t *var;
1677
1678                                                 // find the search start location
1679                                                 prevCvarName = MSG_ReadString();
1680                                                 var = Cvar_FindVarAfter(prevCvarName, CVAR_NOTIFY);
1681
1682                                                 // send the response
1683                                                 SZ_Clear(&net_message);
1684                                                 // save space for the header, filled in later
1685                                                 MSG_WriteLong(&net_message, 0);
1686                                                 MSG_WriteByte(&net_message, CCREP_RULE_INFO);
1687                                                 if (var)
1688                                                 {
1689                                                         MSG_WriteString(&net_message, var->name);
1690                                                         MSG_WriteString(&net_message, var->string);
1691                                                 }
1692                                                 *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1693                                                 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1694                                                 SZ_Clear(&net_message);
1695                                         }
1696                                         break;
1697 #endif
1698                                 default:
1699                                         break;
1700                                 }
1701                                 // we may not have liked the packet, but it was a valid control
1702                                 // packet, so we're done processing this packet now
1703                                 return true;
1704                         }
1705                 }
1706 #endif
1707                 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
1708                 {
1709                         if (host_client->netconnection && host_client->netconnection->mysocket == mysocket && !LHNETADDRESS_Compare(&host_client->netconnection->peeraddress, peeraddress))
1710                         {
1711                                 if ((ret = NetConn_ReceivedMessage(host_client->netconnection, data, length)) == 2)
1712                                         SV_ReadClientMessage();
1713                                 return ret;
1714                         }
1715                 }
1716         }
1717         return 0;
1718 }
1719
1720 void NetConn_ServerFrame(void)
1721 {
1722         int i, length;
1723         lhnetaddress_t peeraddress;
1724         netconn_t *conn;
1725         NetConn_UpdateServerStuff();
1726         for (i = 0;i < sv_numsockets;i++)
1727                 while (sv_sockets[i] && (length = NetConn_Read(sv_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
1728                         NetConn_ServerParsePacket(sv_sockets[i], readbuffer, length, &peeraddress);
1729         for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
1730         {
1731                 // never timeout loopback connections
1732                 if (host_client->netconnection && realtime > host_client->netconnection->timeout && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
1733                 {
1734                         Con_Printf("Client \"%s\" connection timed out\n", host_client->name);
1735                         SV_DropClient(false);
1736                 }
1737         }
1738         for (conn = netconn_list;conn;conn = conn->next)
1739                 NetConn_ReSendMessage(conn);
1740 }
1741
1742 void NetConn_QueryMasters(void)
1743 {
1744         int i;
1745         int masternum;
1746         lhnetaddress_t masteraddress;
1747         lhnetaddress_t broadcastaddress;
1748         char request[256];
1749
1750         if (serverlist_cachecount >= SERVERLIST_TOTALSIZE)
1751                 return;
1752
1753         // 26000 is the default quake server port, servers on other ports will not
1754         // be found
1755         // note this is IPv4-only, I doubt there are IPv6-only LANs out there
1756         LHNETADDRESS_FromString(&broadcastaddress, "255.255.255.255", 26000);
1757
1758         for (i = 0;i < cl_numsockets;i++)
1759         {
1760                 if (cl_sockets[i])
1761                 {
1762                         // search LAN for Quake servers
1763                         SZ_Clear(&net_message);
1764                         // save space for the header, filled in later
1765                         MSG_WriteLong(&net_message, 0);
1766                         MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
1767                         MSG_WriteString(&net_message, "QUAKE");
1768                         MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
1769                         *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1770                         NetConn_Write(cl_sockets[i], net_message.data, net_message.cursize, &broadcastaddress);
1771                         SZ_Clear(&net_message);
1772
1773                         // search LAN for DarkPlaces servers
1774                         NetConn_WriteString(cl_sockets[i], "\377\377\377\377getinfo", &broadcastaddress);
1775
1776                         // build the getservers message to send to the master servers
1777                         dpsnprintf(request, sizeof(request), "\377\377\377\377getservers %s %u empty full\x0A", gamename, NET_PROTOCOL_VERSION);
1778
1779                         // search internet
1780                         for (masternum = 0;sv_masters[masternum].name;masternum++)
1781                         {
1782                                 if (sv_masters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, MASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])))
1783                                 {
1784                                         masterquerycount++;
1785                                         NetConn_WriteString(cl_sockets[i], request, &masteraddress);
1786                                 }
1787                         }
1788                 }
1789         }
1790         if (!masterquerycount)
1791         {
1792                 Con_Print("Unable to query master servers, no suitable network sockets active.\n");
1793                 M_Update_Return_Reason("No network");
1794         }
1795 }
1796
1797 void NetConn_Heartbeat(int priority)
1798 {
1799         lhnetaddress_t masteraddress;
1800         int masternum;
1801         lhnetsocket_t *mysocket;
1802
1803         // if it's a state change (client connected), limit next heartbeat to no
1804         // more than 30 sec in the future
1805         if (priority == 1 && nextheartbeattime > realtime + 30.0)
1806                 nextheartbeattime = realtime + 30.0;
1807
1808         // limit heartbeatperiod to 30 to 270 second range,
1809         // lower limit is to avoid abusing master servers with excess traffic,
1810         // upper limit is to avoid timing out on the master server (which uses
1811         // 300 sec timeout)
1812         if (sv_heartbeatperiod.value < 30)
1813                 Cvar_SetValueQuick(&sv_heartbeatperiod, 30);
1814         if (sv_heartbeatperiod.value > 270)
1815                 Cvar_SetValueQuick(&sv_heartbeatperiod, 270);
1816
1817         // make advertising optional and don't advertise singleplayer games, and
1818         // only send a heartbeat as often as the admin wants
1819         if (sv.active && sv_public.integer && svs.maxclients >= 2 && (priority > 1 || realtime > nextheartbeattime))
1820         {
1821                 nextheartbeattime = realtime + sv_heartbeatperiod.value;
1822                 for (masternum = 0;sv_masters[masternum].name;masternum++)
1823                         if (sv_masters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, MASTER_PORT) && (mysocket = NetConn_ChooseServerSocketForAddress(&masteraddress)))
1824                                 NetConn_WriteString(mysocket, "\377\377\377\377heartbeat DarkPlaces\x0A", &masteraddress);
1825         }
1826 }
1827
1828 int NetConn_SendToAll(sizebuf_t *data, double blocktime)
1829 {
1830         int i, count = 0;
1831         qbyte sent[MAX_SCOREBOARD];
1832
1833         memset(sent, 0, sizeof(sent));
1834
1835         // simultaneously wait for the first CanSendMessage and send the message,
1836         // then wait for a second CanSendMessage (verifying it was received), or
1837         // the client drops and is no longer counted
1838         // the loop aborts when either it runs out of clients to send to, or a
1839         // timeout expires
1840         blocktime += Sys_DoubleTime();
1841         do
1842         {
1843                 count = 0;
1844                 NetConn_ClientFrame();
1845                 NetConn_ServerFrame();
1846                 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
1847                 {
1848                         if (host_client->netconnection)
1849                         {
1850                                 if (NetConn_CanSendMessage(host_client->netconnection))
1851                                 {
1852                                         if (!sent[i])
1853                                                 NetConn_SendReliableMessage(host_client->netconnection, data);
1854                                         sent[i] = true;
1855                                 }
1856                                 if (!NetConn_CanSendMessage(host_client->netconnection))
1857                                         count++;
1858                         }
1859                 }
1860         }
1861         while (count && Sys_DoubleTime() < blocktime);
1862         return count;
1863 }
1864
1865 static void Net_Heartbeat_f(void)
1866 {
1867         if (sv.active)
1868                 NetConn_Heartbeat(2);
1869         else
1870                 Con_Print("No server running, can not heartbeat to master server.\n");
1871 }
1872
1873 void PrintStats(netconn_t *conn)
1874 {
1875         Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, conn->canSend, conn->sendSequence, conn->receiveSequence);
1876 }
1877
1878 void Net_Stats_f(void)
1879 {
1880         netconn_t *conn;
1881         Con_Printf("unreliable messages sent   = %i\n", unreliableMessagesSent);
1882         Con_Printf("unreliable messages recv   = %i\n", unreliableMessagesReceived);
1883         Con_Printf("reliable messages sent     = %i\n", reliableMessagesSent);
1884         Con_Printf("reliable messages received = %i\n", reliableMessagesReceived);
1885         Con_Printf("packetsSent                = %i\n", packetsSent);
1886         Con_Printf("packetsReSent              = %i\n", packetsReSent);
1887         Con_Printf("packetsReceived            = %i\n", packetsReceived);
1888         Con_Printf("receivedDuplicateCount     = %i\n", receivedDuplicateCount);
1889         Con_Printf("droppedDatagrams           = %i\n", droppedDatagrams);
1890         Con_Print("connections                =\n");
1891         for (conn = netconn_list;conn;conn = conn->next)
1892                 PrintStats(conn);
1893 }
1894
1895 void Net_Slist_f(void)
1896 {
1897         ServerList_ResetMasks();
1898         serverlist_sortbyfield = SLIF_PING;
1899         serverlist_sortdescending = false;
1900     if (m_state != m_slist) {
1901                 Con_Print("Sending requests to master servers\n");
1902                 ServerList_QueryList();
1903                 serverlist_consoleoutput = true;
1904                 Con_Print("Listening for replies...\n");
1905         } else
1906                 ServerList_QueryList();
1907 }
1908
1909 void NetConn_Init(void)
1910 {
1911         int i;
1912         lhnetaddress_t tempaddress;
1913         netconn_mempool = Mem_AllocPool("network connections", 0, NULL);
1914         Cmd_AddCommand("net_stats", Net_Stats_f);
1915         Cmd_AddCommand("net_slist", Net_Slist_f);
1916         Cmd_AddCommand("heartbeat", Net_Heartbeat_f);
1917         Cvar_RegisterVariable(&net_slist_queriespersecond);
1918         Cvar_RegisterVariable(&net_slist_queriesperframe);
1919         Cvar_RegisterVariable(&net_slist_timeout);
1920         Cvar_RegisterVariable(&net_slist_maxtries);
1921         Cvar_RegisterVariable(&net_messagetimeout);
1922         Cvar_RegisterVariable(&net_messagerejointimeout);
1923         Cvar_RegisterVariable(&net_connecttimeout);
1924         Cvar_RegisterVariable(&cl_netlocalping);
1925         Cvar_RegisterVariable(&cl_netpacketloss);
1926         Cvar_RegisterVariable(&hostname);
1927         Cvar_RegisterVariable(&developer_networking);
1928         Cvar_RegisterVariable(&cl_netport);
1929         Cvar_RegisterVariable(&sv_netport);
1930         Cvar_RegisterVariable(&net_address);
1931         //Cvar_RegisterVariable(&net_address_ipv6);
1932         Cvar_RegisterVariable(&sv_public);
1933         Cvar_RegisterVariable(&sv_heartbeatperiod);
1934         for (i = 0;sv_masters[i].name;i++)
1935                 Cvar_RegisterVariable(&sv_masters[i]);
1936 // COMMANDLINEOPTION: Server: -ip <ipaddress> sets the ip address of this machine for purposes of networking (default 0.0.0.0 also known as INADDR_ANY), use only if you have multiple network adapters and need to choose one specifically.
1937         if ((i = COM_CheckParm("-ip")) && i + 1 < com_argc)
1938         {
1939                 if (LHNETADDRESS_FromString(&tempaddress, com_argv[i + 1], 0) == 1)
1940                 {
1941                         Con_Printf("-ip option used, setting net_address to \"%s\"\n");
1942                         Cvar_SetQuick(&net_address, com_argv[i + 1]);
1943                 }
1944                 else
1945                         Con_Printf("-ip option used, but unable to parse the address \"%s\"\n", com_argv[i + 1]);
1946         }
1947 // COMMANDLINEOPTION: Server: -port <portnumber> sets the port to use for a server (default 26000, the same port as QUAKE itself), useful if you host multiple servers on your machine
1948         if (((i = COM_CheckParm("-port")) || (i = COM_CheckParm("-ipport")) || (i = COM_CheckParm("-udpport"))) && i + 1 < com_argc)
1949         {
1950                 i = atoi(com_argv[i + 1]);
1951                 if (i >= 0 && i < 65536)
1952                 {
1953                         Con_Printf("-port option used, setting port cvar to %i\n", i);
1954                         Cvar_SetValueQuick(&sv_netport, i);
1955                 }
1956                 else
1957                         Con_Printf("-port option used, but %i is not a valid port number\n", i);
1958         }
1959         cl_numsockets = 0;
1960         sv_numsockets = 0;
1961         net_message.data = net_message_buf;
1962         net_message.maxsize = sizeof(net_message_buf);
1963         net_message.cursize = 0;
1964         LHNET_Init();
1965 }
1966
1967 void NetConn_Shutdown(void)
1968 {
1969         NetConn_CloseClientPorts();
1970         NetConn_CloseServerPorts();
1971         LHNET_Shutdown();
1972 }
1973