restructured LDFLAGS a bit to make sure libraries come last (especially -lm as the...
[divverent/darkplaces.git] / makefile
1 ##### Variables that you may want to modify #####
2
3 #choose the compiler you want to use
4 CC=gcc
5
6 #recommended for: anyone not using ALSA 0.5
7 OBJ_SND=snd_oss.o snd_dma.o snd_mix.o snd_mem.o
8 SOUNDLIB=
9 #recommended for: anyone using ALSA 0.5
10 #OBJ_SND=snd_alsa_0_5.o snd_dma.o snd_mix.o snd_mem.o
11 #SOUNDLIB=-lasound
12 #recommended for: no one (this driver needs to be updated, it doesn't compile anymore)
13 #OBJ_SND=snd_alsa_0_9.o snd_dma.o snd_mix.o snd_mem.o
14 #SOUNDLIB=-lasound
15 #recommended for: anyone who can't use the above drivers
16 #OBJ_SND=snd_null.o
17 #SOUNDLIB=
18
19 #if you want CD sound in Linux
20 OBJ_CD=cd_linux.o
21 #if you want no CD audio
22 #OBJ_CD=cd_null.o
23
24 #K6/athlon optimizations
25 #CPUOPTIMIZATIONS=-march=k6
26 #note: don't use -march=athlon, every gcc which has it currently (2.96-3.1)
27 #have optimizer bugs (like entities disappearing randomly - a bug with
28 #compiling BOX_ON_PLANE_SIDE in mathlib.h)
29 #CPUOPTIMIZATIONS=-march=athlon
30 #686 optimizations
31 #CPUOPTIMIZATIONS=-march=i686
32 #no specific CPU
33 CPUOPTIMIZATIONS=
34
35
36 ##### Variables that you shouldn't care about #####
37
38 # Objects
39 CLIENTOBJECTS=  cgame.o cgamevm.o chase.o cl_collision.o cl_demo.o cl_input.o \
40                 cl_main.o cl_parse.o cl_particles.o cl_screen.o cl_video.o \
41                 console.o dpvsimpledecode.o fractalnoise.o gl_backend.o \
42                 gl_draw.o gl_models.o gl_rmain.o gl_rsurf.o gl_textures.o \
43                 jpeg.o keys.o menu.o meshqueue.o r_crosshairs.o r_explosion.o \
44                 r_explosion.o r_lerpanim.o r_light.o r_modules.o r_sky.o \
45                 r_sprites.o sbar.o ui.o vid_shared.o view.o wavefile.o \
46                 r_shadow.o
47 SERVEROBJECTS=  pr_cmds.o pr_edict.o pr_exec.o sv_light.o sv_main.o sv_move.o \
48                 sv_phys.o sv_user.o
49 SHAREDOBJECTS=  builddate.o cmd.o collision.o common.o crc.o cvar.o \
50                 filematch.o host.o host_cmd.o image.o mathlib.o matrixlib.o \
51                 model_alias.o model_brush.o model_shared.o model_sprite.o \
52                 net_bsd.o net_dgrm.o net_loop.o net_main.o net_master.o \
53                 net_udp.o palette.o portals.o protocol.o quakeio.o sys_linux.o \
54                 sys_shared.o world.o wad.o zone.o
55
56 OBJ_COMMON= $(CLIENTOBJECTS) $(SERVEROBJECTS) $(SHAREDOBJECTS)
57 OBJ_GLX= vid_glx.o $(OBJ_CD) $(OBJ_SND)
58 OBJ_DED= vid_null.o cd_null.o snd_null.o
59
60
61 # Compilation
62 CFLAGS_COMMON=-MD -Wall -Werror
63 CFLAGS_DEBUG=-ggdb
64 CFLAGS_PROFILE=-g -pg -ggdb
65 CFLAGS_RELEASE=
66
67 OPTIM_DEBUG=
68 OPTIM_RELEASE=  -O6 -fno-strict-aliasing -ffast-math -funroll-loops \
69                 -fexpensive-optimizations $(CPUOPTIMIZATIONS)
70
71 DO_CC=$(CC) $(CFLAGS) -c $< -o $@
72
73
74 # Link
75 # LordHavoc note: I have been informed that system libraries must come last
76 # on the linker line, and that -lm must always be last
77 LDFLAGS_COMMON=-ldl -lm
78 LDFLAGS_DEBUG=-g -ggdb
79 LDFLAGS_PROFILE=-g -pg
80 LDFLAGS_RELEASE=
81
82 EXE_GLX=darkplaces-glx
83 EXE_DED=darkplaces-dedicated
84
85 GLX_LIB=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm $(SOUNDLIB)
86
87 DO_LD=$(CC) $(LDFLAGS) -o $@ $^
88
89
90 ##### Commands #####
91
92 .PHONY : clean help \
93          debug profile release \
94          glx-debug glx-profile glx-release \
95          ded-debug ded-profile ded-release \
96
97 help:
98         @echo
99         @echo "===== Choose one ====="
100         @echo "* $(MAKE) clean       : delete the binaries, and .o and .d files"
101         @echo "* $(MAKE) help        : this help"
102         @echo "* $(MAKE) debug       : make GLX and dedicated binaries (debug versions)"
103         @echo "* $(MAKE) profile     : make GLX and dedicated binaries (profile versions)"
104         @echo "* $(MAKE) release     : make GLX and dedicated binaries (release versions)"
105         @echo "* $(MAKE) glx-debug   : make GLX binary (debug version)"
106         @echo "* $(MAKE) glx-profile : make GLX binary (profile version)"
107         @echo "* $(MAKE) glx-release : make GLX binary (release version)"
108         @echo "* $(MAKE) ded-debug   : make dedicated server (debug version)"
109         @echo "* $(MAKE) ded-profile : make dedicated server (profile version)"
110         @echo "* $(MAKE) ded-release : make dedicated server (release version)"
111         @echo
112
113 debug :
114         $(MAKE) glx-debug ded-debug
115
116 profile :
117         $(MAKE) glx-profile ded-profile
118
119 release :
120         $(MAKE) glx-release ded-release
121
122 glx-debug :
123         $(MAKE) bin-debug EXE="$(EXE_GLX)"
124
125 glx-profile :
126         $(MAKE) bin-profile EXE="$(EXE_GLX)"
127
128 glx-release :
129         $(MAKE) bin-release EXE="$(EXE_GLX)"
130
131 ded-debug :
132         $(MAKE) bin-debug EXE="$(EXE_DED)"
133
134 ded-profile :
135         $(MAKE) bin-profile EXE="$(EXE_DED)"
136
137 ded-release :
138         $(MAKE) bin-release EXE="$(EXE_DED)"
139
140 bin-debug :
141         @echo
142         @echo "========== $(EXE) (debug) =========="
143 #       @echo Using compiler $(CC)
144 #       @echo Compiling with flags: $(CFLAGS_COMMON) $(CFLAGS_DEBUG) \
145 #                                    $(OPTIM_DEBUG)
146 #       @echo
147         $(MAKE) $(EXE) \
148                 CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_DEBUG) $(OPTIM_DEBUG)"\
149                 LDFLAGS="$(LDFLAGS_DEBUG)"
150
151 bin-profile :
152         @echo
153         @echo "========== $(EXE) (profile) =========="
154 #       @echo Using compiler $(CC)
155 #       @echo Compiling with flags: $(CFLAGS_COMMON) $(CFLAGS_PROFILE) \
156 #                                    $(OPTIM_RELEASE)
157 #       @echo
158         $(MAKE) $(EXE) \
159                 CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_PROFILE) $(OPTIM_RELEASE)"\
160                 LDFLAGS="$(LDFLAGS_PROFILE)"
161
162 bin-release :
163         @echo
164         @echo "========== $(EXE) (release) =========="
165 #       @echo Using compiler $(CC)
166 #       @echo Compiling with flags: $(CFLAGS_COMMON) $(CFLAGS_RELEASE) \
167 #                                    $(OPTIM_RELEASE)
168 #       @echo
169         $(MAKE) $(EXE) \
170                 CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_RELEASE) $(OPTIM_RELEASE)"\
171                 LDFLAGS="$(LDFLAGS_RELEASE)"
172
173 builddate:
174         touch builddate.c
175
176 vid_glx.o: vid_glx.c
177 #       @echo "   Compiling" $<
178         $(DO_CC) -I/usr/X11R6/include
179
180 .c.o:
181 #       @echo "   Compiling" $<
182         $(DO_CC)
183
184 $(EXE_GLX):  $(OBJ_COMMON) $(OBJ_GLX)
185 #       @echo "   Linking  " $@
186         $(DO_LD) $(GLX_LIB) $(LDFLAGS_COMMON)
187
188 $(EXE_DED): $(OBJ_COMMON) $(OBJ_DED)
189 #       @echo "   Linking  " $@
190         $(DO_LD) $(LDFLAGS_COMMON)
191
192 clean:
193         rm -f $(EXE_GLX) $(EXE_DED) *.o *.d
194
195 -include *.d